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	<title>diversity &#8211; Thoughty</title>
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	<description>Works by Beau Jágr Sheldon</description>
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	<title>diversity &#8211; Thoughty</title>
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		<title>One Track Mind and Frenemies</title>
		<link>https://briebeau.com/thoughty/2024/02/one-track-frenemies/</link>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Tue, 13 Feb 2024 04:27:00 +0000</pubDate>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Mental Health]]></category>
		<category><![CDATA[Originals]]></category>
		<category><![CDATA[Photography]]></category>
		<category><![CDATA[beau]]></category>
		<category><![CDATA[bipolar disorder]]></category>
		<category><![CDATA[covid]]></category>
		<category><![CDATA[cptsd]]></category>
		<category><![CDATA[disabilities]]></category>
		<category><![CDATA[disability]]></category>
		<category><![CDATA[dissociative disorders]]></category>
		<category><![CDATA[diversity]]></category>
		<category><![CDATA[feels]]></category>
		<category><![CDATA[mental health]]></category>
		<category><![CDATA[mental illness]]></category>
		<category><![CDATA[ptsd]]></category>
		<category><![CDATA[social justice]]></category>
		<category><![CDATA[updates]]></category>
		<guid isPermaLink="false">https://briebeau.com/thoughty/?p=13595</guid>

					<description><![CDATA[Content Warnings: mental health, disability, bipolar disorder, schizoaffective / psychotic symptoms, suicidality, hearing voices, dissociative disorders, electroconvulsive therapy, partial psychiatric intake programs, COVID, PTSD / CPTSD, loss of resources, loss of function, grief I try to consider the ways my life could have gone differently sometimes, but there is one way that things did go &#8230; <a href="https://briebeau.com/thoughty/2024/02/one-track-frenemies/" class="more-link">Continue reading<span class="screen-reader-text"> "One Track Mind and Frenemies"</span></a>]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">13595</post-id>	</item>
		<item>
		<title>Capitalism? In MY Depression?</title>
		<link>https://briebeau.com/thoughty/2021/12/capitalism-in-my-depression/</link>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Thu, 02 Dec 2021 06:52:44 +0000</pubDate>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Originals]]></category>
		<category><![CDATA[briebeau leads]]></category>
		<category><![CDATA[briebeau on design]]></category>
		<category><![CDATA[briebeau original]]></category>
		<category><![CDATA[content warnings]]></category>
		<category><![CDATA[disabilities]]></category>
		<category><![CDATA[disability]]></category>
		<category><![CDATA[diversity]]></category>
		<category><![CDATA[empathy]]></category>
		<category><![CDATA[feels]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[mental health]]></category>
		<category><![CDATA[mental illness]]></category>
		<category><![CDATA[politics]]></category>
		<category><![CDATA[queer]]></category>
		<category><![CDATA[roleplaying games]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[tabletop rpgs]]></category>
		<category><![CDATA[writing]]></category>
		<guid isPermaLink="false">https://briebeau.com/thoughty/?p=3579</guid>

					<description><![CDATA[This is bleak, to a degree, and will discuss: the COVID-19 pandemic, mental &#038; physical illness &#038; disability, politics, nihilism, financial details and sales, and community-related trauma (perpetrators of harm, business ethics). However, I want to be transparent about my motivations for leaving the capitalistic, financially relevant industry of games and my step back from the community around it.]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">3579</post-id>	</item>
		<item>
		<title>Interview on Crow Island Funeral // PROCESSION with Jan Martin</title>
		<link>https://briebeau.com/thoughty/2021/08/interview-on-crow-island-funeral/</link>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Fri, 13 Aug 2021 19:00:00 +0000</pubDate>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Interview]]></category>
		<category><![CDATA[diversity]]></category>
		<category><![CDATA[feature]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[interviews]]></category>
		<category><![CDATA[players]]></category>
		<category><![CDATA[roleplaying games]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[sci-fi]]></category>
		<category><![CDATA[scifi]]></category>
		<category><![CDATA[social justice]]></category>
		<category><![CDATA[story games]]></category>
		<category><![CDATA[storytelling]]></category>
		<category><![CDATA[tabletop games]]></category>
		<category><![CDATA[tabletop rpgs]]></category>
		<category><![CDATA[worldbuilding]]></category>
		<guid isPermaLink="false">http://briebeau.com/thoughty/?p=2979</guid>

