{"id":319,"date":"2016-04-11T16:00:00","date_gmt":"2016-04-11T16:00:00","guid":{"rendered":"http:\/\/briebeau.com\/thoughty\/2016\/04\/11\/five-or-so-questions-with-ryan-macklin-on-katanas-trenchcoats\/"},"modified":"2021-11-16T00:41:41","modified_gmt":"2021-11-16T05:41:41","slug":"five-or-so-questions-with-ryan-macklin-on-katanas-trenchcoats","status":"publish","type":"post","link":"https:\/\/briebeau.com\/thoughty\/2016\/04\/five-or-so-questions-with-ryan-macklin-on-katanas-trenchcoats\/","title":{"rendered":"Five or So Questions with Ryan Macklin on Katanas &#038; Trenchcoats"},"content":{"rendered":"<div style=\"clear: both; text-align: center;\"><\/div>\n<div><b>I was really excited for this interview with Ryan Mackin about the upcoming <a href=\"https:\/\/www.kickstarter.com\/projects\/ryanmacklin\/katanas-and-trenchcoats-retromodern-roleplaying\" target=\"_blank\" rel=\"noopener\">Katanas &amp; Trenchcoats<\/a> release, which is currently <a href=\"https:\/\/www.kickstarter.com\/projects\/ryanmacklin\/katanas-and-trenchcoats-retromodern-roleplaying\" target=\"_blank\" rel=\"noopener\">kicking ass on Kickstarter.<\/a> My favorite game is Shadowrun, specifically 3rd Edition, which is pretty heavy in the 90s aesthetic. I am lucky enough to be one of the writers that Ryan has accepted work from, which is super exciting, because I&#8217;ve wanted to be involved even from the earlier release of Katanas &amp; Trenchcoats, Episode 1: Welcome to Darkest Vancouver! The <a href=\"https:\/\/www.kickstarter.com\/projects\/ryanmacklin\/katanas-and-trenchcoats-retromodern-roleplaying\" target=\"_blank\" rel=\"noopener\">video for the Kickstarter<\/a> is really fun to watch, as well, so if you don&#8217;t check out the KS for any other reason, you&#8217;ll still get a laugh.&nbsp;<\/b><\/div>\n<div><b><br \/><\/b><\/div>\n<div style=\"clear: both; text-align: center;\"><a href=\"https:\/\/i0.wp.com\/2.bp.blogspot.com\/-DLUfNhA8wLo\/VwXJa_uABoI\/AAAAAAAAavA\/bDiJl7EeatAm_HqcqZrppcdEKwEEU36Qw\/s1600\/Katanas%2BTrenchcoats%2Btitle.png?ssl=1\" style=\"margin-left: 1em; margin-right: 1em;\"><img data-recalc-dims=\"1\" decoding=\"async\" border=\"0\" height=\"180\" data-src=\"https:\/\/i0.wp.com\/2.bp.blogspot.com\/-DLUfNhA8wLo\/VwXJa_uABoI\/AAAAAAAAavA\/bDiJl7EeatAm_HqcqZrppcdEKwEEU36Qw\/s320\/Katanas%2BTrenchcoats%2Btitle.png?resize=320%2C180&#038;ssl=1\" width=\"320\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" class=\"lazyload\" style=\"--smush-placeholder-width: 320px; --smush-placeholder-aspect-ratio: 320\/180;\" \/><\/a><\/div>\n<div><a href=\"https:\/\/1.bp.blogspot.com\/-MYXHhWf27x0\/VwXJmpXUjVI\/AAAAAAAAavE\/mUydeGDixI0HKv4Mm0qdJ3vpdEbD4rbeg\/s1600\/kt-vampire-technomage-preview.jpg\" style=\"clear: right; float: right; margin-bottom: 1em; margin-left: 1em;\"><br \/><\/a><\/div>\n<p><b>Tell me a little about Katanas &amp; Trenchcoats and the upcoming release. What excites you about it?<\/b><\/p>\n<p>There&#8217;s a lot for me to be excited about, but if I had to pick one thing, it&#8217;s the jam band approach I have to making games. I have the most fun making games when I&#8217;m doing it with a crew\u2014the Fate work I&#8217;ve done with Leonard Balsera (and later with Jack Graham on <i>Transhumanity&#8217;s Fate<\/i>), working on<i> Leverage<\/i> and <i>Cortex Plus Action<\/i>, the four Technocracy books that I developed for <i>Mage: the Ascension<\/i>, working with the editorial staff at Paizo, and so on.<\/p>\n<p>Last year&#8217;s <i>Katanas &amp; Trenchcoats, Episode 1: Welcome to Darkest Vancouver<\/i> took that idea to a silly extreme\u201427 writers for 22 pages. And while that make for a rougher-than-normal development process, it was super fun to get that many minds playing with my silly idea of iconic &#8217;90s gaming.<\/p>\n<p>I&#8217;m talking with around a hundred writers now for this new edition <i>Katanas &amp; Trenchcoats<\/i>\u2014all fans or past contributors of the meta-genre, and all jazzed to make a bigger, badder version of K&amp;T happen. That we&#8217;re going to make a more robust game in system and setting is also exciting, but I wouldn&#8217;t have as much fun doing that solo.