<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>briecs on design &#8211; Thoughty</title>
	<atom:link href="https://briebeau.com/thoughty/tag/briecs-on-design/feed/" rel="self" type="application/rss+xml" />
	<link>https://briebeau.com/thoughty</link>
	<description>Works by Beau Jágr Sheldon</description>
	<lastBuildDate>Tue, 16 Nov 2021 05:39:25 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.9.4</generator>

<image>
	<url>https://i0.wp.com/briebeau.com/thoughty/wp-content/uploads/2019/02/cropped-ThoughtyC_text-1.png?fit=32%2C32&#038;ssl=1</url>
	<title>briecs on design &#8211; Thoughty</title>
	<link>https://briebeau.com/thoughty</link>
	<width>32</width>
	<height>32</height>
</image> 
<site xmlns="com-wordpress:feed-additions:1">158204450</site>	<item>
		<title>Script Change Changes, Reflection</title>
		<link>https://briebeau.com/thoughty/2019/01/script-change-changes-reflection/</link>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Tue, 29 Jan 2019 22:27:00 +0000</pubDate>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[briebeau leads]]></category>
		<category><![CDATA[briebeau on design]]></category>
		<category><![CDATA[briebeau original]]></category>
		<category><![CDATA[briecs leads]]></category>
		<category><![CDATA[briecs on design]]></category>
		<category><![CDATA[briecs original]]></category>
		<category><![CDATA[content warnings]]></category>
		<category><![CDATA[disabilities]]></category>
		<category><![CDATA[diversity]]></category>
		<category><![CDATA[mental health]]></category>
		<category><![CDATA[mental illness]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[script change]]></category>
		<category><![CDATA[social justice]]></category>
		<category><![CDATA[tabletop rpgs]]></category>
		<guid isPermaLink="false"></guid>

					<description><![CDATA[Hi y&#8217;all! I recently made updates to Script Change (itchio) and wanted to break them down a little! You&#8217;re going to get some of my recent photography with it, also, because I wanna. All photos by Brie Beau Sheldon (c) 2018-2019. Sorting it out Some of this was just some reorganization &#8211; I wrote this &#8230; <a href="https://briebeau.com/thoughty/2019/01/script-change-changes-reflection/" class="more-link">Continue reading<span class="screen-reader-text"> "Script Change Changes, Reflection"</span></a>]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">11</post-id>	</item>
		<item>
		<title>New Year Plans 2019</title>
		<link>https://briebeau.com/thoughty/2019/01/new-year-plans-2019/</link>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Sat, 05 Jan 2019 00:26:00 +0000</pubDate>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[briebeau on design]]></category>
		<category><![CDATA[briebeau original]]></category>
		<category><![CDATA[briecs on design]]></category>
		<category><![CDATA[briecs original]]></category>
		<category><![CDATA[disabilities]]></category>
		<category><![CDATA[disability]]></category>
		<category><![CDATA[empathy]]></category>
		<category><![CDATA[feels]]></category>
		<category><![CDATA[freelancing]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[mental health]]></category>
		<category><![CDATA[personal decisions]]></category>
		<guid isPermaLink="false"></guid>

					<description><![CDATA[Photo credits to Brie Beau Sheldon 2018. Well, y&#8217;all, I&#8217;m busy and tired. I&#8217;m supposed to start this post with a fired up enthusiasm about all the projects I&#8217;m working on and how I&#8217;m gonna be awesome and do a great job! But today? Today I do not have that for you. Here&#8217;s what I &#8230; <a href="https://briebeau.com/thoughty/2019/01/new-year-plans-2019/" class="more-link">Continue reading<span class="screen-reader-text"> "New Year Plans 2019"</span></a>]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">13</post-id>	</item>
		<item>
		<title>Turn Design Stream</title>
		<link>https://briebeau.com/thoughty/2018/12/turn-design-stream/</link>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Mon, 10 Dec 2018 19:10:00 +0000</pubDate>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[briebeau on design]]></category>
		<category><![CDATA[briebeau original]]></category>
		<category><![CDATA[briecs on design]]></category>
		<category><![CDATA[briecs original]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[roleplaying games]]></category>
		<category><![CDATA[streaming]]></category>
		<category><![CDATA[turn]]></category>
		<guid isPermaLink="false"></guid>

					<description><![CDATA[Hi all! I did my first Turn Design Stream and I&#8217;d love to hear your thoughts! Thoughty is supported by the community on patreon.com/thoughty. Tell your friends! To leave some cash in the tip jar, go to http://paypal.me/thoughty. If you&#8217;d like to be interviewed for Thoughty, or have a project featured, follow the instructions on &#8230; <a href="https://briebeau.com/thoughty/2018/12/turn-design-stream/" class="more-link">Continue reading<span class="screen-reader-text"> "Turn Design Stream"</span></a>]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">17</post-id>	</item>
		<item>
		<title>Ears Are Burning</title>
		<link>https://briebeau.com/thoughty/2018/11/ears-are-burning/</link>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Thu, 29 Nov 2018 20:04:00 +0000</pubDate>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[briebeau on design]]></category>
		<category><![CDATA[briebeau original]]></category>
		<category><![CDATA[briecs on design]]></category>
		<category><![CDATA[briecs original]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[lonely games]]></category>
		<category><![CDATA[mental health]]></category>
		<category><![CDATA[mental illness]]></category>
		<guid isPermaLink="false"></guid>

