{"id":472,"date":"2013-01-20T19:36:00","date_gmt":"2013-01-20T19:36:00","guid":{"rendered":"http:\/\/briebeau.com\/thoughty\/2013\/01\/20\/gaming-as-women-how-to-create-a-micro-setting\/"},"modified":"2021-11-16T00:42:10","modified_gmt":"2021-11-16T05:42:10","slug":"gaming-as-women-how-to-create-a-micro-setting","status":"publish","type":"post","link":"https:\/\/briebeau.com\/thoughty\/2013\/01\/gaming-as-women-how-to-create-a-micro-setting\/","title":{"rendered":"Gaming as Women &#8211; How to Create a Micro-Setting"},"content":{"rendered":"<p><i style=\"font-family: Arial, Helvetica, sans-serif; font-size: small;\">I&#8217;ve decided to put up a trailing backlog of my posts. From now on, after one-two months of my posts being hosted on Gaming as Women, they will be posted here on BravoCharlieSierra. I still suggest directing any comments to the main site, and recommend visiting Gaming as Women to read the articles by other amazing authors like Filamena Young, Jessica Hammer, Elin Dast\u00e4l, Renee Knipe, and Monica Speca.<\/p>\n<p>This post was originally posted on Gaming as Women on December 26, 2012.<\/i><br \/><i style=\"font-family: Arial, Helvetica, sans-serif; font-size: small;\"><br \/><\/i><i style=\"font-family: Arial, Helvetica, sans-serif; font-size: small;\">Update: Off the Shelf has been officially retitled to Tabletop Blockbuster! We&#8217;re looking forward to completing our in-progress Alpha Playtests.<\/i><br \/><b style=\"font-weight: normal;\"><\/b><\/p>\n<h1 dir=\"ltr\"><b style=\"font-weight: normal;\"><span style=\"color: #1155cc; font-family: Arial; vertical-align: baseline; white-space: pre-wrap;\"><a href=\"http:\/\/gamingaswomen.com\/posts\/2012\/12\/how-to-create-a-micro-setting\/\"><span style=\"font-size: large;\">How to Create a Micro-Setting<\/span><\/a><\/span><b style=\"font-weight: normal;\"><span style=\"font-family: Arial; vertical-align: baseline; white-space: pre-wrap;\"><span style=\"font-size: large;\"><span style=\"white-space: pre;\"> <\/span><span style=\"white-space: pre;\"> <\/span><span style=\"white-space: pre;\"> <\/span><\/span><span style=\"font-size: 15px;\"> <\/span><span style=\"font-size: 15px; white-space: pre;\"> <\/span><span style=\"font-size: 15px;\"> <\/span><span style=\"font-size: 15px; white-space: pre;\"> <\/span><\/span><\/b><\/b><\/h1>\n<p><b style=\"font-weight: normal;\"><span style=\"font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;\">I am currently working on a project with my husband that is called <\/span><span style=\"font-family: Arial; font-size: 15px; font-style: italic; vertical-align: baseline; white-space: pre-wrap;\">Off the Shelf <\/span><span style=\"font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;\">(working title)<\/span><span style=\"font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;\">. It is a setting neutral system, and it has been a huge adventure! I have had more experience recently working on mechanics than ever before. Though they are not my strong suit, trying to do new things with mechanics is super exciting. One of the mechanics we developed is \u201cTech Levels\u201d, which are simply what kind of technology is available in a setting. They inform the items available, and can inform how powers are defined.<\/span><\/b><br \/><b style=\"font-weight: normal;\"><span style=\"font-family: Arial;\"><span style=\"font-size: 15px; white-space: pre-wrap;\"><br \/><\/span><\/span><span style=\"font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;\">This has also been a good opportunity to work on my skills in world building and setting creation. I wanted to give options for players who were just starting, guided by the Tech Levels, but I didn\u2019t want to inundate them with information or keep them too limited in a system that is neutral. I came to a question: how much information should I provide, and how do I convey an entire setting without overwhelming our material?<\/span><\/b><br \/><b style=\"font-weight: normal;\"><span style=\"font-family: Arial;\"><span style=\"font-size: 15px; white-space: pre-wrap;\"><br \/><\/span><\/span><span style=\"font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;\">I created a new thing I call micro-settings, which are snapshots of culture, environment, and story that can be used (hopefully!) with any game. First, I\u2019ll share how I decided what to include, and then show you an example.