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	<title>tabletop &#8211; Thoughty</title>
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	<description>Works by Beau Jágr Sheldon</description>
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	<title>tabletop &#8211; Thoughty</title>
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		<title>Making an Anti-Fascist Game about War</title>
		<link>https://briebeau.com/thoughty/2019/03/anti-fascist-war-games-jws/</link>
		
		<dc:creator><![CDATA[j.wesley.sheldon@gmail.com]]></dc:creator>
		<pubDate>Tue, 19 Mar 2019 12:00:19 +0000</pubDate>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[armored reckoning]]></category>
		<category><![CDATA[board games]]></category>
		<category><![CDATA[card games]]></category>
		<category><![CDATA[diversity]]></category>
		<category><![CDATA[empathy]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[politics]]></category>
		<category><![CDATA[roar of alliance]]></category>
		<category><![CDATA[roleplaying games]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[social justice]]></category>
		<category><![CDATA[story games]]></category>
		<category><![CDATA[tabletop]]></category>
		<category><![CDATA[tabletop games]]></category>
		<category><![CDATA[tabletop rpgs]]></category>
		<category><![CDATA[worldbuilding]]></category>
		<guid isPermaLink="false">http://briebeau.com/thoughty/?p=1036</guid>

					<description><![CDATA[The following is an essay by John W. Sheldon, someone you may know as the art director for Turn, or as the creator of Roar of Alliance, playtested at Big Bad Con and elsewhere. My name is John W. Sheldon, and I’ve been working on a tabletop game called Roar of Alliance for a few &#8230; <a href="https://briebeau.com/thoughty/2019/03/anti-fascist-war-games-jws/" class="more-link">Continue reading<span class="screen-reader-text"> "Making an Anti-Fascist Game about War"</span></a>]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">1036</post-id>	</item>
		<item>
		<title>Five or So Questions on Beneath a Cursed Moon</title>
		<link>https://briebeau.com/thoughty/2018/12/five-or-so-questions-on-beneath-a-cursed-moon/</link>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Thu, 13 Dec 2018 20:00:00 +0000</pubDate>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Interview]]></category>
		<category><![CDATA[five or so]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[horror]]></category>
		<category><![CDATA[interviews]]></category>
		<category><![CDATA[roleplaying games]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[storytelling]]></category>
		<category><![CDATA[tabletop]]></category>
		<category><![CDATA[tabletop games]]></category>
		<category><![CDATA[tabletop rpgs]]></category>
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					<description><![CDATA[Hi all! Today I have an interview with Michael &#8220;Karrius&#8221; Mazur about Beneath a Cursed Moon, a roleplaying game currently available on itch.io and DriveThruRPG. It sounds pretty cool, a game with investigation and monsters! I hope you enjoy what Michael&#8217;s got to say below!     &#8212;     Tell me a little about &#8230; <a href="https://briebeau.com/thoughty/2018/12/five-or-so-questions-on-beneath-a-cursed-moon/" class="more-link">Continue reading<span class="screen-reader-text"> "Five or So Questions on Beneath a Cursed Moon"</span></a>]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">15</post-id>	</item>
		<item>
		<title>Five or So Questions on METAL WORLD</title>
		<link>https://briebeau.com/thoughty/2018/11/five-or-so-questions-on-metal-world/</link>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Mon, 19 Nov 2018 16:21:00 +0000</pubDate>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[five or so]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[interviews]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[roleplaying games]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[tabletop]]></category>
		<category><![CDATA[tabletop games]]></category>
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					<description><![CDATA[Hi all, today I have an interview with Nick Zachariasen on METAL WORLD! It&#8217;s currently on DriveThru! I normally don&#8217;t include game pitches here, but the METAL WORLD pitch is so rad, I had to! METAL WORLD takes the breadth of the heavy metal genre and throws it all into one game world. It doesn’t &#8230; <a href="https://briebeau.com/thoughty/2018/11/five-or-so-questions-on-metal-world/" class="more-link">Continue reading<span class="screen-reader-text"> "Five or So Questions on METAL WORLD"</span></a>]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">25</post-id>	</item>
		<item>
		<title>Five or So Questions on Improv for Gamers</title>
		<link>https://briebeau.com/thoughty/2018/11/five-or-so-questions-on-improv-for-gamers/</link>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Mon, 05 Nov 2018 15:00:00 +0000</pubDate>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[books]]></category>
		<category><![CDATA[five or so]]></category>
		<category><![CDATA[GMs]]></category>
		<category><![CDATA[interviews]]></category>
		<category><![CDATA[LARP]]></category>
		<category><![CDATA[live action roleplaying games]]></category>
		<category><![CDATA[players]]></category>
		<category><![CDATA[roleplaying games]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[story games]]></category>
		<category><![CDATA[storytelling]]></category>
		<category><![CDATA[tabletop]]></category>
		<category><![CDATA[tabletop games]]></category>
		<guid isPermaLink="false">http://briebeau.com/thoughty/2018/11/05/five-or-so-questions-on-improv-for-gamers/</guid>

