{"id":201,"date":"2017-02-24T15:00:00","date_gmt":"2017-02-24T15:00:00","guid":{"rendered":"http:\/\/briebeau.com\/thoughty\/2017\/02\/24\/town-beginnings-in-turn\/"},"modified":"2021-11-16T00:41:09","modified_gmt":"2021-11-16T05:41:09","slug":"town-beginnings-in-turn","status":"publish","type":"post","link":"https:\/\/briebeau.com\/thoughty\/2017\/02\/town-beginnings-in-turn\/","title":{"rendered":"Town Beginnings in Turn"},"content":{"rendered":"<p>So +<a href=\"https:\/\/plus.google.com\/u\/0\/111630703575332413253\">John W. Sheldon<\/a> <a href=\"https:\/\/plus.google.com\/u\/0\/+JohnSheldon\/posts\/KcvcVxNzcgy\" target=\"_blank\" rel=\"noopener\">wrote a little about the Town Building rules<\/a>* for my shapeshifter game, <i>Turn<\/i>, <a href=\"http:\/\/www.briecs.com\/2017\/02\/turn-two-character-sheets-one-identity.html\" target=\"_blank\" rel=\"noopener\">which I discussed recently<\/a>. I wanted to include a brief rundown and some pictures of a sample town I built today! The pics are a little rough because they&#8217;re on a glass table with dry erase, but eh. Anyway!<\/p>\n<div style=\"clear: both; text-align: left;\"><\/div>\n<div>The start of the town is this:<\/p>\n<ul>\n<li>The name<\/li>\n<li>The type of town (there&#8217;s a list to choose from)<\/li>\n<li>The population<br \/>and<\/li>\n<li>The square miles of the town proper<\/li>\n<\/ul>\n<p>Each town type comes with some themes, like <i>tradition<\/i> or <i>poverty<\/i> or something like that. Starting out from the town center, you can add themes, locations, events, and bloodlines. From those, you can add further locations, bloodlines, and events. <\/p>\n<p>In the pictures, you&#8217;ll see I built the following town:<\/p><\/div>\n<div><\/div>\n<div style=\"clear: both; text-align: center;\"><a href=\"https:\/\/i0.wp.com\/4.bp.blogspot.com\/-u2twMShRRTQ\/WK-cXeBkQpI\/AAAAAAABBZM\/RDY3h5ELtvgkN-YlaaBoQkNa0IVVJsQmACLcB\/s1600\/BCSPIC_20170223_203902.jpg?ssl=1\" style=\"margin-left: 1em; margin-right: 1em;\"><img data-recalc-dims=\"1\" decoding=\"async\" border=\"0\" height=\"240\" data-src=\"https:\/\/i0.wp.com\/4.bp.blogspot.com\/-u2twMShRRTQ\/WK-cXeBkQpI\/AAAAAAABBZM\/RDY3h5ELtvgkN-YlaaBoQkNa0IVVJsQmACLcB\/s320\/BCSPIC_20170223_203902.jpg?resize=320%2C240&#038;ssl=1\" width=\"320\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" class=\"lazyload\" style=\"--smush-placeholder-width: 320px; --smush-placeholder-aspect-ratio: 320\/240;\" \/><\/a><\/div>\n<div><\/p>\n<div><\/p>\n<div style=\"text-align: center;\"><b>Westin<\/b><\/div>\n<div style=\"text-align: center;\">Industrial<\/div>\n<div style=\"text-align: center;\">Pop. 2000<\/div>\n<div style=\"text-align: center;\">Sq. Mi. 3<\/div>\n<div style=\"text-align: center;\"><\/div>\n<p>(You can tell it&#8217;s a low population town but it&#8217;s waaaay spread out.)<\/p>\n<p>The options for themes for industrial towns include (but aren&#8217;t limited to) poverty, resentment, wealth, tradition, and waste. I added those!