{"id":180,"date":"2017-05-10T14:00:00","date_gmt":"2017-05-10T14:00:00","guid":{"rendered":"http:\/\/briebeau.com\/thoughty\/2017\/05\/10\/directing-anarchy-guest-post-by-paul-stefko\/"},"modified":"2021-11-16T00:39:49","modified_gmt":"2021-11-16T05:39:49","slug":"directing-anarchy-guest-post-by-paul-stefko","status":"publish","type":"post","link":"https:\/\/briebeau.com\/thoughty\/2017\/05\/directing-anarchy-guest-post-by-paul-stefko\/","title":{"rendered":"Directing Anarchy: Guest Post by Paul Stefko"},"content":{"rendered":"<p><i>Hi all! <a href=\"http:\/\/oneyardhex.blogspot.com\/\" target=\"_blank\" rel=\"noopener\">Paul Stefko<\/a>&nbsp;(<a href=\"http:\/\/www.patreon.com\/PaulStefko\" target=\"_blank\" rel=\"noopener\">Patreon<\/a>)&nbsp;from <a href=\"http:\/\/nothingventuredgames.com\/\" target=\"_blank\" rel=\"noopener\">Nothing Ventured Games<\/a> is a good friend of mine, a fantastic designer, and a fellow blogger! He also is a bangin&#8217; GM and ran Shadowrun: Anarchy for&nbsp;<\/i><a href=\"https:\/\/plus.google.com\/111630703575332413253\" style=\"font-style: italic;\" target=\"_blank\" rel=\"noopener\">+John W. Sheldon<\/a><i>&nbsp;and me a little while ago. I had a great time! Since I don&#8217;t typically run games, and Paul knows a <\/i><b><i>lot<\/i>&nbsp;<\/b><i>about being a GM and how GM mechanics worked, I asked him to do a brief guest blog. I hope you enjoy it!<\/i><br \/><i><br \/><\/i><i>&#8212;<\/i><\/p>\n<table align=\"center\" cellpadding=\"0\" cellspacing=\"0\" style=\"margin-left: auto; margin-right: auto; text-align: center;\">\n<tbody>\n<tr>\n<td style=\"text-align: center;\"><a href=\"https:\/\/i0.wp.com\/1.bp.blogspot.com\/-NiGFBRn2JBQ\/WQns_gb0wmI\/AAAAAAABLrY\/nhQ-wVtJP6wzIjhdq_yqlhuokbvgp8hggCLcB\/s1600\/Paul%2BStefko%2BHeadshot.jpg?ssl=1\" style=\"margin-left: auto; margin-right: auto;\"><img data-recalc-dims=\"1\" decoding=\"async\" border=\"0\" height=\"320\" data-src=\"https:\/\/i0.wp.com\/1.bp.blogspot.com\/-NiGFBRn2JBQ\/WQns_gb0wmI\/AAAAAAABLrY\/nhQ-wVtJP6wzIjhdq_yqlhuokbvgp8hggCLcB\/s320\/Paul%2BStefko%2BHeadshot.jpg?resize=320%2C320&#038;ssl=1\" width=\"320\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" class=\"lazyload\" style=\"--smush-placeholder-width: 320px; --smush-placeholder-aspect-ratio: 320\/320;\" \/><\/a><\/td>\n<\/tr>\n<tr>\n<td style=\"text-align: center;\">This pic is so wonderfully Paul, I can&#8217;t even.<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>I picked up the Prototype edition of Shadowrun Anarchy on the last day of Gen Con 2016. I was intrigued by the idea of a slimmed down, narrative-focused take on the Shadowrun setting. And the price was certainly right at $5. (In fact, it was the last $5 of my discretionary &#8220;ooh, shiny&#8221; money.)<\/p>\n<p>I had chosen to pass on Shadowrun 5th Edition because it wasn&#8217;t really different enough from the 4th Edition I had already invested a lot in. Anarchy certainly was different, but not so much that it felt like a complete disconnect from Shadowrun&#8217;s past. It had familiar features like dice pools, Edge, and karma, and of course all the orcs and trolls and magic of the Sixth World.<\/p>\n<p>But at its core, Shadowrun Anarchy is still an implementation of Catalyst&#8217;s Cue system, which is far more narrative than the stalwartly traditional mainline Shadowrun. What would it be like at the table? The Cue system features round-robin narration, a currency of plot points to let players shift outcomes in their favor, and a pared down adventure set-up called Contract Briefs.<\/p>\n<div>I got a chance to put Anarchy through its paces late last year. I met with a couple friends, and over Chinese food, we made their characters and played through a complete adventure \u2014 the Street Sweeper brief from the Anarchy rulebook \u2014 in about three and a half hours. I certainly couldn&#8217;t complain about speed!<\/p>\n<p>The session was fun, and the rules acquitted themselves well enough, but there were a few places where I felt the system rub up against its own rough edges. By default, Anarchy plays out as a series of &#8220;narrations&#8221; \u2014 each player has a chance to describe how the scene progresses until their character performs some action that requires a roll. All the GM does is set the scene&#8217;s initial conditions and play NPCs (including rolling for them in opposition to the player&#8217;s action, when appropriate). <\/p>\n<p>This style of narration requires the players to be both comfortable with and adept at framing their own scenes and setting themselves up for interesting opposition. My players were fairly comfortable with this paradigm, but I still noted they were not really pushing the scenes very far or very hard. At the time, I chalked this up to being unfamiliar with the mechanics beyond just the narration system, but I think now that I was relying too much on the back-and-forth of a traditional GM role. They were asking questions and looking to me for the answers rather than just declaring what happened next, and I was too quick to jump in with additional scene details.