					<description><![CDATA[Hello all! Today I have an interview with Jan Martin, creator of Crow Island Funeral // PROCESSION! I'm so excited to share this interview, Jan is an amazing creator and Crow Island is SO cool!

Jan: " I wanted to have this section of the overall story play out as a game because it underlines the importance of surviving the trip in a way that a short story couldn't do on its own. Being able to fail, actually fail and lose and not make it at all, would have huge implications in the universe. There's no telling how the future would have unfolded if that group didn't survive the trek to the City of Seven Nations. "]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">2979</post-id>	</item>
		<item>
		<title>A Slew of Reviews</title>
		<link>https://briebeau.com/thoughty/2021/06/a-slew-of-reviews/</link>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Mon, 07 Jun 2021 20:17:13 +0000</pubDate>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[briebeau on design]]></category>
		<category><![CDATA[diversity]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[reviews]]></category>
		<category><![CDATA[roleplaying games]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[social justice]]></category>
		<category><![CDATA[story games]]></category>
		<category><![CDATA[tabletop games]]></category>
		<category><![CDATA[tabletop rpgs]]></category>
		<guid isPermaLink="false">http://briebeau.com/thoughty/?p=2865</guid>

					<description><![CDATA[These rad games all came through my radar over the past period of time, and I figured I'd just post my thoughts all in one! As always, these reviews will be copied over to the itchio pages with a rating to support the creators, and I recommend you buy the games that sound cool to you, and TIP the creators! ]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">2865</post-id>	</item>
		<item>
		<title>approachable theory: Meta Accessibility Tools</title>
		<link>https://briebeau.com/thoughty/2021/04/approachable-theory-meta-accessibility-tools/</link>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Fri, 02 Apr 2021 19:06:24 +0000</pubDate>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Originals]]></category>
		<category><![CDATA[Theory]]></category>
		<category><![CDATA[accessibility]]></category>
		<category><![CDATA[accommodation]]></category>
		<category><![CDATA[approachable theory]]></category>
		<category><![CDATA[board games]]></category>
		<category><![CDATA[briebeau leads]]></category>
		<category><![CDATA[briebeau on design]]></category>
		<category><![CDATA[briebeau original]]></category>
		<category><![CDATA[content control]]></category>
		<category><![CDATA[content warnings]]></category>
		<category><![CDATA[daedalum ap]]></category>
		<category><![CDATA[disabilities]]></category>
		<category><![CDATA[disability]]></category>
		<category><![CDATA[diversity]]></category>
		<category><![CDATA[education]]></category>
		<category><![CDATA[empathy]]></category>
		<category><![CDATA[etiquette]]></category>
		<category><![CDATA[facilitating]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[itch.io]]></category>
		<category><![CDATA[leadership]]></category>
		<category><![CDATA[leading with class]]></category>
		<category><![CDATA[mental health]]></category>
		<category><![CDATA[players]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[safety tools]]></category>
		<category><![CDATA[script change]]></category>
		<category><![CDATA[social justice]]></category>
		<category><![CDATA[storytelling]]></category>
		<category><![CDATA[table tools]]></category>
		<category><![CDATA[tabletop games]]></category>
		<category><![CDATA[tabletop gaming]]></category>
		<category><![CDATA[tabletop rpgs]]></category>
		<category><![CDATA[text rp]]></category>
		<category><![CDATA[therapeutic]]></category>
		<category><![CDATA[trigger warnings]]></category>
		<guid isPermaLink="false">http://briebeau.com/thoughty/?p=2737</guid>

