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	<title>briebeau on design &#8211; Thoughty</title>
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	<description>Works by Beau Jágr Sheldon</description>
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	<title>briebeau on design &#8211; Thoughty</title>
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		<title>Capitalism? In MY Depression?</title>
		<link>https://briebeau.com/thoughty/2021/12/capitalism-in-my-depression/</link>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Thu, 02 Dec 2021 06:52:44 +0000</pubDate>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Originals]]></category>
		<category><![CDATA[briebeau leads]]></category>
		<category><![CDATA[briebeau on design]]></category>
		<category><![CDATA[briebeau original]]></category>
		<category><![CDATA[content warnings]]></category>
		<category><![CDATA[disabilities]]></category>
		<category><![CDATA[disability]]></category>
		<category><![CDATA[diversity]]></category>
		<category><![CDATA[empathy]]></category>
		<category><![CDATA[feels]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[mental health]]></category>
		<category><![CDATA[mental illness]]></category>
		<category><![CDATA[politics]]></category>
		<category><![CDATA[queer]]></category>
		<category><![CDATA[roleplaying games]]></category>
		<category><![CDATA[RPG]]></category>
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		<guid isPermaLink="false">https://briebeau.com/thoughty/?p=3579</guid>

					<description><![CDATA[This is bleak, to a degree, and will discuss: the COVID-19 pandemic, mental &#038; physical illness &#038; disability, politics, nihilism, financial details and sales, and community-related trauma (perpetrators of harm, business ethics). However, I want to be transparent about my motivations for leaving the capitalistic, financially relevant industry of games and my step back from the community around it.]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">3579</post-id>	</item>
		<item>
		<title>A Slew of Reviews</title>
		<link>https://briebeau.com/thoughty/2021/06/a-slew-of-reviews/</link>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Mon, 07 Jun 2021 20:17:13 +0000</pubDate>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[briebeau on design]]></category>
		<category><![CDATA[diversity]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[reviews]]></category>
		<category><![CDATA[roleplaying games]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[social justice]]></category>
		<category><![CDATA[story games]]></category>
		<category><![CDATA[tabletop games]]></category>
		<category><![CDATA[tabletop rpgs]]></category>
		<guid isPermaLink="false">http://briebeau.com/thoughty/?p=2865</guid>

					<description><![CDATA[These rad games all came through my radar over the past period of time, and I figured I'd just post my thoughts all in one! As always, these reviews will be copied over to the itchio pages with a rating to support the creators, and I recommend you buy the games that sound cool to you, and TIP the creators! ]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">2865</post-id>	</item>
		<item>
		<title>Script Change: The Soft No &#038; Accountability</title>
		<link>https://briebeau.com/thoughty/2021/05/the-soft-no-accountability/</link>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Sat, 08 May 2021 17:47:54 +0000</pubDate>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Theory]]></category>
		<category><![CDATA[accessibility]]></category>
		<category><![CDATA[briebeau leads]]></category>
		<category><![CDATA[briebeau on design]]></category>
		<category><![CDATA[briebeau original]]></category>
		<category><![CDATA[Consent]]></category>
		<category><![CDATA[content warnings]]></category>
		<category><![CDATA[etiquette]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[safety tools]]></category>
		<category><![CDATA[script change]]></category>
		<category><![CDATA[story games]]></category>
		<category><![CDATA[tabletop games]]></category>
		<category><![CDATA[tabletop rpgs]]></category>
		<guid isPermaLink="false">http://briebeau.com/thoughty/?p=2843</guid>

					<description><![CDATA[Content warning for violation of consent (vague), discussion of consent, discussion of the need for consent in games and community, accountability in all spaces This article discusses the nature of soft no&#8217;s, hard no&#8217;s, using these in meta accessibility tools, and the use of accountability meta accessibility tools. Why Soft No&#8217;s Are Part of Script &#8230; <a href="https://briebeau.com/thoughty/2021/05/the-soft-no-accountability/" class="more-link">Continue reading<span class="screen-reader-text"> "Script Change: The Soft No &#038; Accountability"</span></a>]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">2843</post-id>	</item>
		<item>
		<title>approachable theory: Meta Accessibility Tools</title>
		<link>https://briebeau.com/thoughty/2021/04/approachable-theory-meta-accessibility-tools/</link>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Fri, 02 Apr 2021 19:06:24 +0000</pubDate>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Originals]]></category>
		<category><![CDATA[Theory]]></category>
		<category><![CDATA[accessibility]]></category>
		<category><![CDATA[accommodation]]></category>
		<category><![CDATA[approachable theory]]></category>
		<category><![CDATA[board games]]></category>
		<category><![CDATA[briebeau leads]]></category>
		<category><![CDATA[briebeau on design]]></category>
		<category><![CDATA[briebeau original]]></category>
		<category><![CDATA[content control]]></category>
		<category><![CDATA[content warnings]]></category>
		<category><![CDATA[daedalum ap]]></category>
		<category><![CDATA[disabilities]]></category>
		<category><![CDATA[disability]]></category>
		<category><![CDATA[diversity]]></category>
		<category><![CDATA[education]]></category>
		<category><![CDATA[empathy]]></category>
		<category><![CDATA[etiquette]]></category>
		<category><![CDATA[facilitating]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[itch.io]]></category>
		<category><![CDATA[leadership]]></category>
		<category><![CDATA[leading with class]]></category>
		<category><![CDATA[mental health]]></category>
		<category><![CDATA[players]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[safety tools]]></category>
		<category><![CDATA[script change]]></category>
		<category><![CDATA[social justice]]></category>
		<category><![CDATA[storytelling]]></category>
		<category><![CDATA[table tools]]></category>
		<category><![CDATA[tabletop games]]></category>
		<category><![CDATA[tabletop gaming]]></category>
		<category><![CDATA[tabletop rpgs]]></category>
		<category><![CDATA[text rp]]></category>
		<category><![CDATA[therapeutic]]></category>
		<category><![CDATA[trigger warnings]]></category>
		<guid isPermaLink="false">http://briebeau.com/thoughty/?p=2737</guid>