<\/p><\/div>\n<div><\/div>\n<div style=\"clear: both; text-align: center;\"><a href=\"https:\/\/i0.wp.com\/4.bp.blogspot.com\/-zEQanx6VM18\/WK-coAKxkkI\/AAAAAAABBZU\/YquG_bYe7BwkpSLZC2Og45wvgLlUMD3lwCLcB\/s1600\/BCSPIC_20170223_203926.jpg?ssl=1\" style=\"margin-left: 1em; margin-right: 1em;\"><img data-recalc-dims=\"1\" decoding=\"async\" border=\"0\" height=\"320\" data-src=\"https:\/\/i0.wp.com\/4.bp.blogspot.com\/-zEQanx6VM18\/WK-coAKxkkI\/AAAAAAABBZU\/YquG_bYe7BwkpSLZC2Og45wvgLlUMD3lwCLcB\/s320\/BCSPIC_20170223_203926.jpg?resize=240%2C320&#038;ssl=1\" width=\"240\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" class=\"lazyload\" style=\"--smush-placeholder-width: 240px; --smush-placeholder-aspect-ratio: 240\/320;\" \/><\/a><\/div>\n<p><\/p>\n<div>I attached some locations, too, like the Mill, and Main Street, and from resentment, the Church.<\/div>\n<div><\/div>\n<div style=\"clear: both; text-align: center;\"><\/div>\n<div style=\"clear: both; text-align: center;\"><a href=\"https:\/\/i0.wp.com\/2.bp.blogspot.com\/-ytuOUqAeRvA\/WK-crEH5w9I\/AAAAAAABBZY\/7_cebxps7lEPC9NP90CeocWOVcLKKi0zQCLcB\/s1600\/BCSPIC_20170223_203915.jpg?ssl=1\" style=\"margin-left: 1em; margin-right: 1em;\"><img data-recalc-dims=\"1\" decoding=\"async\" border=\"0\" height=\"240\" data-src=\"https:\/\/i0.wp.com\/2.bp.blogspot.com\/-ytuOUqAeRvA\/WK-crEH5w9I\/AAAAAAABBZY\/7_cebxps7lEPC9NP90CeocWOVcLKKi0zQCLcB\/s320\/BCSPIC_20170223_203915.jpg?resize=320%2C240&#038;ssl=1\" width=\"320\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" class=\"lazyload\" style=\"--smush-placeholder-width: 320px; --smush-placeholder-aspect-ratio: 320\/240;\" \/><\/a><\/div>\n<div>\n<p>Then I added the bloodlines, which are the families in the town, like the Blakes (tied to the Church), the Coopers (tied to Poverty), Tuckers (tied to Main St.), Westins (tied to the Mill), and the Lewis family (tied to wealth). These don&#8217;t all have to connect, but I did it for fun.&nbsp;<\/p><\/div>\n<div><\/div>\n<div style=\"clear: both; text-align: center;\"><a href=\"https:\/\/i0.wp.com\/4.bp.blogspot.com\/-yijxMF1QnRo\/WK-c02PWsRI\/AAAAAAABBZc\/bOyCzIjT-WYZSrBM8Hb3YbBTAvTWMxdsQCLcB\/s1600\/BCSPIC_20170223_203855.jpg?ssl=1\" style=\"margin-left: 1em; margin-right: 1em;\"><img data-recalc-dims=\"1\" decoding=\"async\" border=\"0\" height=\"320\" data-src=\"https:\/\/i0.wp.com\/4.bp.blogspot.com\/-yijxMF1QnRo\/WK-c02PWsRI\/AAAAAAABBZc\/bOyCzIjT-WYZSrBM8Hb3YbBTAvTWMxdsQCLcB\/s320\/BCSPIC_20170223_203855.jpg?resize=240%2C320&#038;ssl=1\" width=\"240\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" class=\"lazyload\" style=\"--smush-placeholder-width: 240px; --smush-placeholder-aspect-ratio: 240\/320;\" \/><\/a><\/div>\n<p><\/p>\n<div style=\"clear: both; text-align: center;\"><a href=\"https:\/\/i0.wp.com\/4.bp.blogspot.com\/-yxYNo1FrZaY\/WK-c2NuNwxI\/AAAAAAABBZg\/jbCMCreaQr8OyPsfmJ2yf9VoNJ-nLMTbwCLcB\/s1600\/BCSPIC_20170223_203910.jpg?ssl=1\" style=\"margin-left: 1em; margin-right: 1em;\"><img data-recalc-dims=\"1\" decoding=\"async\" border=\"0\" height=\"320\" data-src=\"https:\/\/i0.wp.com\/4.bp.blogspot.com\/-yxYNo1FrZaY\/WK-c2NuNwxI\/AAAAAAABBZg\/jbCMCreaQr8OyPsfmJ2yf9VoNJ-nLMTbwCLcB\/s320\/BCSPIC_20170223_203910.jpg?resize=240%2C320&#038;ssl=1\" width=\"240\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" class=\"lazyload\" style=\"--smush-placeholder-width: 240px; --smush-placeholder-aspect-ratio: 240\/320;\" \/><\/a><\/div>\n<div>\n<p>Now there&#8217;s a whole town! It doesn&#8217;t represent locations, but you can see how different things might fit together and where trouble might start.