{"id":366,"date":"2014-12-03T13:36:00","date_gmt":"2014-12-03T13:36:00","guid":{"rendered":"http:\/\/briebeau.com\/thoughty\/2014\/12\/03\/what-is-accessibility\/"},"modified":"2021-11-16T00:41:53","modified_gmt":"2021-11-16T05:41:53","slug":"what-is-accessibility","status":"publish","type":"post","link":"https:\/\/briebeau.com\/thoughty\/2014\/12\/what-is-accessibility\/","title":{"rendered":"What is Accessibility?"},"content":{"rendered":"<p>Lately I have been working on a project called <i>Discovery<\/i>. It&#8217;s a teenage superheroes game. It&#8217;s pretty simple, system-wise and concept-wise. The dilemma for me is my intentions for the game.<\/p>\n<p>I want the whole game to be able to be explained in a less-than-10-minute video and be supported by a single-page character sheet. I mean, so far, not so hard, right? If it&#8217;s super simple, someone can explain a game in 10 minutes (Archipelago, The Quiet Year, etc. &#8211; good examples of super low social footprint games with easy explanations &#8211; even Apocalypse World is pretty easy to explain in a few minutes). However, I have a combination of problems I&#8217;m working on.<\/p>\n<p>It has to be a video with sound. Why? Because some people can&#8217;t see. The video has to have subtitles. Like, absolutely has to. Why? Because some people can&#8217;t hear well or process audio well. There has to be an accessible transcript so that people can translate it easily. These are all things I can easily manage with the help of my in-house video editor.<\/p>\n<p>The character sheet has to be available in an easily-downloadable format. This is not an issue. However, the BIGGEST problem I have is the character sheet itself. It&#8217;s purely visual. It requires someone to explain it. It can&#8217;t be used by someone who can&#8217;t see. I have no means of getting around this roadblock. I was tasked with finding a way around colorblindness, and I figured that letting people use their own color markers would work. However, I have not found a way around having a visual character sheet for a game that is about making a visual presentation of skills and emotions. Is it even possible? Is this a way I will fail in making my game accessible? Is it even failure?<\/p>\n<p>One of the keys of this project is also for it to be free. This means that I can&#8217;t do anything with it if I don&#8217;t have&nbsp;<a href=\"https:\/\/plus.google.com\/111630703575332413253\" target=\"_blank\" rel=\"noopener\">+John Sheldon<\/a>&nbsp;able to work on the video, which means I have to work around his schedule. It means I need to make sure to have a place to host it where downloading it for free is not an issue, where you don&#8217;t have to sign up for membership.<\/p>\n<p>So, I guess, my question is: where do we stop on accessibility? How much responsibility does a designer have to their consumers? How can we make games more accessible, and what does accessible really mean? There are boundaries that some people cannot cross due to accessibility issues, including comprehension issues, physical disability, and even financial limitations. How do I make my games meet those expectations?<\/p>\n<p>Let me know your thoughts in the comments or on G+. I look forward to hearing them!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Lately I have been working on a project called Discovery. It&#8217;s a teenage superheroes game. It&#8217;s pretty simple, system-wise and concept-wise. The dilemma for me is my intentions for the game. I want the whole game to be able to be explained in a less-than-10-minute video and be supported by a single-page character sheet. I &hellip; <a href=\"https:\/\/briebeau.com\/thoughty\/2014\/12\/what-is-accessibility\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;What is Accessibility?&#8221;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"nf_dc_page":"","om_disable_all_campaigns":false,"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[390],"tags":[81,28,12,18,60],"class_list":["post-366","post","type-post","status-publish","format-standard","hentry","category-archive","tag-accessibility","tag-briecs-on-design","tag-rpgs","tag-tabletop-rpgs","tag-writing"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/paHOcG-5U","jetpack-related-posts":[{"id":1356,"url":"https:\/\/briebeau.com\/thoughty\/2019\/06\/five-or-so-questions-on-critical-core\/","url_meta":{"origin":366,"position":0},"title":"Five or So Questions on Critical Core","author":"Beau J\u00e1gr Sheldon","date":"June 14, 2019","format":false,"excerpt":"I have an interview today with AdamD from Game to Grow about Critical Core, which is currently in preorder! It sounded like such a fascinating project focused on helping autistic gamers! Check out Adam's responses below! -- Tell me about Critical Core. What excites you about it? Critical Core is\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/briebeau.com\/thoughty\/wp-content\/uploads\/2019\/06\/Arsenal.jpg?fit=1200%2C675&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/briebeau.com\/thoughty\/wp-content\/uploads\/2019\/06\/Arsenal.jpg?fit=1200%2C675&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/briebeau.com\/thoughty\/wp-content\/uploads\/2019\/06\/Arsenal.jpg?fit=1200%2C675&ssl=1&resize=525%2C300 