					<description><![CDATA[Today on approachable theory we're talking about meta accessibility tools, and we're going to start by breaking down what I mean by that term. Read more!]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">2737</post-id>	</item>
		<item>
		<title>A New Masculinity: The Women of Wolfenstein</title>
		<link>https://briebeau.com/thoughty/2021/03/the-women-of-wolfenstein/</link>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Wed, 31 Mar 2021 06:29:52 +0000</pubDate>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Theory]]></category>
		<category><![CDATA[a new masculinity]]></category>
		<category><![CDATA[briebeau on design]]></category>
		<category><![CDATA[briebeau original]]></category>
		<category><![CDATA[disability]]></category>
		<category><![CDATA[diversity]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[gender]]></category>
		<category><![CDATA[roleplaying games]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[wolfenstein]]></category>
		<category><![CDATA[writing]]></category>
		<guid isPermaLink="false">http://briebeau.com/thoughty/?p=2728</guid>

					<description><![CDATA[I know this has been slow to arrive, but life is life and death is death, and there's been a lot of both of those for me to cope with, among other things. This is the third installment of my A New Masculinity series, focusing on gender and identity in video games, specifically through the lens of Wolfenstein: The New Order. In this series, I focus on The New Order, and in this post, I'll talk specifically about the women in that game. ]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">2728</post-id>	</item>
		<item>
		<title>#33in28 &#8211; Week 4 Reviews</title>
		<link>https://briebeau.com/thoughty/2021/03/33in28-week-4-reviews/</link>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Sun, 07 Mar 2021 15:00:00 +0000</pubDate>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[briebeau on design]]></category>
		<category><![CDATA[card games]]></category>
		<category><![CDATA[disability]]></category>
		<category><![CDATA[diversity]]></category>
		<category><![CDATA[feels]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[mental health]]></category>
		<category><![CDATA[queer]]></category>
		<category><![CDATA[reviews]]></category>
		<category><![CDATA[roleplaying games]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[story games]]></category>
		<category><![CDATA[storytelling]]></category>
		<category><![CDATA[tabletop games]]></category>
		<category><![CDATA[tabletop rpgs]]></category>
		<category><![CDATA[worldbuilding]]></category>
		<guid isPermaLink="false">http://briebeau.com/thoughty/?p=2662</guid>

					<description><![CDATA[This week is the final installment of my #33in28 series of solo roleplaying game reviews that I wanted to do for my birthday month. This post is a little late, but the final reviews took me longer than intended in the wake of some trauma and grief. I think that there are a lot of great games in this bunch though, so check them out!]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">2662</post-id>	</item>
		<item>
		<title>#33in28 &#8211; Lay On Hands</title>
		<link>https://briebeau.com/thoughty/2021/02/lay-on-hands/</link>
		
		<dc:creator><![CDATA[Thomas Novosel]]></dc:creator>
		<pubDate>Tue, 23 Feb 2021 15:00:00 +0000</pubDate>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[actual play]]></category>
		<category><![CDATA[briebeau on design]]></category>
		<category><![CDATA[coins]]></category>
		<category><![CDATA[content warnings]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[live action roleplaying games]]></category>
		<category><![CDATA[lonely games]]></category>
		<category><![CDATA[players]]></category>
		<category><![CDATA[reviews]]></category>
		<category><![CDATA[roleplaying games]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[single player]]></category>
		<category><![CDATA[story games]]></category>
		<category><![CDATA[storytelling]]></category>
		<category><![CDATA[tabletop games]]></category>
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		<category><![CDATA[worldbuilding]]></category>
		<category><![CDATA[writing]]></category>
		<guid isPermaLink="false">http://briebeau.com/thoughty/?p=2623</guid>

