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	<title>j.wesley.sheldon@gmail.com &#8211; Thoughty</title>
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	<description>Works by Beau Jágr Sheldon</description>
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	<title>j.wesley.sheldon@gmail.com &#8211; Thoughty</title>
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		<title>Making an Anti-Fascist Game about War</title>
		<link>https://briebeau.com/thoughty/2019/03/anti-fascist-war-games-jws/</link>
		
		<dc:creator><![CDATA[j.wesley.sheldon@gmail.com]]></dc:creator>
		<pubDate>Tue, 19 Mar 2019 12:00:19 +0000</pubDate>
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		<guid isPermaLink="false">http://briebeau.com/thoughty/?p=1036</guid>

					<description><![CDATA[The following is an essay by John W. Sheldon, someone you may know as the art director for Turn, or as the creator of Roar of Alliance, playtested at Big Bad Con and elsewhere. My name is John W. Sheldon, and I’ve been working on a tabletop game called Roar of Alliance for a few &#8230; <a href="https://briebeau.com/thoughty/2019/03/anti-fascist-war-games-jws/" class="more-link">Continue reading<span class="screen-reader-text"> "Making an Anti-Fascist Game about War"</span></a>]]></description>
		
		
		
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