<\/p>\n<p><a href=\"https:\/\/i0.wp.com\/1.bp.blogspot.com\/-MYXHhWf27x0\/VwXJmpXUjVI\/AAAAAAAAavE\/mUydeGDixI0HKv4Mm0qdJ3vpdEbD4rbeg\/s1600\/kt-vampire-technomage-preview.jpg?ssl=1\" style=\"clear: right; margin-bottom: 1em; margin-left: 1em;\"><img data-recalc-dims=\"1\" decoding=\"async\" border=\"0\" height=\"180\" data-src=\"https:\/\/i0.wp.com\/1.bp.blogspot.com\/-MYXHhWf27x0\/VwXJmpXUjVI\/AAAAAAAAavE\/mUydeGDixI0HKv4Mm0qdJ3vpdEbD4rbeg\/s320\/kt-vampire-technomage-preview.jpg?resize=320%2C180&#038;ssl=1\" width=\"320\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" class=\"lazyload\" style=\"--smush-placeholder-width: 320px; --smush-placeholder-aspect-ratio: 320\/180;\" \/><\/a><\/p>\n<p><b>More of a logistical question, but: You have had some great teams in the past &#8211; how do you find people to work on projects with you, including on this project, who have the style, energy, and personality that work best?<\/b><br \/>In a word, slowly. In the early days, I didn&#8217;t form the team; I was brought on by another. That gave me connections with people (and hands-on training on team-style freelancing). The first time I lead of team of my own choosing was on <i>Convention Book: N.W.O.<\/i> for <i>Mage: the Ascension<\/i>. I talked with people I knew who were fans\u2014some experienced writers, some newer\u2014and convinced them to form a short-lived jam band.<\/p>\n<p>My approach as a developer and as a publisher is honestly best described that way, as a jam band. When the team is small and nimble, like they were on the Mage books or Fate Core, I do a kickoff Hangouts session to get everyone talking to each other. This is great for getting ideas flowing, but just as important is the humanizing factor: each person hears a voice and ideally sees a face for everyone else. That way, when differences of opinion happen via email or document comments, it&#8217;s easier to remember the human being we&#8217;re talking with.<\/p>\n<p>From there, I try to take the same philosophy I have as a GM to running a team: maybe I&#8217;m smart about something, but I&#8217;m not as smart as a team of a bunch of smart people (that may or may not include me). So I look for people who will surprise me with ideas. Some ideas are outright taken. Some are rejected, but the conversation about that rejection involves further articulation. And some ideas mutate into cool stuff because of the multiple viewpoints.<\/p>\n<p>That&#8217;s why I put out a call for as broad a range of people as I could get for this <i>Katanas &amp; Trenchcoats<\/i> book. Me and five other white dudes can come up with some really interesting stuff, but me and five (or in the case of K&amp;T, dozens) people who don&#8217;t remotely share my background? I consistently find gold there.<\/p>\n<p><a href=\"https:\/\/i0.wp.com\/4.bp.blogspot.com\/-Uy0Gq4b7_yo\/VwXJ8-2Z0jI\/AAAAAAAAavI\/3MLmk5udwsc73PjwvflhZI9c2dwO3edBA\/s1600\/kt-ghost-immortal-carwizard-preview.jpg?ssl=1\" style=\"margin-left: 1em; margin-right: 1em; text-align: center;\"><img data-recalc-dims=\"1\" decoding=\"async\" border=\"0\" height=\"166\" data-src=\"https:\/\/i0.wp.com\/4.bp.blogspot.com\/-Uy0Gq4b7_yo\/VwXJ8-2Z0jI\/AAAAAAAAavI\/3MLmk5udwsc73PjwvflhZI9c2dwO3edBA\/s320\/kt-ghost-immortal-carwizard-preview.jpg?resize=320%2C166&#038;ssl=1\" width=\"320\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" class=\"lazyload\" style=\"--smush-placeholder-width: 320px; --smush-placeholder-aspect-ratio: 320\/166;\" \/><\/a><\/p>\n<p><b>What kind of content are you looking forward to bringing in the new edition? Can we expect any specific new rules or setting material?<\/b><br \/>Aside from a few tenets, there are no sacred cows. The setting is getting rebooted\u2014I think of this full edition as the TV show that got spun off from a movie. The Darkest Cosmos expands to a full cosmology of otherworldly places and to more about Earth itself. Basically, take what was the Year One stuff, and blow it up like a beautiful, chaotic balloon.