<\/span><\/b><br \/><b style=\"font-weight: normal;\"><span style=\"font-family: Arial;\"><span style=\"font-size: 15px; white-space: pre-wrap;\"><br \/><\/span><\/span><span style=\"font-family: Arial; font-size: 15px; font-weight: bold; vertical-align: baseline; white-space: pre-wrap;\">What are the key elements of a setting?<\/span><br \/><span style=\"font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;\">&#8211; Cultures<\/span><br \/><span style=\"font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;\">&#8211; Environments<\/span><br \/><span style=\"font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;\">&#8211; Population<\/span><\/b><br \/><b style=\"font-weight: normal;\"><span style=\"font-family: Arial;\"><span style=\"font-size: 15px; white-space: pre-wrap;\"><br \/><\/span><\/span><span style=\"font-family: Arial; font-size: 15px; font-weight: bold; vertical-align: baseline; white-space: pre-wrap;\">What do you need to start a game?<\/span><br \/><span style=\"font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;\">&#8211; NPCs<\/span><br \/><span style=\"font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;\">&#8211; Locations<\/span><br \/><span style=\"font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;\">&#8211; Items<\/span><br \/><span style=\"font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;\">&#8211; Plot Hooks<\/span><\/b><br \/><b style=\"font-weight: normal;\"><span style=\"font-family: Arial;\"><span style=\"font-size: 15px; white-space: pre-wrap;\"><br \/><\/span><\/span><span style=\"font-family: Arial; font-size: 15px; font-weight: bold; vertical-align: baseline; white-space: pre-wrap;\">Well, that seems simple.<\/span><br \/><span style=\"font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;\">That\u2019s what you would think, yep. And it kind of is. However, when you start to write these things down, it\u2019s hard to balance between tons of information and no information at all. So I wrote a<\/span><a href=\"https:\/\/docs.google.com\/document\/d\/15uxX77F89FZq_dQ-GSBGgYjnt_EEK438F9HTMC0zMNc\/edit\"><span style=\"color: black; font-family: Arial; font-size: 15px; text-decoration: initial; vertical-align: baseline; white-space: pre-wrap;\"> <\/span><span style=\"color: #1155cc; font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;\">quick template<\/span><\/a><span style=\"font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;\"> that you can check out to guide you through the how-to.<\/span><\/b><br \/><b style=\"font-weight: normal;\"><br \/><\/b><b style=\"font-weight: normal;\"><span style=\"font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;\"><\/span><\/b><br \/><a name='more'><\/a><b style=\"font-weight: normal;\"><br \/><span style=\"font-family: Arial; font-size: 15px; font-style: italic; vertical-align: baseline; white-space: pre-wrap;\">The Description<\/span><br \/><span style=\"font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;\">The most important part is to try to think of general things, but have one or two specific things to help. You\u2019ll want some flavor in the basic description \u2013 using colloquial slang for a Wild West setting is fun, and details like how the people and monsters behave are useful too. Describing the physical environment is important \u2013 pick one city or town to foc<\/span><\/b><b style=\"font-weight: normal;\"><span style=\"font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;\">us on primarily, and then talk about the climate, any significant landscape features.<\/span><\/b><br \/><b style=\"font-weight: normal;\"><span style=\"font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;\"><br \/><\/span><\/b><b style=\"font-weight: normal;\"><span style=\"font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;\">A brief overview of culture and the population is vital. What species are common for PCs? Elves, dwarves, humans? Is there only one species in this setting? Is it of important note that a species has never existed before (in case one of your plot hooks relates to revealing one)? Are the species segregated, or intermixed? What are their local customs or cultures like? Do they have religions? Do they settle in one place, or are they nomadic? These things can be stated pretty simply in just about a paragraph, and overall, your description should be about three paragraphs long.