{"id":338,"date":"2015-11-21T20:33:00","date_gmt":"2015-11-21T20:33:00","guid":{"rendered":"http:\/\/briebeau.com\/thoughty\/2015\/11\/21\/supernatural-evil-vs-real-evil-when-reality-bites\/"},"modified":"2021-11-16T00:41:46","modified_gmt":"2021-11-16T05:41:46","slug":"supernatural-evil-vs-real-evil-when-reality-bites","status":"publish","type":"post","link":"https:\/\/briebeau.com\/thoughty\/2015\/11\/supernatural-evil-vs-real-evil-when-reality-bites\/","title":{"rendered":"Supernatural Evil vs. Real Evil: When Reality Bites"},"content":{"rendered":"<p>As a fan of many varieties of fiction and genre books, films, television shows, and games, I have seen a fair share of villains. Bad guys are, actually, one of my favorite things. Without villains, where would be heroes? Without evil, is there actual \u201cgood\u201d? It\u2019s a big question. The one thing that keeps coming back to me, however, time and again is the question of what is more frightening, more evil: supernatural villainy, or villains who could step out of the next corner shop? <\/p>\n<p>Starting with my earliest exposures to the good vs. evil storylines, I watched a lot of cartoons. Cartoons are, for the most part, about unreality. The characters are not supposed to be super realistic or like anything you might encounter. In Disney alone, there are Maleficent (Sleeping Beauty), Ursula (The Little Mermaid), and the Evil Stepmother (Snow White) \u2013 they are all frightening to children and adult understanding of their motives definitely show that they are fucked up and evil, but for me, they are not nearly so frightening as Frollo (The Hunchback of Notre Dame). There is a supernatural element to the Hunchback cartoon film, but Frollo is all too real. He is a man very dedicated to his religion, who sees beautiful women as vain and condemns their sexuality, and he considers himself better and more pure than those around him (which, imo, is terrifyingly real). <\/p>\n<p>I was around 4 or 5 when I saw my first Stephen King films. Thank you television for doing re-runs, and thank you parents for leaving me alone with the television. I saw, in a sweet double-feature, IT and Carrie. They are both pretty well-done films, and completely compelling for a kid who loved ghost stories. I still have nightmares about those movies, but they are two very different types of nightmares. With IT, it is the standard \u201choly crap evil clown\u201d, teleporting, monster-morphing scary that is easily expected. With Carrie, it is so much different. For me, the villain of the movie is not Carrie, or even the cruel teenagers. It\u2019s Carrie\u2019s abusive mother. See, in IT, the clown is a scary villain, yeah, but even at that age I knew that those things weren\u2019t real. Abusive parents, though, were something I could definitely imagine (and had been witness to). <\/p>\n<p>Further on we go \u2013 scary movies with werewolves and vampires and ghosts, right up next to Law &amp; Order, CSI, and the serial killer shows and documentaries I latched on to. No matter how many nightmares I had about monsters, it never compared to the constant anxiety I felt day after day knowing that there were real people out there who were, from my perspective, far more evil than their paranormal peers. <\/p>\n<p>One of my favorite book stories is, no surprise, Harry Potter. In the books, the biggest villain, the embodiment of evil, is Voldemort (Or He-Who-Must-Not-Be-Named for those of you who like to use extra words). He\u2019s a torturer, murderer, son of a rapist (love potions are not consent, FYI), and straight up asshole who is willing to murder everyone who doesn\u2019t fit his ideal concept of humanity. There are multiple descriptions of the shitty stuff he does, and the shitty stuff his followers do. And yet, they do not scare me anywhere near as much as Dolores Umbridge. Anyone who has read the books knows how awful Umbridge is. She constantly, as a human who is not supernaturally altered in any way, chooses to do harm and induce suffering on anyone she doesn\u2019t deem worth or doesn\u2019t like. She\u2019s racist (and advocates for awful things against half-human or non-human species), and revels in the pain of others. Torturing children is shown to bring her actual pleasure and satisfaction. She is, in many ways, the perfect example of someone who would claim to have \u201cjust been doing their job\u201d when all shit hits the fan, but who secretly really got off on doing awful things in the name of her cause \u2013 and the cause, in this case, seems to just be a