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	<title>jacob kellogg &#8211; Thoughty</title>
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		<title>Quick Shot on Deck of Many Names</title>
		<link>https://briebeau.com/thoughty/2019/04/quick-shot-on-deck-of-many-names/</link>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Fri, 19 Apr 2019 14:37:25 +0000</pubDate>
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		<category><![CDATA[jacob kellogg]]></category>
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					<description><![CDATA[I have an interview with Jacob Kellogg today about the Deck of Many Names, which is currently on Kickstarter! It looks like a useful table tool! Check out his responses below. &#8212; What is the Deck of Many Names, both as a product and as your vision? The Deck of Many Names is a 120-card &#8230; <a href="https://briebeau.com/thoughty/2019/04/quick-shot-on-deck-of-many-names/" class="more-link">Continue reading<span class="screen-reader-text"> "Quick Shot on Deck of Many Names"</span></a>]]></description>
		
		
		
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		<title>Five or So Questions on Rodent Rangers</title>
		<link>https://briebeau.com/thoughty/2018/10/five-or-so-questions-on-rodent-rangers/</link>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Mon, 08 Oct 2018 14:00:00 +0000</pubDate>
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		<category><![CDATA[five or so]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
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		<category><![CDATA[jacob kellogg]]></category>
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		<category><![CDATA[roleplaying games]]></category>
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		<guid isPermaLink="false">http://briebeau.com/thoughty/2018/10/08/five-or-so-questions-on-rodent-rangers/</guid>

					<description><![CDATA[Hi all! Today I&#8217;ve got a great interview with Jacob Kellogg and Joseph Kellogg, creators of Rodent Rangers, a nifty roleplaying game currrently on Kickstarter! The project could really use some attention and it seems like a fun game, so please check it out, and see what they have to say about it in the &#8230; <a href="https://briebeau.com/thoughty/2018/10/five-or-so-questions-on-rodent-rangers/" class="more-link">Continue reading<span class="screen-reader-text"> "Five or So Questions on Rodent Rangers"</span></a>]]></description>
		
		
		
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		<title>approachable theory: Complexity in Game Design by Jacob Kellogg</title>
		<link>https://briebeau.com/thoughty/2018/04/approachable-theory-complexity-in-game-design-by-jacob-kellogg/</link>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Fri, 20 Apr 2018 14:00:00 +0000</pubDate>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[approachable theory]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
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		<category><![CDATA[jacob kellogg]]></category>
		<category><![CDATA[roleplaying games]]></category>
		<category><![CDATA[RPG]]></category>
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		<category><![CDATA[tabletop games]]></category>
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		<guid isPermaLink="false">http://briebeau.com/thoughty/2018/04/20/approachable-theory-complexity-in-game-design-by-jacob-kellogg/</guid>

					<description><![CDATA[The approachable theory logo. Today&#8217;s approachable theory post is by Jacob Kellogg, creator of the new Journey Away rpg on Kickstarter, and is about complexity in game design! Find out more about Jacob after the post! Please read and enjoy.&#160; Jacob Kellogg, selfie portrait. Complexity in game design can be a touchy subject. Sometimes a &#8230; <a href="https://briebeau.com/thoughty/2018/04/approachable-theory-complexity-in-game-design-by-jacob-kellogg/" class="more-link">Continue reading<span class="screen-reader-text"> "approachable theory: Complexity in Game Design by Jacob Kellogg"</span></a>]]></description>
		
		
		
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		<title>Approachable Theory: Coming Friday!</title>
		<link>https://briebeau.com/thoughty/2018/04/approachable-theory-coming-friday/</link>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Wed, 18 Apr 2018 05:42:00 +0000</pubDate>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[approachable theory]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[guest]]></category>
		<category><![CDATA[jacob kellogg]]></category>
		<category><![CDATA[roleplaying games]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[tabletop games]]></category>
		<category><![CDATA[tabletop rpgs]]></category>
		<guid isPermaLink="false">http://briebeau.com/thoughty/2018/04/18/approachable-theory-coming-friday/</guid>

					<description><![CDATA[Hi all, I have a new series (only a few coming up so far, but it&#8217;s here) called approachable theory&#160;that&#8217;s going to focus on writing posts about game theory, design, and similar topics in a tone that&#8217;s approachable for new gamers, non-academics, and designers who are getting their start. I&#8217;m going to try to do &#8230; <a href="https://briebeau.com/thoughty/2018/04/approachable-theory-coming-friday/" class="more-link">Continue reading<span class="screen-reader-text"> "Approachable Theory: Coming Friday!"</span></a>]]></description>
		
		
		
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