<\/span><\/b><br \/><b style=\"font-weight: normal;\"><span style=\"font-family: Arial;\"><span style=\"font-size: 15px; white-space: pre-wrap;\"><br \/><\/span><\/span><span style=\"font-family: Arial; font-size: 15px; font-style: italic; vertical-align: baseline; white-space: pre-wrap;\">NPCs<\/span><br \/><span style=\"font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;\">For NPCs, try to think of authority figures or people of specific note. For a Wild West setting, maybe a mayor, the sheriff, or an outlaw. Give a basic description of what they do, and why they\u2019re relevant, and try to mix in some personality traits. Is the sheriff corrupt? Is the outlaw actually good-hearted? Don\u2019t use more than about 3 or 4 sentences here, and always include a name.<\/span><\/b><br \/><b style=\"font-weight: normal;\"><span style=\"font-family: Arial;\"><span style=\"font-size: 15px; white-space: pre-wrap;\"><br \/><\/span><\/span><span style=\"font-family: Arial; font-size: 15px; font-style: italic; vertical-align: baseline; white-space: pre-wrap;\">Items<\/span><br \/><span style=\"font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;\">Items should be simply that \u2013 a sentence or less describing what the item is, perhaps who it belongs to. Like, \u201cArthur\u2019s Sword, Excalibur\u201d or \u201cA dragon\u2019s hoard\u201d. The item can be big, small, relevant to the culture at large, or perhaps just something that people would want.<\/span><\/b><br \/><b style=\"font-weight: normal;\"><span style=\"font-family: Arial;\"><span style=\"font-size: 15px; white-space: pre-wrap;\"><br \/><\/span><\/span><span style=\"font-family: Arial; font-size: 15px; font-style: italic; vertical-align: baseline; white-space: pre-wrap;\">Locations<\/span><br \/><span style=\"font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;\">Locations should have a name and a single-sentence description, and should be single structures or small locations, like a single town or a tavern. Something like \u201cThe Mermaid\u2019s Tale \u2013 a library that only sells books about fantastic fictions.\u201d Somewhere that multiple people could meet, and where scenes can occur.<\/span><\/b><br \/><b style=\"font-weight: normal;\"><span style=\"font-family: Arial;\"><span style=\"font-size: 15px; white-space: pre-wrap;\"><br \/><\/span><\/span><span style=\"font-family: Arial; font-size: 15px; font-style: italic; vertical-align: baseline; white-space: pre-wrap;\">Plot Hooks<\/span><br \/><span style=\"font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;\">Plot hooks are fun! One sentence is all you need. Describe a simple problem \u2013 maybe a child goes missing, or there\u2019s been a bandit attack on the northern road. Make sure to try to tie it into the cultures, environment, or NPCs in some manner.<\/span><\/b><br \/><b style=\"font-weight: normal;\"><span style=\"font-family: Arial;\"><span style=\"font-size: 15px; white-space: pre-wrap;\"><br \/><\/span><\/span><span style=\"font-family: Arial; font-size: 15px; font-style: italic; vertical-align: baseline; white-space: pre-wrap;\">Currency<\/span><br \/><span style=\"font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;\">This is just an extension of the culture and environment, but you can give a quick description of how commerce works in the game. In <\/span><span style=\"font-family: Arial; font-size: 15px; font-style: italic; vertical-align: baseline; white-space: pre-wrap;\">Off the Shelf<\/span><span style=\"font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;\"> we have a simple description related to the Tech Levels.<\/span><\/b><br \/><b style=\"font-weight: normal;\"><span style=\"font-family: Arial;\"><span style=\"font-size: 15px; white-space: pre-wrap;\"><br \/><\/span><\/span><span style=\"font-family: Arial; font-size: 15px; font-style: italic; vertical-align: baseline; white-space: pre-wrap;\">Power Descriptors<\/span><br \/><span style=\"font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;\">Power descriptors will inform play. In this section you will explain a few different ways people will use physical or magical abilities (if magic even exists!). Maybe this culture specifically uses martial arts as their fighting techniques, or psychic powers are common, but are based on nanites or hypnosis.