{"id":422,"date":"2014-02-24T19:48:00","date_gmt":"2014-02-24T19:48:00","guid":{"rendered":"http:\/\/briebeau.com\/thoughty\/2014\/02\/24\/five-or-so-questions-with-paul-czege-on-the-clay-that-woke\/"},"modified":"2021-11-16T00:42:03","modified_gmt":"2021-11-16T05:42:03","slug":"five-or-so-questions-with-paul-czege-on-the-clay-that-woke","status":"publish","type":"post","link":"https:\/\/briebeau.com\/thoughty\/2014\/02\/five-or-so-questions-with-paul-czege-on-the-clay-that-woke\/","title":{"rendered":"Five or So Questions with Paul Czege on The Clay That Woke"},"content":{"rendered":"<p>I got to interview Paul Czege about his new Kickstarter, <a href=\"\/\/www.kickstarter.com\/projects\/252728880\/the-clay-that-woke-an-rpg-about-minotaur\" target=\"_blank\" rel=\"noopener\">The Clay That Woke<\/a>!<\/p>\n<p><b>Tell me a little about <a href=\"\/\/www.kickstarter.com\/projects\/252728880\/the-clay-that-woke-an-rpg-about-minotaur\" target=\"_blank\" rel=\"noopener\">The Clay That Woke<\/a>. What&#8217;s the game about at its core?<\/b><\/p>\n<p>Player characters are minotaurs in a declining human civilization. It was once the cultural center of the world, but those days are gone. No one remembers the meaning of these big, carved faces in their architecture. No one remembers how to make steel. But also, stories of things from a thousand years ago still circulate as if they just happened recently. And there&#8217;s this strange and unmapped jungle encroaching.<\/p>\n<p>Minotaurs are a found species, and a new species; a few generations ago four infant minotaurs were pulled from the mud of the river; now they&#8217;re an underclass that human civilization uses for menial and dangerous work. It&#8217;s difficult for them. They have almost no control over their employment. But they&#8217;ve developed a philosophy of life-conduct to help them live well among men. It&#8217;s called silence.<\/p>\n<p>If you squint, you can see my influences in all that. I grew up playing AD&amp;D. You might pretend you could pursue whatever you wanted in an AD&amp;D game, but really, you pretty much had to take the job the dungeon master had prepped. The Clay That Woke makes not being able to control your employment a thematically productive part of the game world. And in AD&amp;D you had alignment controlling your behavior. Silence is like alignment, but with mechanics that make it a complex and personal concern.<\/p>\n<p><b>Of all creatures, why choose minotaurs?<\/b><\/p>\n<p>Do you know Judd Karlman, formerly of the Sons of Kryos podcast? I learned something from seeing him enthuse about Githyanki online. He started posting about Githyanki and it created a lot of energy. It inspired the enthusiasm of others and then suddenly a bunch of people were planning Githyanki campaigns and to run Githyanki convention scenarios. The hobby has scores of big-setting RPGs intended for campaign play. What I learned from Judd was to really inspire play you have to create your game from a source of deep and personal, almost unconscious inspiration. Shared appreciation for some geek entertainment genre isn\u2019t enough. You need something that exists under your skin.<\/p>\n<p>Years ago I read Julia Cameron\u2019s The Artist\u2019s Way&#8211;which had <a href=\"http:\/\/www.geekyandgenki.com\/community-voices-paul-czeges-five-important-acts-for-unlocking-your-creativity\/\" target=\"_blank\" rel=\"noopener\">a big impact on me<\/a>&#8211;and started daily stream-of-consciousness journal writing as she recommends. So when I figured I needed to get in touch with my unconscious inspirations if I wanted to design a rich-setting RPG, I used my stream-of-consciousness writing for that brainstorming. After several weeks, and some dead-end inspirations, I found one that really didn\u2019t let go. It was an image in my head of a minotaur guarding a wealthy estate as the sun rises above the jungle in the background. Everything in The Clay That Woke came from that image. There was something powerful in it; I couldn\u2019t stop thinking about it. Who owned that wealthy estate? What was the minotaur\u2019s life like?<\/p>\n<p><b>What do you want people to take out of the game the most?<\/b><\/p>\n<p>I designed<a href=\"http:\/\/halfmeme.com\/master.html\" target=\"_blank\" rel=\"noopener\">&nbsp;My Life with Master<\/a> from unconscious inspiration&#8211;just like I\u2019ve designed The Clay That Woke. Only later, from playing it, did I realize it was because I had something to say about controlling relationships. The fun for others is going down that same path, experiencing the game and figuring it out. That\u2019s what I want for The Clay That Woke too. Its themes are as non-obvious as My Life with Master\u2019s. I understand it myself now from all the playtesting I\u2019ve done; so now what I want most is what all artists want, I think, for people to experience their work, for people to play the game themselves, and discover its themes. It\u2019s the fun.