<\/p>\n<p>The point isn&#8217;t the blow it up just for the sake of doing so, though. The reason I&#8217;m involving so many writers is to create a deliberate cacophony in one book, but one where if you want to follow a single thread holds a lot of potential.<\/p>\n<p>As far as the system goes, the original was ha-ha-funny (and honestly quite playable for only a few pages of jokey rules), but in trying to build a different setting on top of it, my efforts constantly fell flat. So I went back to formula, and to notes I made that didn&#8217;t fit in the 22-page version of the game. I looked at what did work about the system\u2014the basic die mechanics\u2014and what I do and don&#8217;t like about games like Fate, Cortex Plus (specifically Action), Powered by the Apocalypse, and the various &#8217;90s games I&#8217;ve enjoyed.<\/p>\n<p>I&#8217;m dropping more specifics every Monday, Wednesday, and Friday during the Kickstarter campaign as updates.<\/p>\n<p><b>What about this project really keeps you interested in working on it &#8211; material, background, rules?<\/b><\/p>\n<p>I can boil it down to: (1) Getting to make the largest jam band I can for a setting each writer is excited to be a part of. (2) Threading the needle between making a bizarre, humorous setting and giving it dark, sinister vibe. (3) Making an adventure system that combines things I&#8217;ve liked elsewhere in a way that feels, well, &#8220;retromodern.&#8221;<\/p>\n<p>That&#8217;s a pretty broad answer, but I don&#8217;t think I would be so interested in this project if it wasn&#8217;t ambitious. I certainly wouldn&#8217;t bother Kickstarting something less significant. Certainly if it wasn&#8217;t that broad, I wouldn&#8217;t have room for a few dozen writers to work with me on it.<\/p>\n<p><b>Katanas &amp; Trenchcoats really appeals to people who played games in and around the 90s &#8211; what about the game would interest modern and new players?<\/b><br \/>I see things like <i>Supernatural <\/i>and don&#8217;t really think the &#8217;90s spirit has gone away. We still like stories of mystical weirdness. We still want to play out being unreal beings.<\/p>\n<p>Folks who have enjoyed systems I&#8217;ve made in the past will be interested in this next iteration of adventure game rules, where I&#8217;m blending ideas from the systems I mentioned above. Take Fate&#8217;s idea of promising agency in any situation, but throw out fate points. Meld die mechanic ideas of World of Darkness, Cortex Plus, and<i> Nephilim<\/i> together into something that keeps you in a &#8220;this world is weird&#8221; frame of mind. Look at how GUMSHOE does knowledge stuff, and link that directly to dark forces giving you inspiration. Take the Powered by the Apocalypse idea of GMing, but with a direct and in-world need for the GM to use dice as well. Chew on how PbtA and Cortex Plus handle player-vs-player situations. I&#8217;m even cribbing some push-your-luck stuff from<i> Mythender<\/i>.<\/p>\n<p>I&#8217;m taking the things I like that work together for this setting, throwing them in a blender with some Darkest Bananas, and making a gothy smoothie. That&#8217;s &#8220;retromodern&#8221;\u2014something that would have astounded us in the &#8217;90s and plays out interesting today.<\/p>\n<p>And honestly, I always feel weird getting into deeper design talk about the game, because I&#8217;d rather people try to play it for what it is rather than try to pick out the &#8220;oh, that&#8217;s X from Fate&#8221; or whatever. But at this point, I&#8217;m probably always going to be in a shadow of successful things I&#8217;ve made before, so I just gotta embrace that. \ud83d\ude42<\/p>\n<div><\/div>\n<div style=\"clear: both; text-align: center;\"><a href=\"https:\/\/i0.wp.com\/3.bp.blogspot.com\/-JBKqj6Zklos\/VwXKHueJofI\/AAAAAAAAavM\/FAPMox0tbhsYsCsOHFORSW28NCHUmmg0g\/s1600\/kt-werebeast-immortal-preview.jpg?ssl=1\" style=\"margin-left: 