<\/p><\/div>\n<div><\/div>\n<div style=\"clear: both; text-align: center;\"><a href=\"https:\/\/i0.wp.com\/3.bp.blogspot.com\/-rB2-KMRjz1o\/WK-cSYJfTLI\/AAAAAAABBZk\/S2K8MvvZisodOzbDUrpTnqoGbdXdfVrJQCEw\/s1600\/BCSPIC_20170223_203832.jpg?ssl=1\" style=\"margin-left: 1em; margin-right: 1em;\"><img data-recalc-dims=\"1\" decoding=\"async\" border=\"0\" height=\"320\" data-src=\"https:\/\/i0.wp.com\/3.bp.blogspot.com\/-rB2-KMRjz1o\/WK-cSYJfTLI\/AAAAAAABBZk\/S2K8MvvZisodOzbDUrpTnqoGbdXdfVrJQCEw\/s320\/BCSPIC_20170223_203832.jpg?resize=240%2C320&#038;ssl=1\" width=\"240\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" class=\"lazyload\" style=\"--smush-placeholder-width: 240px; --smush-placeholder-aspect-ratio: 240\/320;\" \/><\/a><\/div>\n<div>\n<p>Hope you enjoy this glimpse!<\/p>\n<p>*He&#8217;s written <a href=\"https:\/\/plus.google.com\/u\/0\/+JohnSheldon\/posts\/TrKJNQXZWcw\" target=\"_blank\" rel=\"noopener\">more<\/a> <a href=\"https:\/\/plus.google.com\/u\/0\/+JohnSheldon\/posts\/cgvb3dfWbFn\" target=\"_blank\" rel=\"noopener\">posts<\/a>, too!<\/p>\n<hr \/>\n<p>This post was supported by the community on <a href=\"http:\/\/patreon.com\/briecs\">patreon.com\/briecs<\/a>. Tell your friends! <\/p>\n<p>To leave some cash in the tip jar, go to <a href=\"http:\/\/paypal.me\/thoughty\">http:\/\/paypal.me\/thoughty<\/a>.<\/p>\n<p>If you&#8217;d like to be interviewed for Thoughty, or have a project featured, email <a href=\"mailto:contactbriecs@gmail.com?Subject=Thoughty%20Blog\" target=\"_top\" rel=\"noopener\">contactbriecs@gmail.com<\/a>.<\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>So +John W. Sheldon wrote a little about the Town Building rules* for my shapeshifter game, Turn, which I discussed recently. I wanted to include a brief rundown and some pictures of a sample town I built today! The pics are a little rough because they&#8217;re on a glass table with dry erase, but eh. &hellip; <a href=\"https:\/\/briebeau.com\/thoughty\/2017\/02\/town-beginnings-in-turn\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Town Beginnings in Turn&#8221;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"nf_dc_page":"","om_disable_all_campaigns":false,"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[390],"tags":[27,10,17,8,15,12,42,18,45],"class_list":["post-201","post","type-post","status-publish","format-standard","hentry","category-archive","tag-briecs-original","tag-game-design","tag-gaming","tag-roleplaying-games","tag-rpg","tag-rpgs","tag-tabletop","tag-tabletop-rpgs","tag-turn"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/paHOcG-3f","jetpack-related-posts":[{"id":1415,"url":"https:\/\/briebeau.com\/thoughty\/2019\/07\/turn-is-out\/","url_meta":{"origin":201,"position":0},"title":"Turn is out!","author":"Beau J\u00e1gr Sheldon","date":"July 5, 2019","format":false,"excerpt":"Turn has been released in PDF to backers, and has been officially released to the public at briebeau.itch.io. We hope to have it up on IPR when the print is finished, and