<\/p>\n<p>This is probably going to be the biggest source of friction for most gamers, as the rest of Anarchy is actually a pretty standard set of action resolution rules. Once you get to a point in the scene where the outcome of an interesting action is in doubt, the way you roll the dice and count successes is going to feel familiar to most gamers. But getting to that point is the more interesting and less obvious part, and unfortunately, even the full Anarchy rules don&#8217;t give a lot of advice on how to manage your narrations. <\/p>\n<p>Still, I had a lot of fun running, the players had fun playing, and we decided to give it another try. The second session went just as well, but again, I felt like I was running it too &#8220;trad&#8221; precisely because the rules didn&#8217;t provide enough direction to run it any other way. When I get Anarchy back to the table again, I definitely plan to push harder in the direction of player narration, encouraging the players to drive the scenes ahead even farther before with get down to resolving an action.<\/p>\n<p>I think the key to Anarchy is in its name: it wants a little less authority and a little more freedom to push boundaries. I&#8217;m looking forward to finding out what that feels like.<br \/>&#8212;<\/p>\n<p><b>Thanks so much Paul for sharing your thoughts and experiences with Shadowrun: Anarchy as a GM! Check out <a href=\"http:\/\/oneyardhex.blogspot.com\/\" target=\"_blank\" rel=\"noopener\">Paul&#8217;s blog<\/a> and <a href=\"http:\/\/www.patreon.com\/PaulStefko\" target=\"_blank\" rel=\"noopener\">Patreon<\/a> for games, design talk, and more!<\/b><\/p>\n<p><i><a href=\"http:\/\/patreon.com\/briecs\" target=\"_blank\" rel=\"noopener\">Patreon<\/a> proceeds for this post will be distributed to Paul for his contribution to the blog. Thanks for your support!<\/i><\/p>\n<p><\/p>\n<hr \/>\n<p>This post was supported by the community on <a href=\"http:\/\/patreon.com\/briecs\">patreon.com\/briecs<\/a>. Tell your friends! <\/p>\n<p>To leave some cash in the tip jar, go to <a href=\"http:\/\/paypal.me\/thoughty\">http:\/\/paypal.me\/thoughty<\/a>.<\/p>\n<p>If you&#8217;d like to be interviewed for Thoughty, or have a project featured, email <a href=\"mailto:contactbriecs@gmail.com?Subject=Thoughty%20Blog\" target=\"_top\" rel=\"noopener\">contactbriecs@gmail.com<\/a>.<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Hi all! Paul Stefko&nbsp;(Patreon)&nbsp;from Nothing Ventured Games is a good friend of mine, a fantastic designer, and a fellow blogger! He also is a bangin&#8217; GM and ran Shadowrun: Anarchy for&nbsp;+John W. Sheldon&nbsp;and me a little while ago. I had a great time! Since I don&#8217;t typically run games, and Paul knows a lot&nbsp;about being &hellip; <a href=\"https:\/\/briebeau.com\/thoughty\/2017\/05\/directing-anarchy-guest-post-by-paul-stefko\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Directing Anarchy: Guest Post by Paul Stefko&#8221;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"nf_dc_page":"","om_disable_all_campaigns":false,"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[390],"tags":[10,17,62,134,8,15,12,135,42,18],"class_list":["post-180","post","type-post","status-publish","format-standard","hentry","category-archive","tag-game-design","tag-gaming","tag-guest","tag-paul-stefko","tag-roleplaying-games","tag-rpg","tag-rpgs","tag-shadowrun","tag-tabletop","tag-tabletop-rpgs"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/paHOcG-2U","jetpack-related-posts":[{"id":269,"url":"https:\/\/briebeau.com\/thoughty\/2016\/10\/shadowrun-anarchy-on-pdf\/","url_meta":{"origin":180,"position":0},"title":"Shadowrun: Anarchy on PDF","author":"Beau J\u00e1gr Sheldon","date":"October 1, 2016","format":false,"excerpt":"Hey all, just got word that Shadowrun: Anarchy got released on DriveThru on PDF!