1em; margin-right: 1em;\"><img data-recalc-dims=\"1\" decoding=\"async\" border=\"0\" height=\"180\" data-src=\"https:\/\/i0.wp.com\/3.bp.blogspot.com\/-JBKqj6Zklos\/VwXKHueJofI\/AAAAAAAAavM\/FAPMox0tbhsYsCsOHFORSW28NCHUmmg0g\/s320\/kt-werebeast-immortal-preview.jpg?resize=320%2C180&#038;ssl=1\" width=\"320\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" class=\"lazyload\" style=\"--smush-placeholder-width: 320px; --smush-placeholder-aspect-ratio: 320\/180;\" \/><\/a><\/div>\n<div><\/p>\n<div><\/div>\n<div><\/div>\n<div><b>Thanks to Ryan for the interview! This was a fun read and I am really looking forward seeing to <a href=\"https:\/\/www.kickstarter.com\/projects\/ryanmacklin\/katanas-and-trenchcoats-retromodern-roleplaying\" target=\"_blank\" rel=\"noopener\">Katanas &amp; Trenchcoats: Retromodern Roleplaying<\/a> in GM and player hands. <a href=\"https:\/\/www.kickstarter.com\/projects\/ryanmacklin\/katanas-and-trenchcoats-retromodern-roleplaying\" target=\"_blank\" rel=\"noopener\">Check out the Kickstarter<\/a> to see what all Ryan is putting forward for the game!<\/b><\/p>\n<hr \/>\n<p>This post was supported by the community on <a href=\"http:\/\/patreon.com\/briecs\">patreon.com\/briecs<\/a>. <\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>I was really excited for this interview with Ryan Mackin about the upcoming Katanas &amp; Trenchcoats release, which is currently kicking ass on Kickstarter. My favorite game is Shadowrun, specifically 3rd Edition, which is pretty heavy in the 90s aesthetic. I am lucky enough to be one of the writers that Ryan has accepted work &hellip; <a href=\"https:\/\/briebeau.com\/thoughty\/2016\/04\/five-or-so-questions-with-ryan-macklin-on-katanas-trenchcoats\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Five or So Questions with Ryan Macklin on Katanas &#038; Trenchcoats&#8221;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"nf_dc_page":"","om_disable_all_campaigns":false,"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[390],"tags":[20,10,17,89,25,8,15,12,18],"class_list":["post-319","post","type-post","status-publish","format-standard","hentry","category-archive","tag-five-or-so","tag-game-design","tag-gaming","tag-geek","tag-interviews","tag-roleplaying-games","tag-rpg","tag-rpgs","tag-tabletop-rpgs"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/paHOcG-59","jetpack-related-posts":[{"id":364,"url":"https:\/\/briebeau.com\/thoughty\/2015\/02\/five-or-so-questions-with-ryan-schoon-on-edara-a-steampunk-renaissance\/","url_meta":{"origin":319,"position":0},"title":"Five or So Questions with Ryan Schoon on Edara: A Steampunk Renaissance","author":"Beau J\u00e1gr Sheldon","date":"February 4, 2015","format":false,"excerpt":"Here is a link to the Kickstarter!\u00a0https:\/\/www.kickstarter.com\/projects\/edara\/the-travelers-guide-to-edara-a-steampunk-renaissanTell me a little about your upcoming Kickstarter. What's exciting about it?It is a follow up to the successful launch of Edara: A Steampunk Renaissance. This campaign companion delves even deeper into the world we created, offering more maps, adversaries, background and historic information,\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":80,"url":"https:\/\/briebeau.com\/thoughty\/2018\/06\/five-or-so-questions-on-champions-now\/","url_meta":{"origin":319,"position":1},"title":"Five or So Questions on Champions Now","author":"Beau J\u00e1gr Sheldon","date":"June 2, 2018","format":false,"excerpt":"Hi all!I did an interview with Ron Edwards on his Kickstarter project, Champions Now! Ron prepared our audio recordings and edited everything into a video, so you get to hear the interview on the following video. I hope you enjoy it and that you'll check out Champions Now on Kickstarter\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":211,"url":"https:\/\/briebeau.com\/thoughty\/2017\/01\/five-or-so-questions-with-paul-mitchener-and-ryan-danks-on-age-of-anarchy\/","url_meta":{"origin":319,"position":2},"title":"Five or So Questions with Paul Mitchener and Ryan Danks on Age of Anarchy","author":"Beau J\u00e1gr Sheldon","date":"January 25, 2017","format":false,"excerpt":"Today I have an interview with Paul Mitchener and Ryan Danks on their new RPG Age of Anarchy, which is currently on Kickstarter! It sounds pretty cool, and I hope you all enjoy hearing about it!