					<description><![CDATA[Today on approachable theory we're talking about meta accessibility tools, and we're going to start by breaking down what I mean by that term. Read more!]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">2737</post-id>	</item>
		<item>
		<title>A New Masculinity: The Women of Wolfenstein</title>
		<link>https://briebeau.com/thoughty/2021/03/the-women-of-wolfenstein/</link>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Wed, 31 Mar 2021 06:29:52 +0000</pubDate>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Theory]]></category>
		<category><![CDATA[a new masculinity]]></category>
		<category><![CDATA[briebeau on design]]></category>
		<category><![CDATA[briebeau original]]></category>
		<category><![CDATA[disability]]></category>
		<category><![CDATA[diversity]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[gender]]></category>
		<category><![CDATA[roleplaying games]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[wolfenstein]]></category>
		<category><![CDATA[writing]]></category>
		<guid isPermaLink="false">http://briebeau.com/thoughty/?p=2728</guid>

					<description><![CDATA[I know this has been slow to arrive, but life is life and death is death, and there's been a lot of both of those for me to cope with, among other things. This is the third installment of my A New Masculinity series, focusing on gender and identity in video games, specifically through the lens of Wolfenstein: The New Order. In this series, I focus on The New Order, and in this post, I'll talk specifically about the women in that game. ]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">2728</post-id>	</item>
		<item>
		<title>Interview on Coyote &#038; Crow</title>
		<link>https://briebeau.com/thoughty/2021/03/coyote-crow/</link>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Mon, 15 Mar 2021 14:00:00 +0000</pubDate>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Interview]]></category>
		<category><![CDATA[actual play]]></category>
		<category><![CDATA[diversity]]></category>
		<category><![CDATA[feature]]></category>
		<category><![CDATA[feminism]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[interviews]]></category>
		<category><![CDATA[players]]></category>
		<category><![CDATA[roleplaying games]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[sci-fi]]></category>
		<category><![CDATA[scifi]]></category>
		<category><![CDATA[social justice]]></category>
		<category><![CDATA[story games]]></category>
		<category><![CDATA[storytelling]]></category>
		<category><![CDATA[tabletop games]]></category>
		<category><![CDATA[tabletop rpgs]]></category>
		<category><![CDATA[worldbuilding]]></category>
		<guid isPermaLink="false">http://briebeau.com/thoughty/?p=2689</guid>

					<description><![CDATA[Today I have an interview with Connor Alexander about Coyote &#038; Crow, which is currently on Kickstarter! This game sounds so incredible and is something I have hoped to see in games - a sci-fi fantasy game that's about an America that was never colonized by white settlers. I feel like this is a really major project and I hope you enjoy learning about it, like I did!]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">2689</post-id>	</item>
		<item>
		<title>Interview on Tomorrow on Revelation III</title>
		<link>https://briebeau.com/thoughty/2021/03/tomorrow-on-revelation-iii/</link>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Fri, 12 Mar 2021 15:00:00 +0000</pubDate>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Interview]]></category>
		<category><![CDATA[actual play]]></category>
		<category><![CDATA[diversity]]></category>
		<category><![CDATA[feature]]></category>
		<category><![CDATA[feminism]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[interviews]]></category>
		<category><![CDATA[players]]></category>
		<category><![CDATA[roleplaying games]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[sci-fi]]></category>
		<category><![CDATA[scifi]]></category>
		<category><![CDATA[social justice]]></category>
		<category><![CDATA[story games]]></category>
		<category><![CDATA[storytelling]]></category>
		<category><![CDATA[tabletop games]]></category>
		<category><![CDATA[tabletop rpgs]]></category>
		<category><![CDATA[worldbuilding]]></category>
		<guid isPermaLink="false">http://briebeau.com/thoughty/?p=2683</guid>