					<description><![CDATA[Hey all, I have an interview today with Karen Twelves about Improv for Gamers, a new book being released through Evil Hat that includes workshops and exercises to help any roleplayer or GM become better at improv! These workshops, like the one offered at Big Bad Con this October, promote fun, low-pressure environments to try &#8230; <a href="https://briebeau.com/thoughty/2018/11/five-or-so-questions-on-improv-for-gamers/" class="more-link">Continue reading<span class="screen-reader-text"> "Five or So Questions on Improv for Gamers"</span></a>]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">33</post-id>	</item>
		<item>
		<title>Five or So Questions on Scherzando!</title>
		<link>https://briebeau.com/thoughty/2018/10/five-or-so-questions-on-scherzando/</link>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Mon, 22 Oct 2018 14:00:00 +0000</pubDate>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[five or so]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[interviews]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[roleplaying games]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[story games]]></category>
		<category><![CDATA[tabletop]]></category>
		<category><![CDATA[tabletop games]]></category>
		<category><![CDATA[tabletop rpgs]]></category>
		<guid isPermaLink="false">http://briebeau.com/thoughty/2018/10/22/five-or-so-questions-on-scherzando/</guid>

					<description><![CDATA[Today I have an interview with Elizabeth and Amber Autumn on Scherzando! (skert. &#8216;san.do), which is currently on Kickstarter. In this fascinating game you play both the characters&#8230;and the soundtrack! Check out Elizabeth &#38; Amber&#8217;s responses below for more. &#8212; Tell me a little about Scherzando! What excites you about it? Scherzando! is a diceless, &#8230; <a href="https://briebeau.com/thoughty/2018/10/five-or-so-questions-on-scherzando/" class="more-link">Continue reading<span class="screen-reader-text"> "Five or So Questions on Scherzando!"</span></a>]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">38</post-id>	</item>
		<item>
		<title>Five or So Questions on Return to the Stars</title>
		<link>https://briebeau.com/thoughty/2018/10/five-or-so-questions-on-return-to-the-stars/</link>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Wed, 10 Oct 2018 14:00:00 +0000</pubDate>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[five or so]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[hopepunk]]></category>
		<category><![CDATA[interviews]]></category>
		<category><![CDATA[roleplaying games]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[solarpunk]]></category>
		<category><![CDATA[tabletop]]></category>
		<category><![CDATA[tabletop games]]></category>
		<category><![CDATA[tabletop rpgs]]></category>
		<category><![CDATA[worldbuilding]]></category>
		<guid isPermaLink="false">http://briebeau.com/thoughty/2018/10/10/five-or-so-questions-on-return-to-the-stars/</guid>

					<description><![CDATA[Today I have an interview with Mark Sabalauskas on Return to the Stars, which is currently on Kickstarter! I&#8217;m contributing a solarpunk scenario for the game, but I&#8217;m really interviewing Mark because it&#8217;s a hopepunk game in a world that could really use some hope. So check it out, and see what Mark had to &#8230; <a href="https://briebeau.com/thoughty/2018/10/five-or-so-questions-on-return-to-the-stars/" class="more-link">Continue reading<span class="screen-reader-text"> "Five or So Questions on Return to the Stars"</span></a>]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">40</post-id>	</item>
		<item>
		<title>approachable theory: Post-Consent Safety Paradigm</title>
		<link>https://briebeau.com/thoughty/2018/09/approachable-theory-post-consent-safety-paradigm/</link>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Wed, 26 Sep 2018 14:00:00 +0000</pubDate>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[accessibility]]></category>
		<category><![CDATA[accommodation]]></category>
		<category><![CDATA[approachable theory]]></category>
		<category><![CDATA[facilitating]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[j dymphna coy]]></category>
		<category><![CDATA[LARP]]></category>
		<category><![CDATA[live action roleplaying games]]></category>
		<category><![CDATA[roleplaying games]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[tabletop]]></category>
		<category><![CDATA[tabletop games]]></category>
		<guid isPermaLink="false">http://briebeau.com/thoughty/2018/09/26/approachable-theory-post-consent-safety-paradigm/</guid>

