{"id":235,"date":"2016-11-14T15:00:00","date_gmt":"2016-11-14T15:00:00","guid":{"rendered":"http:\/\/briebeau.com\/thoughty\/2016\/11\/14\/five-or-so-questions-with-marissa-kelly-on-bluebeards-bride\/"},"modified":"2021-11-16T00:41:19","modified_gmt":"2021-11-16T05:41:19","slug":"five-or-so-questions-with-marissa-kelly-on-bluebeards-bride","status":"publish","type":"post","link":"https:\/\/briebeau.com\/thoughty\/2016\/11\/five-or-so-questions-with-marissa-kelly-on-bluebeards-bride\/","title":{"rendered":"Five or So Questions with Marissa Kelly on Bluebeard&#8217;s Bride"},"content":{"rendered":"<p><b>Today I have a brief interview with Marissa Kelly on the Bluebeard&#8217;s Bride RPG, currently on Kickstarter. I played an early version of Bluebeard&#8217;s Bride, and a second session as well, and really enjoyed it, so I hope you all enjoy reading about it and check out the Kickstarter.<\/b><\/p>\n<p><b>From the Kickstarter:<\/b><\/p>\n<blockquote><p>Bluebeard\u2019s Bride is an investigatory horror tabletop roleplaying game for 3-5 players, written and designed by Whitney \u201cStrix\u201d Beltr\u00e1n, Marissa Kelly, and Sarah Richardson, and based on the Bluebeard fairy tale.&nbsp;<\/p><\/blockquote>\n<blockquote><p>In this game you and your friends explore Bluebeard\u2019s home as the Bride, creating your own beautifully tragic version of the dark fairy tale. Investigate rooms, discover the truth of what happened, experience the nightmarish phantasmagoria of this broken place, and decide whether or not you are a faithful or disloyal bride.<\/p><\/blockquote>\n<p>&#8212;<\/p>\n<p><b>The story of Bluebeard is not commonly known in modern fairy tales, and is definitely not a media favorite. What inspired you to use this specific fairy tale to make a game? <\/b><\/p>\n<p>The idea came from Sarah and Strix at the Hacking as Women event. As their coach, I was excited to hear that the fairy tale lent itself so well to the PBtA framework. It seemed like a great way to frame an elegant horror game without getting bogged down by too many preconceived ideas about what the player experience should be. <\/p>\n<p><b>Tell me a little about the design process. I played the game at an earlier stage, and a second time a while later, but I haven&#8217;t seen the final product. What iterations did you have to go through to make the game an experience true to your intentions?<\/b><\/p>\n<p>The game has certainly gone through many iterations. A lot of trimming, gutting, and trial and error. One of the biggest changes we went through was shifting a large part of the game to a diceless mechanic. I felt we had been running up against a wall with the Maiden moves, but eventually (with the help of a wonderful group of playtesters) we found a solution. This shift feels to me like a nod to old ghost stories that influence so much horror we all know and love.  <\/p>\n<p><\/p>\n<div><b>Bluebeard&#8217;s Bride has a tendency (in my experience) to touch on some really intense, and sometimes difficult, topics (including domestic abuse). What safety measures do you have in place for the game, and how are you preparing the game materials to address those things respectfully?<\/b><br \/><b><br \/><\/b>Yep! This horror game can touch on all of those things, so the game has advice, tips, and rules for helping the players and Groundskeeper manage any real out-of-character conflicts that might arise. For example, we use a variant of the X-card developed by John Stavropoulos that promotes self-care and dispels the expectation that anyone at the table will have to be a mind reader.  <\/p>\n<p><\/div>\n<div><b>How does Bluebeard&#8217;s Bride encourage the players to work together to tell a story, while allowing conflict between the parts of the Bride&#8217;s psyche?<\/b><br \/><b><br \/><\/b>It helps that we trapped all the players in the body of one woman! We have made space for disagreement within the Bride\u2019s own mind. If a player has the Bride act in a way that one player didn\u2019t agree with, the Ring mechanic allows them to take control and guide her actions when it is their turn. <\/p>\n<p><b>When all is said and done, what game elements do you think help the most to guide the story through horror and twisted narrative to its inevitable &#8211; and hopefully satisfying &#8211; conclusion?<\/b><br \/><b><br \/><\/b>We have tools called Room Threats and Groundskeeper Moves that help guide the players through consistent bouts of horror. These Threats and Moves point at one of the cores of horror &#8211; that of personal, intimate fears. We also baked the conclusion of the fairy tale into the game so player\u2019s choices will directly impact the telling of their tale. <br \/>&#8212;<\/p>\n<p>Thanks to Marissa for the interview! I hope you all enjoyed reading and get the chance to check out Bluebeard&#8217;s Bride on Kickstarter!<\/p>\n<hr \/>\n<p>This post was supported by the community on <a href=\"http:\/\/patreon.com\/briecs\">patreon.com\/briecs<\/a>. Tell your friends! <\/p>\n<p>To leave some cash in the tip jar, go to <a href=\"http:\/\/paypal.me\/thoughty\">http:\/\/paypal.me\/thoughty<\/a>.<\/p>\n<p>If you&#8217;d like to be interviewed for Thoughty, or have a project featured, email <a href=\"mailto:contactbriecs@gmail.com?Subject=Thoughty%20Blog\" target=\"_top\" rel=\"noopener\">contactbriecs@gmail.com<\/a>.