convenient excuse. <\/p>\n<p>I think that it is easy to see why realistic villains are more terrifying than supernatural villains (in most cases! There are always exceptions!). Bellatrix Lestrange is pretty fucked up and terrifying, but there is no way she compares to the Bitch of Buchenwald (Ilse Koch, from the Buchenwald concentration camp during WWII, Google with great care). Knowing that there are real killers, torturers, and rapists out in the world is way worse to me than the fantastical idea that vampires might suck my blood. <\/p>\n<p>In games, we can always use fantastical monsters. That\u2019s something that is super common in RPGs \u2013 hell, in a lot of games we play the monsters! But when running a horror game, the choice between real horror and fantastical horror is a very careful decision. Some GMs might know their groups well and be able to run it without a question. Others might need to really talk to their players and make sure it\u2019s okay.<\/p>\n<p>If you want to run a horror game with a realistic villain, but you don\u2019t want to spoil the whole plot for your players, there are a lot of ways to get the information you need. The first is to have a boundaries discussion. Ask your players, \u201cIf you were playing a realistic game, what kind of bad guys, type of violence, and other content are you comfortable with and not comfortable with?\u201d Give them the floor, and then feel free to bring up specific items, including ones you specifically don\u2019t plan to use in the game. Examples of stuff that might come up: rape, harm to children, domestic abuse, torture, sexualized violence, stalking, harm to animals. None of these are things people should feel bad about vetoing, and it&#8217;s important not to shame players or try to bargain or bribe them. It&#8217;s more fun when people want to play the game without caveats.<\/p>\n<p>Other options that are great are, like I mentioned in <a href=\"http:\/\/www.briecs.com\/2015\/11\/content-warnings-and-trigger-warnings.html\" target=\"_blank\" rel=\"noopener\">my previous post<\/a>, using consent and content tools like the <a href=\"http:\/\/tinyurl.com\/x-card-rpg\" target=\"_blank\" rel=\"noopener\">X-Card<\/a> and <a href=\"http:\/\/preview.tinyurl.com\/nphed7m\" target=\"_blank\" rel=\"noopener\">Script Change<\/a>. The biggest thing to do, though, is to talk with your players and ensure that they\u2019re cool with moving forward.<\/p>\n<p>It isn\u2019t a bad idea to talk about this with your players when you are using supernatural villains as well. While we have seen that in the Netflix TV show, Daredevil, Wilson Fisk is an amazing villain without any supernatural ability, the new show on Netflix, Jessica Jones, the character Killgrave (known as the Purple Man in comics) has supernatural abilities and he\u2019s simply chilling to see on screen, and his abilities are truly some of the worst. <\/p>\n<p>There is a lot to gain by finding what really makes your heart pound, and your hair stand up on end, and it\u2019s often fun to pursue it. Still, there is no reason that a person should be put in a place in a game where they can\u2019t escape or stop the source of their distress. Players deserve to have a good time, even if that means they\u2019re quaking in their boots!<\/p>\n<hr \/>\n<p>This post was supported by the community on&nbsp;<a href=\"http:\/\/patreon.com\/briecs\">patreon.com\/briecs<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>As a fan of many varieties of fiction and genre books, films, television shows, and games, I have seen a fair share of villains. Bad guys are, actually, one of my favorite things. Without villains, where would be heroes? Without evil, is there actual \u201cgood\u201d? It\u2019s a big question. The one thing that keeps coming &hellip; <a href=\"https:\/\/briebeau.com\/thoughty\/2015\/11\/supernatural-evil-vs-real-evil-when-reality-bites\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Supernatural Evil vs. Real Evil: When Reality Bites&#8221;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"nf_dc_page":"","om_disable_all_campaigns":false,"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[390],"tags":[28,29,40,104,10,17,153,43,15,12,18,119],"class_list":["post-338","post","type-post","status-publish","format-standard","hentry","category-archive","tag-briecs-on-design","tag-content-warnings","tag-etiquette","tag-fiction","tag-game-design","tag-gaming","tag-geekery","tag-horror","tag-rpg","tag-rpgs","tag-tabletop-rpgs","tag-trigger-warnings"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/paHOcG-5s","jetpack-related-posts":[{"id":244,"url":"https:\/\/briebeau.com\/thoughty\/2016\/10\/five-or-so-questions-with-alessandro-piroddi-on-touched-by-evil\/","url_meta":{"origin":338,"position":0},"title":"Five or So Questions with Alessandro Piroddi on Touched by Evil","author":"Beau J\u00e1gr Sheldon","date":"October 28, 2016","format":false,"excerpt":"Today I have an interview with Alessandro Piroddi on the new game Touched by Evil! It sounds really interesting and seems like just the right kind of game for Halloween weekend. Check it out on DriveThruRPG here and give the interview below a read!