					<description><![CDATA[Ears Are Burning is now on https://briecs.itch.io/ears-are-burning Ears Are Burning is a single-player game using timed observation and body control (low-impact meditation) to explore our connection to the constant flow of input from others, and our own output in desperation to match it, and the way it impacts us physically. It&#8217;s a simple experience, but &#8230; <a href="https://briebeau.com/thoughty/2018/11/ears-are-burning/" class="more-link">Continue reading<span class="screen-reader-text"> "Ears Are Burning"</span></a>]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">20</post-id>	</item>
		<item>
		<title>Identity Mechanics in Turn</title>
		<link>https://briebeau.com/thoughty/2018/11/identity-mechanics-in-turn/</link>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Thu, 15 Nov 2018 21:53:00 +0000</pubDate>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[briebeau on design]]></category>
		<category><![CDATA[briebeau original]]></category>
		<category><![CDATA[briecs on design]]></category>
		<category><![CDATA[briecs original]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[mental health]]></category>
		<category><![CDATA[mental illness]]></category>
		<category><![CDATA[roleplaying games]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[story games]]></category>
		<category><![CDATA[storytelling]]></category>
		<category><![CDATA[tabletop games]]></category>
		<category><![CDATA[tabletop rpgs]]></category>
		<category><![CDATA[turn]]></category>
		<category><![CDATA[worldbuilding]]></category>
		<category><![CDATA[writing]]></category>
		<guid isPermaLink="false"></guid>

					<description><![CDATA[I just wanted to do a brief post about Turn and identity, on this, our turning point to the second half of the Kickstarter. You can check out Turn&#8217;s Kickstarter at https://www.kickstarter.com/projects/briecs/turn-a-tabletop-roleplaying-game. Content warning for discussion of mental health, depression, and mentions of binge drinking/alcoholism and suicidal ideation. I want to talk about what it &#8230; <a href="https://briebeau.com/thoughty/2018/11/identity-mechanics-in-turn/" class="more-link">Continue reading<span class="screen-reader-text"> "Identity Mechanics in Turn"</span></a>]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">27</post-id>	</item>
		<item>
		<title>Five or So Questions on Turn</title>
		<link>https://briebeau.com/thoughty/2018/11/five-or-so-questions-on-turn/</link>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Tue, 13 Nov 2018 15:00:00 +0000</pubDate>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[briebeau on design]]></category>
		<category><![CDATA[briebeau original]]></category>
		<category><![CDATA[briecs on design]]></category>
		<category><![CDATA[briecs original]]></category>
		<category><![CDATA[five or so]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[guest]]></category>
		<category><![CDATA[interviews]]></category>
		<category><![CDATA[kickstarter]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[script change]]></category>
		<category><![CDATA[story games]]></category>
		<category><![CDATA[tabletop rpgs]]></category>
		<category><![CDATA[turn]]></category>
		<guid isPermaLink="false">http://briebeau.com/thoughty/2018/11/13/five-or-so-questions-on-turn/</guid>

					<description><![CDATA[As I have my game Turn currently on Kickstarter, Tracy Barnett and J. Dymphna Coy were kind enough to ask me some questions. Check out my answers below!&#8212; Tell us a little about Turn. What excites you about it? Turn is a slice-of-life supernatural roleplaying game about shapeshifters in small towns, where the shifters try &#8230; <a href="https://briebeau.com/thoughty/2018/11/five-or-so-questions-on-turn/" class="more-link">Continue reading<span class="screen-reader-text"> "Five or So Questions on Turn"</span></a>]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">31</post-id>	</item>
		<item>
		<title>Turn, Bigness, Mental Health, and &#8220;Different&#8221;</title>
		<link>https://briebeau.com/thoughty/2018/08/turn-bigness-mental-health-and-different/</link>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Thu, 16 Aug 2018 22:29:00 +0000</pubDate>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[briebeau on design]]></category>
		<category><![CDATA[briebeau original]]></category>
		<category><![CDATA[briecs on design]]></category>
		<category><![CDATA[briecs original]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[mental health]]></category>
		<category><![CDATA[mental illness]]></category>
		<category><![CDATA[roleplaying games]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[story games]]></category>
		<category><![CDATA[storytelling]]></category>
		<category><![CDATA[tabletop]]></category>
		<category><![CDATA[tabletop games]]></category>
		<category><![CDATA[tabletop rpgs]]></category>
		<category><![CDATA[turn]]></category>
		<category><![CDATA[writing]]></category>
		<guid isPermaLink="false">http://briebeau.com/thoughty/2018/08/16/turn-bigness-mental-health-and-different/</guid>