further to DriveThruRPG soon! Keep an eye out there. -- Turn is a slice-of-life, rural supernatural tabletop roleplaying\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"The Turn front cover with a leather-like texture and the green Turn logo, which is the word Turn with a vine growing out of it and a half-circle above it with footprints crossing the half-circle changing from human to beast. The text on the cover is \"A slice of life, supernatural roleplaying game of shapeshifters in small towns\".","src":"https:\/\/i0.wp.com\/briebeau.com\/thoughty\/wp-content\/uploads\/2019\/07\/CoverImageItchTurn.jpg?fit=630%2C500&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/briebeau.com\/thoughty\/wp-content\/uploads\/2019\/07\/CoverImageItchTurn.jpg?fit=630%2C500&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/briebeau.com\/thoughty\/wp-content\/uploads\/2019\/07\/CoverImageItchTurn.jpg?fit=630%2C500&ssl=1&resize=525%2C300 1.5x"},"classes":[]},{"id":184,"url":"https:\/\/briebeau.com\/thoughty\/2017\/05\/laying-bare-identity-exposure-in-turn\/","url_meta":{"origin":201,"position":1},"title":"Laying Bare Identity &#8211; Exposure in Turn","author":"Beau J\u00e1gr Sheldon","date":"May 2, 2017","format":false,"excerpt":"This is a post about my current project, Turn, which is a game about shapeshifters in small towns. See more posts about Turn on the Thoughty Turn tag.There are a number of mechanics I've been working with to make Turn the game I want it to be, but one of\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/2.bp.blogspot.com\/-0QRklOl7Zas\/WQfTyh1hXWI\/AAAAAAABLiU\/qqAkpdauJMIAocz5MQMrKTdlDweFerYNgCEw\/s320\/IMGP3376.jpg?resize=350%2C200&ssl=1","width":350,"height":200},"classes":[]},{"id":1213,"url":"https:\/\/briebeau.com\/thoughty\/2019\/05\/five-or-so-questions-on-a-town-called-malice\/","url_meta":{"origin":201,"position":2},"title":"Five or So Questions on A Town Called Malice","author":"Beau J\u00e1gr Sheldon","date":"May 9, 2019","format":false,"excerpt":"Today I've got an interview with David Kizzia from Monkeyfun Studios about A Town Called Malice, which is currently on Kickstarter. I love the idea of Nordic Noir and wanted to hear more about it, so check it out! -- Tell me a little about A Town Called Malice. What\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/briebeau.com\/thoughty\/wp-content\/uploads\/2019\/05\/mock_wall.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/briebeau.com\/thoughty\/wp-content\/uploads\/2019\/05\/mock_wall.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/briebeau.com\/thoughty\/wp-content\/uploads\/2019\/05\/mock_wall.jpg?resize=525%2C300&ssl=1 1.5x"},"classes":[]},{"id":61,"url":"https:\/\/briebeau.com\/thoughty\/2018\/08\/making-the-world-real-rpgaday2018-inspired\/","url_meta":{"origin":201,"position":3},"title":"Making the World Real (#RPGaDAY2018 Inspired)","author":"Beau J\u00e1gr Sheldon","date":"August 6, 2018","format":false,"excerpt":"An August tradition, I suppose, is to respond to the prompts for RPGaDAY, and the 2018 prompts have a lot going on. 