					<description><![CDATA[Hi all! Today I have a post from J Dymphna Coy on the subject of post-consent safety paradigm. For some advance clarity, consent is basically whether or not we grant permission for people to do a given thing. And if you click here, you can find some references for the safety tools mentioned. Otherwise, I &#8230; <a href="https://briebeau.com/thoughty/2018/09/approachable-theory-post-consent-safety-paradigm/" class="more-link">Continue reading<span class="screen-reader-text"> "approachable theory: Post-Consent Safety Paradigm"</span></a>]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">46</post-id>	</item>
		<item>
		<title>Five or So Questions on Amazing Tales</title>
		<link>https://briebeau.com/thoughty/2018/09/five-or-so-questions-on-amazing-tales/</link>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Wed, 19 Sep 2018 14:00:00 +0000</pubDate>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[education]]></category>
		<category><![CDATA[five or so]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[interviews]]></category>
		<category><![CDATA[roleplaying games]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[storytelling]]></category>
		<category><![CDATA[tabletop]]></category>
		<category><![CDATA[tabletop games]]></category>
		<category><![CDATA[worldbuilding]]></category>
		<guid isPermaLink="false">http://briebeau.com/thoughty/2018/09/19/five-or-so-questions-on-amazing-tales/</guid>

					<description><![CDATA[Hi all! Today I have an interview with Martin Lloyd on Amazing Tales, a roleplaying game that&#8217;s maybe a little more approachable for the kiddos of my readers than my normal fare! Feel free to check out some of the actual plays that exist for the game and the website, and check out Martin&#8217;s responses &#8230; <a href="https://briebeau.com/thoughty/2018/09/five-or-so-questions-on-amazing-tales/" class="more-link">Continue reading<span class="screen-reader-text"> "Five or So Questions on Amazing Tales"</span></a>]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">49</post-id>	</item>
		<item>
		<title>Five or So Questions on Entromancy</title>
		<link>https://briebeau.com/thoughty/2018/08/five-or-so-questions-on-entromancy/</link>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Fri, 24 Aug 2018 14:00:00 +0000</pubDate>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[five or so]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[interviews]]></category>
		<category><![CDATA[roleplaying games]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[tabletop]]></category>
		<category><![CDATA[tabletop games]]></category>
		<category><![CDATA[tabletop rpgs]]></category>
		<category><![CDATA[worldbuilding]]></category>
		<guid isPermaLink="false">http://briebeau.com/thoughty/2018/08/24/five-or-so-questions-on-entromancy/</guid>

					<description><![CDATA[Hi all, today I have an interview with M.S. Farzan about Entromancy: A Cyberpunk Fantasy RPG, which is currently on Kickstarter! I hope you&#8217;ll find something interesting in the responses below! &#8212; Tell me a little about Entromancy. What excites you about it? I am super excited about Entromancy because it represents the realization of &#8230; <a href="https://briebeau.com/thoughty/2018/08/five-or-so-questions-on-entromancy/" class="more-link">Continue reading<span class="screen-reader-text"> "Five or So Questions on Entromancy"</span></a>]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">52</post-id>	</item>
		<item>
		<title>Turn, Bigness, Mental Health, and &#8220;Different&#8221;</title>
		<link>https://briebeau.com/thoughty/2018/08/turn-bigness-mental-health-and-different/</link>
		
		<dc:creator><![CDATA[Beau Jágr Sheldon]]></dc:creator>
		<pubDate>Thu, 16 Aug 2018 22:29:00 +0000</pubDate>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[briebeau on design]]></category>
		<category><![CDATA[briebeau original]]></category>
		<category><![CDATA[briecs on design]]></category>
		<category><![CDATA[briecs original]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[mental health]]></category>
		<category><![CDATA[mental illness]]></category>
		<category><![CDATA[roleplaying games]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[story games]]></category>
		<category><![CDATA[storytelling]]></category>
		<category><![CDATA[tabletop]]></category>
		<category><![CDATA[tabletop games]]></category>
		<category><![CDATA[tabletop rpgs]]></category>
		<category><![CDATA[turn]]></category>
		<category><![CDATA[writing]]></category>
		<guid isPermaLink="false">http://briebeau.com/thoughty/2018/08/16/turn-bigness-mental-health-and-different/</guid>

					<description><![CDATA[First off, I&#8217;m going to make a damn #TurnRPG hashtag, then we&#8217;re gonna talk about this precious gift of a game I have been working on since December 2013. And have I got some WORDS for you this evening, my friends, about Turn, and about large design projects, mental health, &#38; &#8220;different.&#8221; Turn is a &#8230; <a href="https://briebeau.com/thoughty/2018/08/turn-bigness-mental-health-and-different/" class="more-link">Continue reading<span class="screen-reader-text"> "Turn, Bigness, Mental Health, and &#8220;Different&#8221;"</span></a>]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">54</post-id>	</item>
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