					<description><![CDATA[First off, I&#8217;m going to make a damn #TurnRPG hashtag, then we&#8217;re gonna talk about this precious gift of a game I have been working on since December 2013. And have I got some WORDS for you this evening, my friends, about Turn, and about large design projects, mental health, &#38; &#8220;different.&#8221; Turn is a &#8230; <a href="https://briebeau.com/thoughty/2018/08/turn-bigness-mental-health-and-different/" class="more-link">Continue reading<span class="screen-reader-text"> "Turn, Bigness, Mental Health, and &#8220;Different&#8221;"</span></a>]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">54</post-id>	</item>
		<item>
		<title>Making the World Real (#RPGaDAY2018 Inspired)</title>
		<link>https://briebeau.com/thoughty/2018/08/making-the-world-real-rpgaday2018-inspired/</link>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Tue, 07 Aug 2018 00:21:00 +0000</pubDate>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Originals]]></category>
		<category><![CDATA[briebeau on design]]></category>
		<category><![CDATA[briecs on design]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[dogs]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[players]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[rpgaday]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[story games]]></category>
		<category><![CDATA[tabletop games]]></category>
		<category><![CDATA[turn]]></category>
		<category><![CDATA[worldbuilding]]></category>
		<guid isPermaLink="false">http://briebeau.com/thoughty/2018/08/06/making-the-world-real-rpgaday2018-inspired/</guid>

					<description><![CDATA[An August tradition, I suppose, is to respond to the prompts for RPGaDAY, and the 2018 prompts have a lot going on. I figured something I could do today is use one of them as a prompt for a blog post, because it&#8217;s something I&#8217;ve been thinking about, too. Today&#8217;s prompt is How can players &#8230; <a href="https://briebeau.com/thoughty/2018/08/making-the-world-real-rpgaday2018-inspired/" class="more-link">Continue reading<span class="screen-reader-text"> "Making the World Real (#RPGaDAY2018 Inspired)"</span></a>]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">61</post-id>	</item>
		<item>
		<title>approachable theory: Destructive Design</title>
		<link>https://briebeau.com/thoughty/2018/07/approachable-theory-destructive-design/</link>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Wed, 25 Jul 2018 10:54:00 +0000</pubDate>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Originals]]></category>
		<category><![CDATA[Theory]]></category>
		<category><![CDATA[approachable theory]]></category>
		<category><![CDATA[briebeau on design]]></category>
		<category><![CDATA[briebeau original]]></category>
		<category><![CDATA[briecs on design]]></category>
		<category><![CDATA[briecs original]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[roleplaying games]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[story games]]></category>
		<guid isPermaLink="false">http://briebeau.com/thoughty/2018/07/25/approachable-theory-destructive-design/</guid>

					<description><![CDATA[Hello all! Many of you have likely seen me mention the methodology behind my design, destructive design, and I thought it was due time I broke the idea down a little bit. I thought approachable theory might be the best place to do it, because simple is good. I&#8217;ll talk about the origin of the methodology, &#8230; <a href="https://briebeau.com/thoughty/2018/07/approachable-theory-destructive-design/" class="more-link">Continue reading<span class="screen-reader-text"> "approachable theory: Destructive Design"</span></a>]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">64</post-id>	</item>
		<item>
		<title>Turn Grows, So Do I</title>
		<link>https://briebeau.com/thoughty/2018/05/turn-grows-so-do-i/</link>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Thu, 31 May 2018 23:59:00 +0000</pubDate>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[briebeau on design]]></category>
		<category><![CDATA[briebeau original]]></category>
		<category><![CDATA[briecs on design]]></category>
		<category><![CDATA[briecs original]]></category>
		<category><![CDATA[facilitating]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[GMs]]></category>
		<category><![CDATA[roleplaying games]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[story games]]></category>
		<category><![CDATA[storytelling]]></category>
		<category><![CDATA[tabletop games]]></category>
		<category><![CDATA[tabletop rpgs]]></category>
		<category><![CDATA[turn]]></category>
		<guid isPermaLink="false">http://briebeau.com/thoughty/2018/05/31/turn-grows-so-do-i/</guid>

					<description><![CDATA[Chris Evans is a representation for me, the log is my fear of running games. I recently updated the biggest games document I&#8217;ve ever worked on myself, the Turn playtest document. It&#8217;s like almost 80 pages now. Like, that&#8217;s a lot. The updates included: minor changes to Human role abilities for clarity minor changes to &#8230; <a href="https://briebeau.com/thoughty/2018/05/turn-grows-so-do-i/" class="more-link">Continue reading<span class="screen-reader-text"> "Turn Grows, So Do I"</span></a>]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">81</post-id>	</item>
	</channel>
</rss>