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Today's\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"The RPGaDAY 2018 chart","src":"https:\/\/i0.wp.com\/3.bp.blogspot.com\/-Dpj6hhN2olI\/W2ihfRAaYYI\/AAAAAAACAIk\/xa539COpKB4uMa1b7ALJgbHrq3A2oPI7wCLcBGAs\/s640\/IMG_20180802_141930.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/3.bp.blogspot.com\/-Dpj6hhN2olI\/W2ihfRAaYYI\/AAAAAAACAIk\/xa539COpKB4uMa1b7ALJgbHrq3A2oPI7wCLcBGAs\/s640\/IMG_20180802_141930.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/3.bp.blogspot.com\/-Dpj6hhN2olI\/W2ihfRAaYYI\/AAAAAAACAIk\/xa539COpKB4uMa1b7ALJgbHrq3A2oPI7wCLcBGAs\/s640\/IMG_20180802_141930.jpg?resize=525%2C300&ssl=1 1.5x"},"classes":[]},{"id":1133,"url":"https:\/\/briebeau.com\/thoughty\/2019\/04\/quick-shot-on-goblinville\/","url_meta":{"origin":201,"position":4},"title":"Quick Shot on Goblinville","author":"Beau J\u00e1gr Sheldon","date":"April 17, 2019","format":false,"excerpt":"Hi All! 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Goblinville is a character-driven dungeon crawler that works for short, punchy\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/briebeau.com\/thoughty\/wp-content\/uploads\/2019\/04\/IMG_20190320_141341-2.jpg?fit=900%2C1200&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/briebeau.com\/thoughty\/wp-content\/uploads\/2019\/04\/IMG_20190320_141341-2.jpg?fit=900%2C1200&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/briebeau.com\/thoughty\/wp-content\/uploads\/2019\/04\/IMG_20190320_141341-2.jpg?fit=900%2C1200&ssl=1&resize=525%2C300 1.5x, https:\/\/i0.wp.com\/briebeau.com\/thoughty\/wp-content\/uploads\/2019\/04\/IMG_20190320_141341-2.jpg?fit=900%2C1200&ssl=1&resize=700%2C400 2x"},"classes":[]},{"id":31,"url":"https:\/\/briebeau.com\/thoughty\/2018\/11\/five-or-so-questions-on-turn\/","url_meta":{"origin":201,"position":5},"title":"Five or So Questions on Turn","author":"Beau J\u00e1gr Sheldon","date":"November 13, 2018","format":false,"excerpt":"As I have my game Turn currently on Kickstarter, Tracy Barnett and J. Dymphna Coy were kind enough to ask me some questions. Check out my answers below!--Tell us a little about Turn. What excites you about it?Turn is a slice-of-life supernatural roleplaying game about shapeshifters in small towns, where\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"The Turn logo with a vine growing out of the T in the word Turn, with leaves in various stages of growth, and above it a half circle with footsteps transitioning from human to beast","src":"https:\/\/i0.wp.com\/3.bp.blogspot.com\/-EMlHC4TRjWg\/W-oY7Y0eLyI\/AAAAAAAAAoQ\/Xc0Ykr16bJMk8cedAK3GeFiM9C4IOdxagCLcBGAs\/s400\/Logo%2BDuotonemd.png?resize=350%2C200&ssl=1","width":350,"height":200},"classes":[]}],"jetpack_likes_enabled":true,"_links":{"self":[{"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/posts\/201","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/comments?post=201"}],"version-history":[{"count":0,"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/posts\/201\/revisions"}],"wp:attachment":[{"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/media?parent=201"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/categories?post=201"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/tags?post=201"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}