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	<title>roar of alliance &#8211; Thoughty</title>
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	<description>Works by Beau Jágr Sheldon</description>
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		<title>approachable theory: Defining Game Genres</title>
		<link>https://briebeau.com/thoughty/2021/01/approachable-theory-defining-game-genres/</link>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Mon, 25 Jan 2021 01:50:38 +0000</pubDate>
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		<category><![CDATA[live action roleplaying games]]></category>
		<category><![CDATA[lonely games]]></category>
		<category><![CDATA[roar of alliance]]></category>
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		<guid isPermaLink="false">http://briebeau.com/thoughty/?p=2355</guid>

					<description><![CDATA[Genres always have soft edges, and any given work may fit into multiple genres (e.g., NYPD Blue is a drama, a police procedural, and arguably a modern noir, but it is not a crime thriller in the way that fellow police procedural Law &#038; Order: Criminal Intent is). Games aren't well defined by the genres we use for fixed fiction (because games are not fixed in that way, and are not experienced the way we experience books or movies).]]></description>
		
		
		
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		<title>Making an Anti-Fascist Game about War</title>
		<link>https://briebeau.com/thoughty/2019/03/anti-fascist-war-games-jws/</link>
		
		<dc:creator><![CDATA[j.wesley.sheldon@gmail.com]]></dc:creator>
		<pubDate>Tue, 19 Mar 2019 12:00:19 +0000</pubDate>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[armored reckoning]]></category>
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		<category><![CDATA[roar of alliance]]></category>
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		<category><![CDATA[worldbuilding]]></category>
		<guid isPermaLink="false">http://briebeau.com/thoughty/?p=1036</guid>

					<description><![CDATA[The following is an essay by John W. Sheldon, someone you may know as the art director for Turn, or as the creator of Roar of Alliance, playtested at Big Bad Con and elsewhere. My name is John W. Sheldon, and I’ve been working on a tabletop game called Roar of Alliance for a few &#8230; <a href="https://briebeau.com/thoughty/2019/03/anti-fascist-war-games-jws/" class="more-link">Continue reading<span class="screen-reader-text"> "Making an Anti-Fascist Game about War"</span></a>]]></description>
		
		
		
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