{"id":308,"date":"2016-05-18T14:00:00","date_gmt":"2016-05-18T14:00:00","guid":{"rendered":"http:\/\/briebeau.com\/thoughty\/2016\/05\/18\/five-or-so-questions-with-mike-young-on-a-grandiose-disaster\/"},"modified":"2021-11-16T00:41:38","modified_gmt":"2021-11-16T05:41:38","slug":"five-or-so-questions-with-mike-young-on-a-grandiose-disaster","status":"publish","type":"post","link":"https:\/\/briebeau.com\/thoughty\/2016\/05\/five-or-so-questions-with-mike-young-on-a-grandiose-disaster\/","title":{"rendered":"Five or So Questions with Mike Young on A Grandiose Disaster"},"content":{"rendered":"<p><b>Today I have an interview with <a href=\"http:\/\/interactivitiesink.com\/\" target=\"_blank\" rel=\"noopener\">Mike Young<\/a>, writer and designer of <a href=\"https:\/\/www.kickstarter.com\/projects\/ndpaoletta\/a-grandiose-disaster\" target=\"_blank\" rel=\"noopener\">A Grandiose Disaster<\/a>, a live action roleplaying game <a href=\"https:\/\/www.kickstarter.com\/projects\/ndpaoletta\/a-grandiose-disaster\" target=\"_blank\" rel=\"noopener\">currently on Kickstarter<\/a> through <a href=\"http:\/\/ndpdesign.com\/\" target=\"_blank\" rel=\"noopener\">Nathan D. Paoletta<\/a>. It sounds like a really interesting play experience, so I hope you enjoy the answers I&#8217;ve shared below!<\/b><\/p>\n<p><b>Tell me a little about <i>A Grandiose Disaster<\/i>. What excites you about it?<\/b><\/p>\n<p><i><a href=\"http:\/\/ndpdesign.com\/agd\/\" target=\"_blank\" rel=\"noopener\">A Grandiose Disaster<\/a><\/i> is a horror and disaster movie simulation larp. It\u2019s<br \/>takes about 3 hours to run in a house, or at a gaming convention, or<br \/>wherever people congregate to play games. First the players work together<br \/>to create characters that care about each other. Then they go through the<br \/>scenario scene by scene, reacting to the disaster and deciding which<br \/>characters live and which die.<\/p>\n<p>I\u2019ve been writing larps for many years and I also perform improvisational<br \/>theater, and I think<i> A Grandiose Disaster<\/i> is the end result of all that<br \/>I\u2019ve learned doing these things. The ruleset is simple and easy to learn.<br \/>It is designed to facilitate roleplaying, making the players feel heroic<br \/>at times and despair at other times.  The structure of the scenarios<br \/>allows for players to focus on roleplaying without worrying if they are<br \/>doing something that might harm their character.<\/p>\n<p>And as a larp writer, I really enjoy how easy it is to design a scenario<br \/>for <i>A Grandiose Disaster<\/i> compared to the traditional secrets and powers<br \/>larps I\u2019ve written in the past. I love running scenarios for this larp; it<br \/>allows me to sit back and watch the roleplaying unfold. I\u2019m really excited<br \/>about how everything really works together to highlight the disaster movie<br \/>experience.<\/p>\n<p><b>In A Grandiose Disaster, players create characters that care about each<br \/>other. How does this character creation work, and what helps solidify the<br \/>emotional connection?<\/b><\/p>\n<div><\/div>\n<div>It\u2019s pretty simple. The players get into a circle and form relationships<br \/>with the people to their left and right. If there are enough people, then<br \/>they get a third relationship too. The relationships can be anything, but<br \/>the rules suggest close relationships that have existed for a while:<br \/>family members, coworkers, or close friends.<\/p>\n<p>The rules have all sorts of suggestions for creating close relationships.<br \/>Players can create a defining event for the relationship giving them<br \/>something to discuss and reference during the larp. There are warmups<br \/>taken from improv theater that allow the players to roleplay some of the<br \/>shared history of their characters to help form a bond. And players can<br \/>spend time together discussing the shared history to get as many details<br \/>as they want for the history.<\/p>\n<p><b>What kind of experiences can people expect in the game &#8211; are there zombies<br \/>or monsters, or are these natural horrors like nature gone wild or<br \/>catastrophic?