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	<title>tabletop games &#8211; Thoughty</title>
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	<link>https://briebeau.com/thoughty</link>
	<description>Works by Beau Jágr Sheldon</description>
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	<title>tabletop games &#8211; Thoughty</title>
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		<title>Interview on Crow Island Funeral // PROCESSION with Jan Martin</title>
		<link>https://briebeau.com/thoughty/2021/08/interview-on-crow-island-funeral/</link>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Fri, 13 Aug 2021 19:00:00 +0000</pubDate>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Interview]]></category>
		<category><![CDATA[diversity]]></category>
		<category><![CDATA[feature]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[interviews]]></category>
		<category><![CDATA[players]]></category>
		<category><![CDATA[roleplaying games]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[sci-fi]]></category>
		<category><![CDATA[scifi]]></category>
		<category><![CDATA[social justice]]></category>
		<category><![CDATA[story games]]></category>
		<category><![CDATA[storytelling]]></category>
		<category><![CDATA[tabletop games]]></category>
		<category><![CDATA[tabletop rpgs]]></category>
		<category><![CDATA[worldbuilding]]></category>
		<guid isPermaLink="false">http://briebeau.com/thoughty/?p=2979</guid>

					<description><![CDATA[Hello all! Today I have an interview with Jan Martin, creator of Crow Island Funeral // PROCESSION! I'm so excited to share this interview, Jan is an amazing creator and Crow Island is SO cool!

Jan: " I wanted to have this section of the overall story play out as a game because it underlines the importance of surviving the trip in a way that a short story couldn't do on its own. Being able to fail, actually fail and lose and not make it at all, would have huge implications in the universe. There's no telling how the future would have unfolded if that group didn't survive the trek to the City of Seven Nations. "]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">2979</post-id>	</item>
		<item>
		<title>Script Change Rebranding/Redesign</title>
		<link>https://briebeau.com/thoughty/2021/08/script-change-rebranding/</link>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Wed, 11 Aug 2021 22:14:52 +0000</pubDate>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[accessibility]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[briebeau original]]></category>
		<category><![CDATA[content warnings]]></category>
		<category><![CDATA[disability]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[mental health]]></category>
		<category><![CDATA[roleplaying games]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[script change]]></category>
		<category><![CDATA[tabletop games]]></category>
		<guid isPermaLink="false">http://briebeau.com/thoughty/?p=2971</guid>

					<description><![CDATA[I'm excited to formally announce the Script Change RPG Toolbox rebrand/redesign courtesy of Clayton Notestine! I have dreamed of a pleasing, more functional presentation of Script Change for a really long time, &#038; it's here &#038; it's amazing!
Download the new version at briebeau.itch.io/script-change today!]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">2971</post-id>	</item>
		<item>
		<title>A Slew of Reviews</title>
		<link>https://briebeau.com/thoughty/2021/06/a-slew-of-reviews/</link>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Mon, 07 Jun 2021 20:17:13 +0000</pubDate>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[briebeau on design]]></category>
		<category><![CDATA[diversity]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[reviews]]></category>
		<category><![CDATA[roleplaying games]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[social justice]]></category>
		<category><![CDATA[story games]]></category>
		<category><![CDATA[tabletop games]]></category>
		<category><![CDATA[tabletop rpgs]]></category>
		<guid isPermaLink="false">http://briebeau.com/thoughty/?p=2865</guid>

					<description><![CDATA[These rad games all came through my radar over the past period of time, and I figured I'd just post my thoughts all in one! As always, these reviews will be copied over to the itchio pages with a rating to support the creators, and I recommend you buy the games that sound cool to you, and TIP the creators! ]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">2865</post-id>	</item>
		<item>
		<title>Script Change: The Soft No &#038; Accountability</title>
		<link>https://briebeau.com/thoughty/2021/05/the-soft-no-accountability/</link>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Sat, 08 May 2021 17:47:54 +0000</pubDate>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Theory]]></category>
		<category><![CDATA[accessibility]]></category>
		<category><![CDATA[briebeau leads]]></category>
		<category><![CDATA[briebeau on design]]></category>
		<category><![CDATA[briebeau original]]></category>
		<category><![CDATA[Consent]]></category>
		<category><![CDATA[content warnings]]></category>
		<category><![CDATA[etiquette]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[safety tools]]></category>
		<category><![CDATA[script change]]></category>
		<category><![CDATA[story games]]></category>
		<category><![CDATA[tabletop games]]></category>
		<category><![CDATA[tabletop rpgs]]></category>
		<guid isPermaLink="false">http://briebeau.com/thoughty/?p=2843</guid>