<\/p>\n<p><b>What went into the process of developing your token mechanic? What do you think it provides for the story that no other mechanic could?<\/b><\/p>\n<p>Almost ten years ago I designed a game called <a href=\"http:\/\/halfmeme.com\/bacchanal.html\" target=\"_blank\" rel=\"noopener\">Bacchanal<\/a>, in which players roll ever-changing handfuls of dice and interpret them to tell the story of a character\u2019s efforts to reunite with a companion. Those mechanics taught me just how inspiring and creatively productive an oracle could be. The Krater of Lots in The Clay That Woke is very much a descendant of the dice mechanics in Bacchanal. A lot of roleplaying games these days rotate their spotlight from player to player and say in turn to each of them, in effect, \u201cDo something interesting.\u201d And it\u2019s often not that easy. The Clay That Woke, like Bacchanal, gives you some input. It says, \u201cEveryone, this minotaur just changed the mind of the opposition in some way, figure that out&#8211;but don\u2019t workshop it&#8211;just roleplay forward, knowing that you\u2019re all aiming for the same destination.\u201d Or it says something like, \u201cThis minotaur acts with physical confidence for a dramatic outcome in his favor, but also makes a mistake or error. Figure that out. Roleplay forward.\u201d<\/p>\n<p><b>After the Kickstarter, what comes next for you? <\/b><\/p>\n<p>Right on the heels of the Kickstarter I\u2019m an invited guest to <a href=\"http:\/\/www.gamestorm.org\/\" target=\"_blank\" rel=\"noopener\">Gamestorm<\/a>&nbsp;in Oregon. Then I\u2019m heads-down finishing the art direction and writing on The Clay That Woke. The Kickstarter just crossed the stretch goal that commits <a href=\"https:\/\/sites.google.com\/site\/fantasyillustrator\/home\" target=\"_blank\" rel=\"noopener\">Nate Marcel<\/a>&nbsp;for ten more illustrations, so I need to give him art direction for those. My next game project after that is an RPG about supervillains on parole, trying to go straight. It had one unsuccessful local playtest that didn\u2019t even go an hour and a half, and then one really successful and fun full playtest session at Forge Midwest last year. So I just need to figure out what makes it work when it works well. And it needs a title. Any suggestions?<\/p>\n<p>Thanks to Paul for the interview! If you have any comments or suggestions for the name of Paul&#8217;s next project, comment here!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I got to interview Paul Czege about his new Kickstarter, The Clay That Woke! Tell me a little about The Clay That Woke. What&#8217;s the game about at its core? Player characters are minotaurs in a declining human civilization. It was once the cultural center of the world, but those days are gone. No one &hellip; <a href=\"https:\/\/briebeau.com\/thoughty\/2014\/02\/five-or-so-questions-with-paul-czege-on-the-clay-that-woke\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Five or So Questions with Paul Czege on The Clay That Woke&#8221;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"nf_dc_page":"","om_disable_all_campaigns":false,"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[390],"tags":[20,17,89,25,12,18],"class_list":["post-422","post","type-post","status-publish","format-standard","hentry","category-archive","tag-five-or-so","tag-gaming","tag-geek","tag-interviews","tag-rpgs","tag-tabletop-rpgs"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/paHOcG-6O","jetpack-related-posts":[{"id":331,"url":"https:\/\/briebeau.com\/thoughty\/2016\/02\/baby-bestiary-behold-products\/","url_meta":{"origin":422,"position":0},"title":"Baby Bestiary &#8211; Behold, Products!","author":"Beau J\u00e1gr Sheldon","date":"February 4, 2016","format":false,"excerpt":"Hey all!In a new feature, hopefully to continue, I want to draw attention to products I have enjoyed or products I think look cool, or even just products I've worked on and loved (regardless of my level of involvement). One of those projects is the Baby Bestiary, which is currently\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/1.bp.blogspot.com\/-MuetutsrcgA\/VrQQKjeYC_I\/AAAAAAAAWZc\/3RlFNRor-Ok\/s320\/2016-02-04.jpg?resize=350%2C200&ssl=1","width":350,"height":200},"classes":[]},{"id":191,"url":"https:\/\/briebeau.com\/thoughty\/2017\/04\/five-or-so-questions-with-burning-games-on-faith\/","url_meta":{"origin":422,"position":1},"title":"Five or So Questions with Burning Games on FAITH","author":"Beau J\u00e1gr Sheldon","date":"April 12, 2017","format":false,"excerpt":"Hi All! Today I have an interview with Burning Games on FAITH: The Sci-Fi RPG and Miniatures, which is currently on Kickstarter. FAITH is an Ennie-award winning RPG and this is the FAITH 2.0 version. Check out the interview below!