<\/b><\/div>\n<div><\/div>\n<div>Well, it really depends on the scenario. I\u2019ve been encouraging blatant<br \/>foreshadowing in scenario descriptions so players can create character<br \/>that would make sense in such a movie. So players know what to expect in<br \/>Trapped in a Mall With Some Zombies, and the descriptions of Fire and Ice<br \/>and Space Station Omega make it clear that they are inspired by The<br \/>Poseidon Adventure and Alien respectively.<\/p>\n<p><b>How do the rules encourage both heroism and despair for the players?<\/b><\/div>\n<div><\/div>\n<div>The player characters each start with one one-use Ability that allows them<br \/>to save a life or learn crucial bits of information or do something else<br \/>that breaks the rules of the larp. This allows them to feel heroic as they<br \/>drag people to safety or keep people from dying.<\/p>\n<p>However, the scenarios are designed such that characters will die, and<br \/>that the players must go from scene to scene in order. The scenes become<br \/>more and more horrifying and the players must choose someone to die in<br \/>most of the later scenes. Since the players have created deep<br \/>relationships with their characters, they will often have to choose<br \/>someone they care about to die which can lead to horror and despair.<\/p>\n<p><\/p>\n<div><b>In an ideal game, what would you want players to take out of the game, in<br \/>the end?<\/b><\/div>\n<div><\/div>\n<div>I want the players, both whose characters survived and died tragically, I<br \/>want them to say they enjoyed the experience. I want them to feel like<br \/>they have actually survived a disaster movie and that they had some<br \/>genuine emotional responses because of it.<\/p>\n<p><b>Thanks so much Mike for answering my questions! Make sure to check out <a href=\"https:\/\/www.kickstarter.com\/projects\/ndpaoletta\/a-grandiose-disaster\" target=\"_blank\" rel=\"noopener\">A Grandiose Disaster on Kickstarter<\/a>, and <a href=\"http:\/\/interactivitiesink.com\/\" target=\"_blank\" rel=\"noopener\">Mike&#8217;s other projects<\/a> if you like his style.<\/b><\/p>\n<hr \/>\n<p>This post was supported by the community on <a href=\"http:\/\/patreon.com\/briecs\">patreon.com\/briecs<\/a>. <\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Today I have an interview with Mike Young, writer and designer of A Grandiose Disaster, a live action roleplaying game currently on Kickstarter through Nathan D. Paoletta. It sounds like a really interesting play experience, so I hope you enjoy the answers I&#8217;ve shared below! Tell me a little about A Grandiose Disaster. What excites &hellip; <a href=\"https:\/\/briebeau.com\/thoughty\/2016\/05\/five-or-so-questions-with-mike-young-on-a-grandiose-disaster\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Five or So Questions with Mike Young on A Grandiose Disaster&#8221;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"nf_dc_page":"","om_disable_all_campaigns":false,"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[390],"tags":[20,17,25,47,48,12],"class_list":["post-308","post","type-post","status-publish","format-standard","hentry","category-archive","tag-five-or-so","tag-gaming","tag-interviews","tag-larp","tag-live-action-roleplaying-games","tag-rpgs"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/paHOcG-4Y","jetpack-related-posts":[{"id":170,"url":"https:\/\/briebeau.com\/thoughty\/2017\/06\/game-design-insight-on-twitter\/","url_meta":{"origin":308,"position":0},"title":"Game Design Insight on Twitter!","author":"Beau J\u00e1gr Sheldon","date":"June 13, 2017","format":false,"excerpt":"I've been participating in a meme on Twitter about game design insight!Check it out here!Also check out Ewen Cluney's thread with links to other designer's Twitter threads!This post was supported by the community on patreon.com\/briecs. Tell your friends! To leave some cash in the tip jar, go to http:\/\/paypal.me\/thoughty.If you'd\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":970,"url":"https:\/\/briebeau.com\/thoughty\/2019\/02\/beep-is-live-on-itchio\/","url_meta":{"origin":308,"position":1},"title":"Beep