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	<title>clash &#8211; Thoughty</title>
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		<title>How do you decide what projects to design?</title>
		<link>https://briebeau.com/thoughty/2014/05/how-do-you-decide-what-projects-to-design/</link>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Fri, 30 May 2014 15:04:00 +0000</pubDate>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[briecs on design]]></category>
		<category><![CDATA[clash]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[playtesting]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[tabletop blockbuster]]></category>
		<category><![CDATA[tabletop rpgs]]></category>
		<guid isPermaLink="false">http://briebeau.com/thoughty/2014/05/30/how-do-you-decide-what-projects-to-design/</guid>

					<description><![CDATA[How do you choose what projects to design? That’s a toughie. I could say something trite like “the designs choose me!” because it’s kind of true. If I have an idea, I try to take it to execution. I might put stuff on the backburner but I always try to work on things periodically, keep &#8230; <a href="https://briebeau.com/thoughty/2014/05/how-do-you-decide-what-projects-to-design/" class="more-link">Continue reading<span class="screen-reader-text"> "How do you decide what projects to design?"</span></a>]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">399</post-id>	</item>
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		<title>My Design Process, part 1 of ?</title>
		<link>https://briebeau.com/thoughty/2014/05/my-design-process-part-1-of/</link>
					<comments>https://briebeau.com/thoughty/2014/05/my-design-process-part-1-of/#comments</comments>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Mon, 19 May 2014 00:36:00 +0000</pubDate>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[briecs on design]]></category>
		<category><![CDATA[clash]]></category>
		<category><![CDATA[LARP]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[tabletop rpgs]]></category>
		<category><![CDATA[writing]]></category>
		<guid isPermaLink="false">http://briebeau.com/thoughty/2014/05/19/my-design-process-part-1-of/</guid>

					<description><![CDATA[A lot of creators talk about their design processes, and since it&#8217;s kind of a new thing to me, I wanted to write about this a little. I&#8217;m guessing I&#8217;ll have more to say about it the farther along I get, so that&#8217;s why this is a &#8220;part 1.&#8221; Most of the time when I &#8230; <a href="https://briebeau.com/thoughty/2014/05/my-design-process-part-1-of/" class="more-link">Continue reading<span class="screen-reader-text"> "My Design Process, part 1 of ?"</span></a>]]></description>
		
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			<slash:comments>1</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">404</post-id>	</item>
		<item>
		<title>Clash Playtests at Dreamation</title>
		<link>https://briebeau.com/thoughty/2014/02/clash-playtests-at-dreamation/</link>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Tue, 25 Feb 2014 18:45:00 +0000</pubDate>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[briecs on design]]></category>
		<category><![CDATA[clash]]></category>
		<category><![CDATA[conventions]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[geek]]></category>
		<category><![CDATA[playtesting]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[tabletop rpgs]]></category>
		<guid isPermaLink="false">http://briebeau.com/thoughty/2014/02/25/clash-playtests-at-dreamation/</guid>

					<description><![CDATA[(scheduled post &#8211; wrote this late last night. Sorry for the delay!) I playtested Clash twice at Dreamation! It was so scary, honestly. I am still learning, slowly, how to playtest and how to facilitate games. This was a huge step for me to run Clash&#160;in an environment like this and take feedback. The first &#8230; <a href="https://briebeau.com/thoughty/2014/02/clash-playtests-at-dreamation/" class="more-link">Continue reading<span class="screen-reader-text"> "Clash Playtests at Dreamation"</span></a>]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">421</post-id>	</item>
		<item>
		<title>Game Design Brunch 1-19-14</title>
		<link>https://briebeau.com/thoughty/2014/01/game-design-brunch-1-19-14/</link>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Tue, 21 Jan 2014 22:10:00 +0000</pubDate>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[briecs on design]]></category>
		<category><![CDATA[brunch]]></category>
		<category><![CDATA[clash]]></category>
		<category><![CDATA[daedalum ap]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[geek]]></category>
		<category><![CDATA[playtesting]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[tabletop blockbuster]]></category>
		<category><![CDATA[tabletop rpgs]]></category>
		<guid isPermaLink="false">http://briebeau.com/thoughty/2014/01/21/game-design-brunch-1-19-14/</guid>

					<description><![CDATA[We had a game design brunch on Sunday. This time it was just four of us, thanks to the plague hitting Pittsburgh and taking out multiple members, plus people being busy due to work, etc. I missed people but it was still good to get together and do the business we needed to do. First &#8230; <a href="https://briebeau.com/thoughty/2014/01/game-design-brunch-1-19-14/" class="more-link">Continue reading<span class="screen-reader-text"> "Game Design Brunch 1-19-14"</span></a>]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">433</post-id>	</item>
		<item>
		<title>Favorite Games Evar!</title>
		<link>https://briebeau.com/thoughty/2014/01/favorite-games-evar/</link>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Wed, 15 Jan 2014 15:39:00 +0000</pubDate>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[briecs on design]]></category>
		<category><![CDATA[clash]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[geek]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[tabletop blockbuster]]></category>
		<category><![CDATA[tabletop rpgs]]></category>
		<guid isPermaLink="false">http://briebeau.com/thoughty/2014/01/15/favorite-games-evar/</guid>

					<description><![CDATA[Title coined by Meguey Baker I realized recently that I’ve been gaming for about 10 years! Like, wow. I know I’m still a n00b in comparison to many people out there, but that’s a pretty long time for me to keep up with any hobby. It’s so cool to realize I’ve been doing something for &#8230; <a href="https://briebeau.com/thoughty/2014/01/favorite-games-evar/" class="more-link">Continue reading<span class="screen-reader-text"> "Favorite Games Evar!"</span></a>]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">439</post-id>	</item>
		<item>
		<title>Clash Playtest 1-11-2014</title>
		<link>https://briebeau.com/thoughty/2014/01/clash-playtest-1-11-2014/</link>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Sun, 12 Jan 2014 17:46:00 +0000</pubDate>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[briecs on design]]></category>
		<category><![CDATA[clash]]></category>
		<category><![CDATA[daedalum ap]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[geek]]></category>
		<category><![CDATA[playtesting]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[tabletop rpgs]]></category>
		<guid isPermaLink="false">http://briebeau.com/thoughty/2014/01/12/clash-playtest-1-11-2014/</guid>

					<description><![CDATA[Yesterday I playtested my in-progress tabletop roleplaying &#8220;story game,&#8221; Clash. Clash&#160;is a game about exploring big conflicts from a small perspective. You fight, you argue, and you look at the moments that change the world. It&#8217;s a GM-less, team-based game with a table you roll against to have &#8220;The World&#8221; act against the players. Clash&#160;has &#8230; <a href="https://briebeau.com/thoughty/2014/01/clash-playtest-1-11-2014/" class="more-link">Continue reading<span class="screen-reader-text"> "Clash Playtest 1-11-2014"</span></a>]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">441</post-id>	</item>
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