--Tell me a little about FAITH. What excites you about it?What\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/2.bp.blogspot.com\/-3yEYhuCV_1M\/WO1wr07ybWI\/AAAAAAABIn4\/rYZHmgKPfLwoa6OkZYW8ig_jFw8dlWpYwCLcB\/s400\/faith-sci-fi-rpg-core-book-cover.png?resize=350%2C200&ssl=1","width":350,"height":200},"classes":[]},{"id":320,"url":"https:\/\/briebeau.com\/thoughty\/2016\/04\/five-or-so-questions-with-james-mendez-hodes-on-ironclaw-the-book-of-horn-ivory\/","url_meta":{"origin":422,"position":2},"title":"Five or So Questions with James Mendez Hodes on Ironclaw: The Book of Horn &#038; Ivory","author":"Beau J\u00e1gr Sheldon","date":"April 7, 2016","format":false,"excerpt":"I got the chance to interview James Mendez Hodes about his game currently on Kickstarter, Ironclaw: The Book of Horn & Ivory. We talk research and appropriation, and learn a little about the game mechanics. Enjoy, and don't forget to check out Ironclaw's Kickstarter page!Tell me a little about Ironclaw.\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":1142,"url":"https:\/\/briebeau.com\/thoughty\/2019\/04\/quick-shot-on-deck-of-many-names\/","url_meta":{"origin":422,"position":3},"title":"Quick Shot on Deck of Many Names","author":"Beau J\u00e1gr Sheldon","date":"April 19, 2019","format":false,"excerpt":"I have an interview with Jacob Kellogg today about the Deck of Many Names, which is currently on Kickstarter! It looks like a useful table tool! Check out his responses below. -- What is the Deck of Many Names, both as a product and as your vision? The Deck of\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"The Deck of Many Names mockup of what the Kickstarter will deliver.","src":"https:\/\/i0.wp.com\/briebeau.com\/thoughty\/wp-content\/uploads\/2019\/04\/Cardface-Example-Labeled.png?fit=1088%2C733&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/briebeau.com\/thoughty\/wp-content\/uploads\/2019\/04\/Cardface-Example-Labeled.png?fit=1088%2C733&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/briebeau.com\/thoughty\/wp-content\/uploads\/2019\/04\/Cardface-Example-Labeled.png?fit=1088%2C733&ssl=1&resize=525%2C300 1.5x, https:\/\/i0.wp.com\/briebeau.com\/thoughty\/wp-content\/uploads\/2019\/04\/Cardface-Example-Labeled.png?fit=1088%2C733&ssl=1&resize=700%2C400 2x, https:\/\/i0.wp.com\/briebeau.com\/thoughty\/wp-content\/uploads\/2019\/04\/Cardface-Example-Labeled.png?fit=1088%2C733&ssl=1&resize=1050%2C600 3x"},"classes":[]},{"id":440,"url":"https:\/\/briebeau.com\/thoughty\/2014\/01\/five-or-so-questions-series\/","url_meta":{"origin":422,"position":4},"title":"Five or So Questions Series","author":"Beau J\u00e1gr Sheldon","date":"January 14, 2014","format":false,"excerpt":"Very soon I'll be starting up the Five or So Questions Series, where I'll interview members of the gaming community with about five or so questions.Hope you enjoy!","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":287,"url":"https:\/\/briebeau.com\/thoughty\/2016\/09\/five-or-so-questions-with-slade-stolar-on-the-indie-hack\/","url_meta":{"origin":422,"position":5},"title":"Five or So Questions with Slade Stolar on The Indie Hack","author":"Beau J\u00e1gr Sheldon","date":"September 5, 2016","format":false,"excerpt":"Hey all, I have an interview today with Slade Stolar about The Indie Hack, which I really enjoyed checking out. Have a good look at his responses below.Tell me a little about The Indie Hack. What excites you about it?I was really inspired by The Black Hack. It's a thin\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]}],"jetpack_likes_enabled":true,"_links":{"self":[{"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/posts\/422","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/comments?post=422"}],"version-history":[{"count":0,"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/posts\/422\/revisions"}],"wp:attachment":[{"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/media?parent=422"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/categories?post=422"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/tags?post=422"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}