					<description><![CDATA[Content warning for violation of consent (vague), discussion of consent, discussion of the need for consent in games and community, accountability in all spaces This article discusses the nature of soft no&#8217;s, hard no&#8217;s, using these in meta accessibility tools, and the use of accountability meta accessibility tools. Why Soft No&#8217;s Are Part of Script &#8230; <a href="https://briebeau.com/thoughty/2021/05/the-soft-no-accountability/" class="more-link">Continue reading<span class="screen-reader-text"> "Script Change: The Soft No &#038; Accountability"</span></a>]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">2843</post-id>	</item>
		<item>
		<title>A Complicated Update</title>
		<link>https://briebeau.com/thoughty/2021/05/a-complicated-update/</link>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Wed, 05 May 2021 04:55:28 +0000</pubDate>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Business]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[briebeau leads]]></category>
		<category><![CDATA[briebeau original]]></category>
		<category><![CDATA[disability]]></category>
		<category><![CDATA[empathy]]></category>
		<category><![CDATA[feels]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[mental health]]></category>
		<category><![CDATA[mental illness]]></category>
		<category><![CDATA[roleplaying games]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[social justice]]></category>
		<category><![CDATA[tabletop games]]></category>
		<category><![CDATA[tabletop rpgs]]></category>
		<category><![CDATA[writing]]></category>
		<guid isPermaLink="false">http://briebeau.com/thoughty/?p=2821</guid>

					<description><![CDATA["I have often felt like I'm screaming into nothingness when I have tried to talk about the constant abuses in the community, the toxic business practices, the cultural flaws. Worst of all has been when I know someone has done harm, but I'm not the one who can give light to it."]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">2821</post-id>	</item>
		<item>
		<title>approachable theory: Meta Accessibility Tools</title>
		<link>https://briebeau.com/thoughty/2021/04/approachable-theory-meta-accessibility-tools/</link>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Fri, 02 Apr 2021 19:06:24 +0000</pubDate>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Originals]]></category>
		<category><![CDATA[Theory]]></category>
		<category><![CDATA[accessibility]]></category>
		<category><![CDATA[accommodation]]></category>
		<category><![CDATA[approachable theory]]></category>
		<category><![CDATA[board games]]></category>
		<category><![CDATA[briebeau leads]]></category>
		<category><![CDATA[briebeau on design]]></category>
		<category><![CDATA[briebeau original]]></category>
		<category><![CDATA[content control]]></category>
		<category><![CDATA[content warnings]]></category>
		<category><![CDATA[daedalum ap]]></category>
		<category><![CDATA[disabilities]]></category>
		<category><![CDATA[disability]]></category>
		<category><![CDATA[diversity]]></category>
		<category><![CDATA[education]]></category>
		<category><![CDATA[empathy]]></category>
		<category><![CDATA[etiquette]]></category>
		<category><![CDATA[facilitating]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[itch.io]]></category>
		<category><![CDATA[leadership]]></category>
		<category><![CDATA[leading with class]]></category>
		<category><![CDATA[mental health]]></category>
		<category><![CDATA[players]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[safety tools]]></category>
		<category><![CDATA[script change]]></category>
		<category><![CDATA[social justice]]></category>
		<category><![CDATA[storytelling]]></category>
		<category><![CDATA[table tools]]></category>
		<category><![CDATA[tabletop games]]></category>
		<category><![CDATA[tabletop gaming]]></category>
		<category><![CDATA[tabletop rpgs]]></category>
		<category><![CDATA[text rp]]></category>
		<category><![CDATA[therapeutic]]></category>
		<category><![CDATA[trigger warnings]]></category>
		<guid isPermaLink="false">http://briebeau.com/thoughty/?p=2737</guid>

					<description><![CDATA[Today on approachable theory we're talking about meta accessibility tools, and we're going to start by breaking down what I mean by that term. Read more!]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">2737</post-id>	</item>
		<item>
		<title>Interview on Coyote &#038; Crow</title>
		<link>https://briebeau.com/thoughty/2021/03/coyote-crow/</link>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Mon, 15 Mar 2021 14:00:00 +0000</pubDate>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Interview]]></category>
		<category><![CDATA[actual play]]></category>
		<category><![CDATA[diversity]]></category>
		<category><![CDATA[feature]]></category>
		<category><![CDATA[feminism]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[interviews]]></category>
		<category><![CDATA[players]]></category>
		<category><![CDATA[roleplaying games]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[sci-fi]]></category>
		<category><![CDATA[scifi]]></category>
		<category><![CDATA[social justice]]></category>
		<category><![CDATA[story games]]></category>
		<category><![CDATA[storytelling]]></category>
		<category><![CDATA[tabletop games]]></category>
		<category><![CDATA[tabletop rpgs]]></category>
		<category><![CDATA[worldbuilding]]></category>
		<guid isPermaLink="false">http://briebeau.com/thoughty/?p=2689</guid>