is live on itchio!","author":"Beau J\u00e1gr Sheldon","date":"February 16, 2019","format":false,"excerpt":"The cover! My game Beep which I made after being inspired by the #sadmechjam, the loss of Opportunity, and my own disability is now live! Check it out here at briebeau.itch.io\/beep or back my Patreon.com\/Thoughty to get it for free!","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":111,"url":"https:\/\/briebeau.com\/thoughty\/2018\/02\/youre-getting-dumped-by-your-catgirl-girlfriend\/","url_meta":{"origin":308,"position":2},"title":"You&#8217;re getting dumped by your catgirl girlfriend","author":"Beau J\u00e1gr Sheldon","date":"February 12, 2018","format":false,"excerpt":"My friend Caitlynn Belle has an excellent game, \"you must break up with your werewolf boyfriend\" and I have hacked it!Here is: \"You're getting dumped by your catgirl girlfriend\"https:\/\/docs.google.com\/document\/d\/1KIK0zVT817AUr9yWRZxBSKc12M0gW-xEfI6RCBA4iSE\/edit?usp=drivesdkThis post was supported by the community on patreon.com\/briecs. Tell your friends! To leave some cash in the tip jar, go to\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":162,"url":"https:\/\/briebeau.com\/thoughty\/2017\/07\/1-like-1-insight-from-designing-games-by-brie-sheldon\/","url_meta":{"origin":308,"position":3},"title":"1 Like = 1 Insight from Designing Games by Brie Sheldon","author":"Beau J\u00e1gr Sheldon","date":"July 8, 2017","format":false,"excerpt":"1 Like = 1 Insight from Designing Games by Brie Sheldon\u00a0I did this on Twitter recently and thought I'd share!https:\/\/storify.com\/briecs\/1-like-1-insight-from-designing-games-by-brie-shel-59610aa82891bb265d7b159eThis post was supported by the community on patreon.com\/briecs. Tell your friends! To leave some cash in the tip jar, go to http:\/\/paypal.me\/thoughty.If you'd like to be interviewed for Thoughty, or\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":1049,"url":"https:\/\/briebeau.com\/thoughty\/2019\/03\/tax-time-tuesday-to-tuesday-reverse-sale\/","url_meta":{"origin":308,"position":4},"title":"Tax Time Tuesday-to-Tuesday Reverse Sale!","author":"Beau J\u00e1gr Sheldon","date":"March 25, 2019","format":false,"excerpt":"My products are temporarily on reverse sale to gear up for tax time I've increased the prices by a very nice percentage - hopefully to help me get through this year's taxes! Buy all of the products for a cool nice $69 - yes, that's more expensive. Just like taxes!\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/briebeau.com\/thoughty\/wp-content\/uploads\/2019\/02\/ThoughtyC_text.png?fit=541%2C505&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/briebeau.com\/thoughty\/wp-content\/uploads\/2019\/02\/ThoughtyC_text.png?fit=541%2C505&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/briebeau.com\/thoughty\/wp-content\/uploads\/2019\/02\/ThoughtyC_text.png?fit=541%2C505&ssl=1&resize=525%2C300 1.5x"},"classes":[]},{"id":86,"url":"https:\/\/briebeau.com\/thoughty\/2018\/05\/leading-with-class\/","url_meta":{"origin":308,"position":5},"title":"Leading with Class","author":"Beau J\u00e1gr Sheldon","date":"May 8, 2018","format":false,"excerpt":"Hello all,For the past several months I've been gearing up to start a new project called Leading with Class. Leading with Class is a web series I'm doing to teach leadership theory and practice using roleplaying games! It's so exciting to have it together!There's a Patreon for the project and\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]}],"jetpack_likes_enabled":true,"_links":{"self":[{"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/posts\/308","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/comments?post=308"}],"version-history":[{"count":0,"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/posts\/308\/revisions"}],"wp:attachment":[{"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/media?parent=308"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/categories?post=308"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/tags?post=308"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}