\u00a0Hoping to pick it up this weekend and currently scheduling an interview with designers! Check it out!This post was supported by the community on patreon.com\/briecs. Tell your friends! If you'd like to be interviewed for Thoughty, or\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":127,"url":"https:\/\/briebeau.com\/thoughty\/2017\/12\/12-rpgs-for-the-12th-month-day-1\/","url_meta":{"origin":180,"position":1},"title":"12 RPGs for the 12th Month &#8211; Day 1","author":"Beau J\u00e1gr Sheldon","date":"December 1, 2017","format":false,"excerpt":"(Image includes a list of\u00a0 questions for 12 RPGs for the 12th Month)These questions set up by Paul Mitchener (sourced from a private post) are pretty cool and I'm hoping I can keep up with them over the next few weeks.The first question is:\"You're running an RPG to introduce new\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/2.bp.blogspot.com\/-jobzK83RjHs\/WiGWVo-CiNI\/AAAAAAABiHM\/rtc5pBea-JQ09TyakHhiCu5glZXAqg4WQCLcBGAs\/s640\/12RPG.jpg?resize=350%2C200&ssl=1","width":350,"height":200},"classes":[]},{"id":175,"url":"https:\/\/briebeau.com\/thoughty\/2017\/05\/designer-devourer-episode-5\/","url_meta":{"origin":180,"position":2},"title":"Designer &#038; Devourer Episode 5","author":"Beau J\u00e1gr Sheldon","date":"May 21, 2017","format":false,"excerpt":"Designer & Devourer Episode 5 on PatreonCheck out Episode 5 of Designer & Devourer by clicking the post title! We\u2019ll be talking recent posts, upcoming stuff, and then some recent development work on Turn. The recipe this week will be road trip kebabs. J\u00a0Recently did an interview with Jeff Tidball\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/2.bp.blogspot.com\/-deqdu0zaUQ8\/WSEaLK-rSDI\/AAAAAAABM6Q\/obsevY8ChuYO6QYjUrZ96ro1Homvt2FlgCLcB\/s320\/IMGP4729.jpg?resize=350%2C200&ssl=1","width":350,"height":200},"classes":[]},{"id":296,"url":"https:\/\/briebeau.com\/thoughty\/2016\/08\/shadowrun-anarchy-preview-first-thoughts\/","url_meta":{"origin":180,"position":3},"title":"Shadowrun: Anarchy Preview First Thoughts","author":"Beau J\u00e1gr Sheldon","date":"August 11, 2016","format":false,"excerpt":"Got the Shadowrun: Anarchy preview book, shipped from Gen Con for me by the wonderful Adam Koebel!Highlights:1) This is the first game text in a damn long time I've sat down and read in a night, even including super short ones. I realize this is in part because I am\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/4.bp.blogspot.com\/-F66eco2tBw4\/V6vlbhGzQyI\/AAAAAAAAmTQ\/ngxiVZKQpDEz4sd78EqXAYS7J0bOaWuwQCLcB\/s320\/20160810_211238.jpg?resize=350%2C200&ssl=1","width":350,"height":200},"classes":[]},{"id":256,"url":"https:\/\/briebeau.com\/thoughty\/2016\/10\/shadowrun-anarchy-review\/","url_meta":{"origin":180,"position":4},"title":"Shadowrun: Anarchy Review","author":"Beau J\u00e1gr Sheldon","date":"October 9, 2016","format":false,"excerpt":"My very, very long Shadowrun: Anarchy Review is HERE!Shadowrun: AnarchyFirst things firstI won\u2019t be commenting very much on the fiction in the book because I don\u2019t typically read it and I\u2019d rather focus on the game, but I will be looking at flavor text in character descriptions and so on.\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/3.bp.blogspot.com\/-rxFKdC1kDas\/V_rC1GZMamI\/AAAAAAAAymc\/aWYfjIJw2ggwWkR8zW26gZXDriVObul8QCLcB\/s320\/cover.JPG?resize=350%2C200&ssl=1","width":350,"height":200},"classes":[]},{"id":295,"url":"https:\/\/briebeau.com\/thoughty\/2016\/08\/shadowrun-anarchy-gen-con-prototype-review\/","url_meta":{"origin":180,"position":5},"title":"Shadowrun: Anarchy Gen Con Prototype Review","author":"Beau J\u00e1gr Sheldon","date":"August 12, 2016","format":false,"excerpt":"Check out a review for the final product here!Note: Lots of pictures! Lots of words! Sorry!Hi all!As mentioned in my previous post\u00a0a friend picked me up a copy of Shadowrun: Anarchy, Prototype\u00a0at Gen Con. The book is not long, but features a lot of basic rules and information. I was\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/4.bp.blogspot.com\/-tgs4d9XD1uM\/V60oLEY6AmI\/AAAAAAAAmcs\/CStUtEOuPeYCR8HcKxqvLQA9VdauXYp1wCLcB\/s320\/20160811_212423.jpg?resize=350%2C200&ssl=1","width":350,"height":200},"classes":[]}],"jetpack_likes_enabled":true,"_links":{"self":[{"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/posts\/180","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/comments?post=180"}],"version-history":[{"count":0,"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/posts\/180\/revisions"}],"wp:attachment":[{"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/media?parent=180"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/categories?post=180"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/tags?post=180"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}