<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Today I have a brief interview with Marissa Kelly on the Bluebeard&#8217;s Bride RPG, currently on Kickstarter. I played an early version of Bluebeard&#8217;s Bride, and a second session as well, and really enjoyed it, so I hope you all enjoy reading about it and check out the Kickstarter. From the Kickstarter: Bluebeard\u2019s Bride is &hellip; <a href=\"https:\/\/briebeau.com\/thoughty\/2016\/11\/five-or-so-questions-with-marissa-kelly-on-bluebeards-bride\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Five or So Questions with Marissa Kelly on Bluebeard&#8217;s Bride&#8221;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"nf_dc_page":"","om_disable_all_campaigns":false,"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[390],"tags":[140,43,8,15,12,42,18],"class_list":["post-235","post","type-post","status-publish","format-standard","hentry","category-archive","tag-fairy-tales","tag-horror","tag-roleplaying-games","tag-rpg","tag-rpgs","tag-tabletop","tag-tabletop-rpgs"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/paHOcG-3N","jetpack-related-posts":[{"id":337,"url":"https:\/\/briebeau.com\/thoughty\/2015\/12\/playtesting-bluebeards-bride-with-sarah-richardson\/","url_meta":{"origin":235,"position":0},"title":"Playtesting Bluebeard&#8217;s Bride with Sarah Richardson!","author":"Beau J\u00e1gr Sheldon","date":"December 5, 2015","format":false,"excerpt":"Yesterday I had the pleasure of playing a session of Bluebeard's Bride\u00a0with Emily Care Boss, Hannah Shaffer, and J Li, with the fantastic Sarah Richardson as our GM. (Note: this was an amazing group to play with. WOW.) Sarah Richardson, Marissa Kelly, and Whitney Beltr\u00e1n are the creators of \u00a0Bluebeard's\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":127,"url":"https:\/\/briebeau.com\/thoughty\/2017\/12\/12-rpgs-for-the-12th-month-day-1\/","url_meta":{"origin":235,"position":1},"title":"12 RPGs for the 12th Month &#8211; Day 1","author":"Beau J\u00e1gr Sheldon","date":"December 1, 2017","format":false,"excerpt":"(Image includes a list of\u00a0 questions for 12 RPGs for the 12th Month)These questions set up by Paul Mitchener (sourced from a private post) are pretty cool and I'm hoping I can keep up with them over the next few weeks.The first question is:\"You're running an RPG to introduce new\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/2.bp.blogspot.com\/-jobzK83RjHs\/WiGWVo-CiNI\/AAAAAAABiHM\/rtc5pBea-JQ09TyakHhiCu5glZXAqg4WQCLcBGAs\/s640\/12RPG.jpg?resize=350%2C200&ssl=1","width":350,"height":200},"classes":[]},{"id":200,"url":"https:\/\/briebeau.com\/thoughty\/2017\/02\/thoughty-talking-companions-tale-with-laura-simpson\/","url_meta":{"origin":235,"position":2},"title":"Thoughty: Talking Companions Tale with Laura Simpson","author":"Beau J\u00e1gr Sheldon","date":"February 25, 2017","format":false,"excerpt":"Check out my interview with Laura Simpson on Companions' Tale, currently on Kickstarter!This post was supported by the community on patreon.com\/briecs. Tell your friends!To leave some cash in the tip jar, go to http:\/\/paypal.me\/thoughty.If you'd like to be interviewed for Thoughty, or have a project featured, email contactbriecs@gmail.com.","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":35,"url":"https:\/\/briebeau.com\/thoughty\/2018\/10\/turn-on-kickstarter\/","url_meta":{"origin":235,"position":3},"title":"Turn on Kickstarter!","author":"Beau J\u00e1gr Sheldon","date":"October 31, 2018","format":false,"excerpt":"Turn is now LIVE on Kickstarter!https:\/\/www.kickstarter.com\/projects\/briecs\/turn-a-tabletop-roleplaying-gameThoughty is supported by the community on patreon.com\/thoughty. Tell your friends! To leave some cash in the tip jar, go to http:\/\/paypal.me\/thoughty.If you'd like to be interviewed for Thoughty, or have a project featured, follow the instructions on the Contact page.","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":80,"url":"https:\/\/briebeau.com\/thoughty\/2018\/06\/five-or-so-questions-on-champions-now\/","url_meta":{"origin":235,"position":4},"title":"Five or So Questions on Champions Now","author":"Beau J\u00e1gr Sheldon","date":"June 2, 2018","format":false,"excerpt":"Hi all!I did an interview with Ron Edwards on his Kickstarter project, Champions Now! Ron prepared our audio recordings and edited everything into a video, so you get to hear the interview on the following video. I hope you enjoy it and that you'll check out Champions Now on Kickstarter\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":402,"url":"https:\/\/briebeau.com\/thoughty\/2014\/05\/five-or-so-questions-with-marissa-kelly-on-epyllion\/","url_meta":{"origin":235,"position":5},"title":"Five or So Questions with Marissa Kelly on Epyllion","author":"Beau J\u00e1gr Sheldon","date":"May 21, 2014","format":false,"excerpt":"Marissa told me about her upcoming project, Epyllion, soon to be seen at Gen Con!Tell me about Epyllion. What's got you excited about it? Sure! First, the word Epyllion means mini epic. It is a \"comparatively short narrative poem that shows formal affinities with epics,\" like the Iliad. I felt\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]}],"jetpack_likes_enabled":true,"_links":{"self":[{"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/posts\/235","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/comments?post=235"}],"version-history":[{"count":0,"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/posts\/235\/revisions"}],"wp:attachment":[{"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/media?parent=235"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/categories?post=235"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/tags?post=235"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}