--Tell me a little about Touched by\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":252,"url":"https:\/\/briebeau.com\/thoughty\/2016\/10\/five-or-so-questions-with-marc-hobbs-on-eden\/","url_meta":{"origin":338,"position":1},"title":"Five or So Questions with Marc Hobbs on Eden","author":"Beau J\u00e1gr Sheldon","date":"October 17, 2016","format":false,"excerpt":"Today I have an interview with Marc Hobbs on his current project, Eden, which is on Kickstarter! It sounds like a lovely game to explore a story of growth, and I hope you'll enjoy what Marc has to say.--Tell me a little about your project. What excites you about it?Eden\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":374,"url":"https:\/\/briebeau.com\/thoughty\/2014\/09\/five-or-so-questions-with-joshua-unruh\/","url_meta":{"origin":338,"position":2},"title":"Five or So Questions with Joshua Unruh","author":"Beau J\u00e1gr Sheldon","date":"September 3, 2014","format":false,"excerpt":"Check out this interview with Joshua Unruh on his new Patreon project! With this post, we're having a contest! If you become a Patron of Joshua on Patreon, then comment on this post, you'll be entered to win a copy of his book TEEN Agents in The Plundered Parent Protocol.\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":290,"url":"https:\/\/briebeau.com\/thoughty\/2016\/08\/whose-stories-we-tell\/","url_meta":{"origin":338,"position":3},"title":"Whose Stories We Tell","author":"Beau J\u00e1gr Sheldon","date":"August 29, 2016","format":false,"excerpt":"If you are making a thing about people who are not like you, you should talk to people who are like that.I can't count how many game ideas or fiction ideas I've dropped completely because I couldn't do the research, didn't have the time to interview, or couldn't read accurate\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":174,"url":"https:\/\/briebeau.com\/thoughty\/2017\/05\/just-say-no\/","url_meta":{"origin":338,"position":4},"title":"Just Say No","author":"Beau J\u00e1gr Sheldon","date":"May 24, 2017","format":false,"excerpt":"Content note: brief mentions of rape and sexual assault, violations of consent.French translation:\u00a0http:\/\/ptgptb.fr\/apprenez-a-dire-nonCards from Archipelago, a game written by Mattijs Holter\u201cYes, and...\u201dThis is the statement I see encouraged endlessly in game introduction texts, at game events, at game tables. This is what is supposed to be the key of play\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/4.bp.blogspot.com\/-VRxD5IrehZk\/WSX451LvTEI\/AAAAAAABNNc\/3l_gZdHvBwQp48FdF0PVYDHhTydBDrgqgCLcB\/s320\/Archipelago%2BNo.JPG?resize=350%2C200&ssl=1","width":350,"height":200},"classes":[]},{"id":206,"url":"https:\/\/briebeau.com\/thoughty\/2017\/02\/five-or-so-questions-with-storybrewers-games-on-alas-for-the-awful-sea\/","url_meta":{"origin":338,"position":5},"title":"Five or So Questions with Storybrewers Games on Alas for the Awful Sea","author":"Beau J\u00e1gr Sheldon","date":"February 6, 2017","format":false,"excerpt":"Today I have an interview with the creators of Alas for the Awful Sea, a PbtA game currently on Kickstarter noted as being about \"why people hate, and what they fear.\" I imagine you can see why I was excited to interview them! Hayley Gordon and Veronica Hendro (Vee) from\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]}],"jetpack_likes_enabled":true,"_links":{"self":[{"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/posts\/338","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/comments?post=338"}],"version-history":[{"count":0,"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/posts\/338\/revisions"}],"wp:attachment":[{"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/media?parent=338"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/categories?post=338"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/tags?post=338"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}