1.5x, https:\/\/i0.wp.com\/briebeau.com\/thoughty\/wp-content\/uploads\/2019\/06\/Arsenal.jpg?fit=1200%2C675&ssl=1&resize=700%2C400 2x, https:\/\/i0.wp.com\/briebeau.com\/thoughty\/wp-content\/uploads\/2019\/06\/Arsenal.jpg?fit=1200%2C675&ssl=1&resize=1050%2C600 3x"},"classes":[]},{"id":23,"url":"https:\/\/briebeau.com\/thoughty\/2018\/11\/five-or-so-questions-on-fliptales\/","url_meta":{"origin":366,"position":1},"title":"Five or So Questions on FlipTales","author":"Beau J\u00e1gr Sheldon","date":"November 21, 2018","format":false,"excerpt":"Hi all! Today I have an interview with Ryan Mather on the game FlipTales, which is currently on Kickstarter! It sounds like a fun experience, so check out what Ryan had to say below!--Tell me a little about FlipTales. What excites you about it?So the basics are that FlipTales is\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"A group of people laughing while playing FlipTales with tokens and cards","src":"https:\/\/i0.wp.com\/2.bp.blogspot.com\/-jG_uI6_0VV0\/W_TL-jc4kjI\/AAAAAAAAAtQ\/wlAhy1diaoADV7wqdDNy3PWusv_5NwqKQCLcBGAs\/s640\/hmu_fliptales-5244-low-res.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/2.bp.blogspot.com\/-jG_uI6_0VV0\/W_TL-jc4kjI\/AAAAAAAAAtQ\/wlAhy1diaoADV7wqdDNy3PWusv_5NwqKQCLcBGAs\/s640\/hmu_fliptales-5244-low-res.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/2.bp.blogspot.com\/-jG_uI6_0VV0\/W_TL-jc4kjI\/AAAAAAAAAtQ\/wlAhy1diaoADV7wqdDNy3PWusv_5NwqKQCLcBGAs\/s640\/hmu_fliptales-5244-low-res.jpg?resize=525%2C300&ssl=1 1.5x"},"classes":[]},{"id":214,"url":"https:\/\/briebeau.com\/thoughty\/2017\/01\/gaming-with-fibromyalgia-x-posted-imaginary-funerals\/","url_meta":{"origin":366,"position":2},"title":"Gaming with Fibromyalgia (x-posted Imaginary Funerals)","author":"Beau J\u00e1gr Sheldon","date":"January 17, 2017","format":false,"excerpt":"This post has been crossposted from the Imaginary Funerals blog that has since been discontinued. Posts are hosted on the Imaginary Funerals G+ page.\u00a0GAMING WITH FIBROMYALGIA (link to main host)by +Brie Sheldon\u00a0(originally posted January 24, 2014)A little background:I was diagnosed with fibromyalgia when I was 12. It was a lousy\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":286,"url":"https:\/\/briebeau.com\/thoughty\/2016\/09\/women-with-initiative-elsa-sjunneson-henry\/","url_meta":{"origin":366,"position":3},"title":"Women with Initiative: Elsa Sjunneson-Henry","author":"Beau J\u00e1gr Sheldon","date":"September 7, 2016","format":false,"excerpt":"Hi all! Today's Women with Initiative feature is with Elsa Sjunneson-Henry, a well-known writer, designer, editor, and creator, as well as a accessibility coordinator and consultant for conventions. She is a huge advocate for disability accommodation, representation, and accessibility in gaming and fiction arenas, and has started doing educational programs\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/3.bp.blogspot.com\/-HetBalLhbho\/VsJ2YLyI8YI\/AAAAAAAAXEY\/4YLTddzTNaozV3jy6FX-z_UgcgM3LevzACPcB\/s320\/wwi%2Bsign_r.jpg?resize=350%2C200&ssl=1","width":350,"height":200},"classes":[]},{"id":127,"url":"https:\/\/briebeau.com\/thoughty\/2017\/12\/12-rpgs-for-the-12th-month-day-1\/","url_meta":{"origin":366,"position":4},"title":"12 RPGs for the 12th Month &#8211; Day 1","author":"Beau J\u00e1gr Sheldon","date":"December 1, 2017","format":false,"excerpt":"(Image includes a list of\u00a0 questions for 12 RPGs for the 12th Month)These questions set up by Paul Mitchener (sourced from a private post) are pretty cool and I'm hoping I can keep up with them over the next few weeks.The first question is:\"You're running an RPG to introduce new\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/2.bp.blogspot.com\/-jobzK83RjHs\/WiGWVo-CiNI\/AAAAAAABiHM\/rtc5pBea-JQ09TyakHhiCu5glZXAqg4WQCLcBGAs\/s640\/12RPG.jpg?resize=350%2C200&ssl=1","width":350,"height":200},"classes":[]},{"id":1026,"url":"https:\/\/briebeau.com\/thoughty\/2019\/03\/the-luxton-technique-by-p-h-lee\/","url_meta":{"origin":366,"position":5},"title":"PTSD, access to role-playing games, and the Luxton technique by P.H. Lee","author":"Beau J\u00e1gr Sheldon","date":"March 14, 2019","format":false,"excerpt":"This post was originally posted on G+ by P.H. Lee on August 28, 2017. It was a significant influence on updates to the Script Change RPG toolbox, and is an essential read in regards to addressing safety in the game community and at every game table. Lee has authorized me\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]}],"jetpack_likes_enabled":true,"_links":{"self":[{"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/posts\/366","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/comments?post=366"}],"version-history":[{"count":0,"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/posts\/366\/revisions"}],"wp:attachment":[{"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/media?parent=366"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/categories?post=366"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/tags?post=366"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}