					<description><![CDATA[Today I have an interview with Connor Alexander about Coyote &#038; Crow, which is currently on Kickstarter! This game sounds so incredible and is something I have hoped to see in games - a sci-fi fantasy game that's about an America that was never colonized by white settlers. I feel like this is a really major project and I hope you enjoy learning about it, like I did!]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">2689</post-id>	</item>
		<item>
		<title>Interview on Tomorrow on Revelation III</title>
		<link>https://briebeau.com/thoughty/2021/03/tomorrow-on-revelation-iii/</link>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Fri, 12 Mar 2021 15:00:00 +0000</pubDate>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Interview]]></category>
		<category><![CDATA[actual play]]></category>
		<category><![CDATA[diversity]]></category>
		<category><![CDATA[feature]]></category>
		<category><![CDATA[feminism]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[interviews]]></category>
		<category><![CDATA[players]]></category>
		<category><![CDATA[roleplaying games]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[sci-fi]]></category>
		<category><![CDATA[scifi]]></category>
		<category><![CDATA[social justice]]></category>
		<category><![CDATA[story games]]></category>
		<category><![CDATA[storytelling]]></category>
		<category><![CDATA[tabletop games]]></category>
		<category><![CDATA[tabletop rpgs]]></category>
		<category><![CDATA[worldbuilding]]></category>
		<guid isPermaLink="false">http://briebeau.com/thoughty/?p=2683</guid>

					<description><![CDATA[Today I have an interview with Dominique Dickey about their project, Tomorrow on Revelation III, which is currently on Kickstarter! This project seems really amazing and explores a lot of complex themes, so I hope you enjoy hearing about it! Check it out!]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">2683</post-id>	</item>
		<item>
		<title>#33in28 &#8211; Week 4 Reviews</title>
		<link>https://briebeau.com/thoughty/2021/03/33in28-week-4-reviews/</link>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Sun, 07 Mar 2021 15:00:00 +0000</pubDate>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[briebeau on design]]></category>
		<category><![CDATA[card games]]></category>
		<category><![CDATA[disability]]></category>
		<category><![CDATA[diversity]]></category>
		<category><![CDATA[feels]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[mental health]]></category>
		<category><![CDATA[queer]]></category>
		<category><![CDATA[reviews]]></category>
		<category><![CDATA[roleplaying games]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[story games]]></category>
		<category><![CDATA[storytelling]]></category>
		<category><![CDATA[tabletop games]]></category>
		<category><![CDATA[tabletop rpgs]]></category>
		<category><![CDATA[worldbuilding]]></category>
		<guid isPermaLink="false">http://briebeau.com/thoughty/?p=2662</guid>

					<description><![CDATA[This week is the final installment of my #33in28 series of solo roleplaying game reviews that I wanted to do for my birthday month. This post is a little late, but the final reviews took me longer than intended in the wake of some trauma and grief. I think that there are a lot of great games in this bunch though, so check them out!]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">2662</post-id>	</item>
		<item>
		<title>#33in28 &#8211; Lay On Hands</title>
		<link>https://briebeau.com/thoughty/2021/02/lay-on-hands/</link>
		
		<dc:creator><![CDATA[Thomas Novosel]]></dc:creator>
		<pubDate>Tue, 23 Feb 2021 15:00:00 +0000</pubDate>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[actual play]]></category>
		<category><![CDATA[briebeau on design]]></category>
		<category><![CDATA[coins]]></category>
		<category><![CDATA[content warnings]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[live action roleplaying games]]></category>
		<category><![CDATA[lonely games]]></category>
		<category><![CDATA[players]]></category>
		<category><![CDATA[reviews]]></category>
		<category><![CDATA[roleplaying games]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[single player]]></category>
		<category><![CDATA[story games]]></category>
		<category><![CDATA[storytelling]]></category>
		<category><![CDATA[tabletop games]]></category>
		<category><![CDATA[tabletop rpgs]]></category>
		<category><![CDATA[worldbuilding]]></category>
		<category><![CDATA[writing]]></category>
		<guid isPermaLink="false">http://briebeau.com/thoughty/?p=2623</guid>

					<description><![CDATA[Right now on Kickstarter for #ZineQuest3, there is a solo dexterity based role-playing game funding called LAY ON HANDS. It doesn’t have many days left to go, but I was fortunate enough to get a copy of an early draft to preview on Thoughty. This game is smart and looks great already; the idea of having to draw in a maze as a way to test your character's skills and trying to rack up as many points as possible until the coin stops spinning is just something that I have never seen before.]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">2623</post-id>	</item>
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