--Tell me a little about Age of Anarchy. What excites you about it?Paul: Age of\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/4.bp.blogspot.com\/-r6Sa63OTgqA\/WIgCd2-AOfI\/AAAAAAAA9I4\/V57e-7FSefsZu2LCYPJ8IPq2bVAlhy1CACLcB\/s320\/Age%2Bof%2BAnarchy%2BImage.png?resize=350%2C200&ssl=1","width":350,"height":200},"classes":[]},{"id":23,"url":"https:\/\/briebeau.com\/thoughty\/2018\/11\/five-or-so-questions-on-fliptales\/","url_meta":{"origin":319,"position":3},"title":"Five or So Questions on FlipTales","author":"Beau J\u00e1gr Sheldon","date":"November 21, 2018","format":false,"excerpt":"Hi all! Today I have an interview with Ryan Mather on the game FlipTales, which is currently on Kickstarter! It sounds like a fun experience, so check out what Ryan had to say below!--Tell me a little about FlipTales. What excites you about it?So the basics are that FlipTales is\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"A group of people laughing while playing FlipTales with tokens and cards","src":"https:\/\/i0.wp.com\/2.bp.blogspot.com\/-jG_uI6_0VV0\/W_TL-jc4kjI\/AAAAAAAAAtQ\/wlAhy1diaoADV7wqdDNy3PWusv_5NwqKQCLcBGAs\/s640\/hmu_fliptales-5244-low-res.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/2.bp.blogspot.com\/-jG_uI6_0VV0\/W_TL-jc4kjI\/AAAAAAAAAtQ\/wlAhy1diaoADV7wqdDNy3PWusv_5NwqKQCLcBGAs\/s640\/hmu_fliptales-5244-low-res.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/2.bp.blogspot.com\/-jG_uI6_0VV0\/W_TL-jc4kjI\/AAAAAAAAAtQ\/wlAhy1diaoADV7wqdDNy3PWusv_5NwqKQCLcBGAs\/s640\/hmu_fliptales-5244-low-res.jpg?resize=525%2C300&ssl=1 1.5x"},"classes":[]},{"id":72,"url":"https:\/\/briebeau.com\/thoughty\/2018\/07\/behind-the-masc-kickstarter\/","url_meta":{"origin":319,"position":4},"title":"Behind the Masc Kickstarter","author":"Beau J\u00e1gr Sheldon","date":"July 6, 2018","format":false,"excerpt":"The Behind the Masc Zine Kickstarter is LIVE! 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Please check it out - we've got some awesome creators working on re-imaginings of masculinity!https:\/\/www.kickstarter.com\/projects\/briecs\/behind-the-masc-zineBehind the\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/1.bp.blogspot.com\/-Xt3mNB1ywKM\/Wz_oXDk6VnI\/AAAAAAAB-ME\/bw7qeV2soHM_gnY6nFPzPH45JcEBEhjpwCLcBGAs\/s320\/BehindthemMasc_Logo_1x.jpg?resize=350%2C200&ssl=1","width":350,"height":200},"classes":[]},{"id":330,"url":"https:\/\/briebeau.com\/thoughty\/2016\/02\/upcoming-tavern-tales-interview\/","url_meta":{"origin":319,"position":5},"title":"Upcoming Tavern Tales Interview!","author":"Beau J\u00e1gr Sheldon","date":"February 6, 2016","format":false,"excerpt":"Hey everyone!Monday morning I'll have a blog post coming out about Tavern Tales, which is currently on Kickstarter!Tavern Tales is the game that I played that brought about Stories Here in Maelstrom Paramour (my G+ collection), and it is a really fun, customizable system. Dabney Bailey, the creator, is really\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/1.bp.blogspot.com\/-ASAFSGjHMGQ\/VrZRklYnz7I\/AAAAAAAAWjA\/GnteDYgE76g\/s400\/Alchemy.jpg?resize=350%2C200&ssl=1","width":350,"height":200},"classes":[]}],"jetpack_likes_enabled":true,"_links":{"self":[{"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/posts\/319","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/comments?post=319"}],"version-history":[{"count":0,"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/posts\/319\/revisions"}],"wp:attachment":[{"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/media?parent=319"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/categories?post=319"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/tags?post=319"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}