					<description><![CDATA[Right now on Kickstarter for #ZineQuest3, there is a solo dexterity based role-playing game funding called LAY ON HANDS. It doesn’t have many days left to go, but I was fortunate enough to get a copy of an early draft to preview on Thoughty. This game is smart and looks great already; the idea of having to draw in a maze as a way to test your character's skills and trying to rack up as many points as possible until the coin stops spinning is just something that I have never seen before.]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">2623</post-id>	</item>
		<item>
		<title>#33in28 &#8211; The Gardener is Dead Review</title>
		<link>https://briebeau.com/thoughty/2021/02/the-gardener-is-dead/</link>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Mon, 22 Feb 2021 15:00:00 +0000</pubDate>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[briebeau on design]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[horror]]></category>
		<category><![CDATA[lonely games]]></category>
		<category><![CDATA[reviews]]></category>
		<category><![CDATA[roleplaying games]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[single player]]></category>
		<category><![CDATA[storytelling]]></category>
		<category><![CDATA[tabletop games]]></category>
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		<category><![CDATA[worldbuilding]]></category>
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		<guid isPermaLink="false">http://briebeau.com/thoughty/?p=2613</guid>

					<description><![CDATA[The Gardener is Dead is a ghostly storytelling game by Ginger (@inkyginge). The game is currently on Kickstarter and doing well, and I think it deserves a little extra attention! I reviewed a draft version of the game provided to me by Ginger, so there is a chance something will change by the final version. That being said, this game uses at least 1 six-sided die, a deck of playing cards, paper, pencils, and tokens (pieces of paper or index cards will do). It’s intended for anywhere from one to four players, but I’m looking at it as a journaling game.]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">2613</post-id>	</item>
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		<title>#33in28 Week 3 Reviews</title>
		<link>https://briebeau.com/thoughty/2021/02/33in28-week-3-reviews/</link>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Sun, 21 Feb 2021 15:00:00 +0000</pubDate>
				<category><![CDATA[Archive]]></category>
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		<category><![CDATA[actual play]]></category>
		<category><![CDATA[briebeau on design]]></category>
		<category><![CDATA[card games]]></category>
		<category><![CDATA[content warnings]]></category>
		<category><![CDATA[facilitating]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[history]]></category>
		<category><![CDATA[horror]]></category>
		<category><![CDATA[LARP]]></category>
		<category><![CDATA[live action roleplaying games]]></category>
		<category><![CDATA[lonely games]]></category>
		<category><![CDATA[players]]></category>
		<category><![CDATA[queer]]></category>
		<category><![CDATA[reviews]]></category>
		<category><![CDATA[roleplaying games]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[single player]]></category>
		<category><![CDATA[story games]]></category>
		<category><![CDATA[storytelling]]></category>
		<category><![CDATA[tabletop games]]></category>
		<category><![CDATA[tabletop rpgs]]></category>
		<category><![CDATA[tarot cards]]></category>
		<category><![CDATA[worldbuilding]]></category>
		<category><![CDATA[writing]]></category>
		<guid isPermaLink="false">http://briebeau.com/thoughty/?p=2602</guid>

					<description><![CDATA[Hi all! This is the week three set of my #33in28 reviews! The final post will go up on Sunday of next week. This week I’m covering a lot of self-care and meta type games like Ego and soulQUEST, but don’t worry, there’s still time to get Lost in the Deep. Enjoy!]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">2602</post-id>	</item>
		<item>
		<title>#33in28 Precious Little Animal Review</title>
		<link>https://briebeau.com/thoughty/2021/02/precious-little-animal/</link>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Mon, 15 Feb 2021 15:00:00 +0000</pubDate>
				<category><![CDATA[Archive]]></category>
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		<category><![CDATA[art]]></category>
		<category><![CDATA[assembludo]]></category>
		<category><![CDATA[briebeau on design]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[lonely games]]></category>
		<category><![CDATA[mental health]]></category>
		<category><![CDATA[mindfulness]]></category>
		<category><![CDATA[reviews]]></category>
		<category><![CDATA[roleplaying games]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[single player]]></category>
		<category><![CDATA[tabletop games]]></category>
		<category><![CDATA[tabletop rpgs]]></category>
		<category><![CDATA[zinequest3]]></category>
		<guid isPermaLink="false">http://briebeau.com/thoughty/?p=2567</guid>

					<description><![CDATA[Hi all! This is my review for the third week of #33in28 where I focus on a single game. This week’s game is Alex Roberts’ Precious Little Animal! It seemed really cute and positive, which I think is something all of us could benefit from this week. Precious Little Animal is a journaling game where you tell positive things to an animal friend and is currently on Kickstarter!]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">2567</post-id>	</item>
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