					<description><![CDATA[Today I have an interview with Dominique Dickey about their project, Tomorrow on Revelation III, which is currently on Kickstarter! This project seems really amazing and explores a lot of complex themes, so I hope you enjoy hearing about it! Check it out!]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">2683</post-id>	</item>
		<item>
		<title>#33in28 &#8211; Week 4 Reviews</title>
		<link>https://briebeau.com/thoughty/2021/03/33in28-week-4-reviews/</link>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Sun, 07 Mar 2021 15:00:00 +0000</pubDate>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[briebeau on design]]></category>
		<category><![CDATA[card games]]></category>
		<category><![CDATA[disability]]></category>
		<category><![CDATA[diversity]]></category>
		<category><![CDATA[feels]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[mental health]]></category>
		<category><![CDATA[queer]]></category>
		<category><![CDATA[reviews]]></category>
		<category><![CDATA[roleplaying games]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[story games]]></category>
		<category><![CDATA[storytelling]]></category>
		<category><![CDATA[tabletop games]]></category>
		<category><![CDATA[tabletop rpgs]]></category>
		<category><![CDATA[worldbuilding]]></category>
		<guid isPermaLink="false">http://briebeau.com/thoughty/?p=2662</guid>

					<description><![CDATA[This week is the final installment of my #33in28 series of solo roleplaying game reviews that I wanted to do for my birthday month. This post is a little late, but the final reviews took me longer than intended in the wake of some trauma and grief. I think that there are a lot of great games in this bunch though, so check them out!]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">2662</post-id>	</item>
		<item>
		<title>Script Change 2021 Updates!</title>
		<link>https://briebeau.com/thoughty/2021/01/script-change-2021-updates/</link>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Sat, 02 Jan 2021 04:59:51 +0000</pubDate>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[accessibility]]></category>
		<category><![CDATA[accommodation]]></category>
		<category><![CDATA[board games]]></category>
		<category><![CDATA[briebeau leads]]></category>
		<category><![CDATA[briebeau on design]]></category>
		<category><![CDATA[briebeau original]]></category>
		<category><![CDATA[content control]]></category>
		<category><![CDATA[content warnings]]></category>
		<category><![CDATA[daedalum ap]]></category>
		<category><![CDATA[disabilities]]></category>
		<category><![CDATA[disability]]></category>
		<category><![CDATA[diversity]]></category>
		<category><![CDATA[education]]></category>
		<category><![CDATA[empathy]]></category>
		<category><![CDATA[etiquette]]></category>
		<category><![CDATA[facilitating]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[itch.io]]></category>
		<category><![CDATA[leadership]]></category>
		<category><![CDATA[leading with class]]></category>
		<category><![CDATA[mental health]]></category>
		<category><![CDATA[players]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[safety tools]]></category>
		<category><![CDATA[script change]]></category>
		<category><![CDATA[social justice]]></category>
		<category><![CDATA[storytelling]]></category>
		<category><![CDATA[table tools]]></category>
		<category><![CDATA[tabletop games]]></category>
		<category><![CDATA[tabletop gaming]]></category>
		<category><![CDATA[tabletop rpgs]]></category>
		<category><![CDATA[text rp]]></category>
		<category><![CDATA[therapeutic]]></category>
		<category><![CDATA[trigger warnings]]></category>
		<guid isPermaLink="false">http://briebeau.com/thoughty/?p=2267</guid>

					<description><![CDATA[Devlog on Itchio: https://briebeau.itch.io/script-change/devlog/209532/script-change-update-2021 Hey all!&#160; I&#8217;m excited to announce that Script Change has experienced a significant update with three more tools and a new layout! You can find the new free text version at briebeau.com/scriptchange and the PDF plus the handouts are still free with option to donate at briebeau.itch.io/script-change. I have raised the suggested donation &#8230; <a href="https://briebeau.com/thoughty/2021/01/script-change-2021-updates/" class="more-link">Continue reading<span class="screen-reader-text"> "Script Change 2021 Updates!"</span></a>]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">2267</post-id>	</item>
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