<\/span><\/b><br \/><b style=\"font-weight: normal;\"><span style=\"font-family: Arial;\"><span style=\"font-size: 15px; white-space: pre-wrap;\"><br \/><\/span><\/span><span style=\"font-family: Arial; font-size: 15px; font-weight: bold; vertical-align: baseline; white-space: pre-wrap;\">That\u2019s it?<\/span><br \/><span style=\"font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;\">Yes! If you do this, you can create a setting, and once you figure out what system you want to use it with, expand it or add to it as you want, and talk with your players about the tone you want in the game. Nothing is stopping you from making the Stone Age into a nightmare with monsters lurking around every turn, or a post-apocalypse into rainbows and sunshine.<\/span><br \/><span style=\"font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;\">You can check out an example of a micro-setting below.<\/span><br \/><span style=\"font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;\">Good luck, and thanks for reading!<\/span><\/b><\/p>\n<hr \/>\n<p><b style=\"font-weight: normal;\"><span style=\"font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;\"><\/span><br \/><\/b><\/p>\n<h3 dir=\"ltr\"><b style=\"font-weight: normal;\"><span style=\"font-family: Arial; vertical-align: baseline; white-space: pre-wrap;\">Gaia (Tech Level 0)<\/span><\/b><\/h3>\n<p><b style=\"font-weight: normal;\"><\/p>\n<h4 dir=\"ltr\"><span style=\"font-family: Arial; font-size: 16px; vertical-align: baseline; white-space: pre-wrap;\">&#8211; Description<\/span><\/h4>\n<p><span style=\"font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;\">Sixty-five million years ago, dinosaurs roamed the Earth. Science tells us that there were no humans alive to fight the dinosaurs \u2013 but science is wrong. In this setting, prehistoric cultures experience the brutal environment of the Cretaceous period in a battle between man and beast. While the herbivore dinosaurs and mammals are occasionally domesticated, the carnivores are raging and hungry, enemies of the humanoid species.<\/span><\/b><br \/><b style=\"font-weight: normal;\"><span style=\"font-family: Arial;\"><span style=\"font-size: 15px; white-space: pre-wrap;\"><br \/><\/span><\/span><span style=\"font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;\">The environment in Gaia, the focused setting here, is<i> hot<\/i>. There is a long, rainy season and a humid, tropical rainforest to the south. A mountain range crosses the land and shrinks to low hills near large swaths of land \u2013 sandy, dusty desert, and nearby grassy, hot savannahs. The species distribution is primarily dwarves and gnomes, with a very small population of humans and pixies. In this area, there are no known orcs, elves, or hybrids. The population bands together in either settled or nomadic&nbsp;<\/span><\/b><b style=\"font-weight: normal;\"><span style=\"font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;\">tribes, with either one primary tribal leader or a small group of elders. The only economic exchange is through barter and trade, and is very rare. Most tools, weapons, and foods are gathered and made by the tribes themselves. There is some primal and shamanic magic used.<\/span><\/b><br \/><b style=\"font-weight: normal;\"><span style=\"font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;\"><br \/><\/span><\/b><b style=\"font-weight: normal;\"><span style=\"font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;\">Below are some useful setting-specific tools to get you ready to run!<\/span><\/b><\/p>\n<h4 dir=\"ltr\"><b style=\"font-weight: normal;\"><span style=\"font-family: Arial; font-size: 16px; vertical-align: baseline; white-space: pre-wrap;\">-NPCs<\/span><\/b><\/h4>\n<p><b style=\"font-weight: normal;\"><span style=\"font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;\">Oonuk \u2013 Dwarf<\/span><br \/><span style=\"font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;\">Tribal leader of the largest tribe. Oonuk\u2019s tribe has the prime location for their territory \u2013 at the &nbsp;base of the mountain between the desert and rainforest in a utopic oasis. He is fierce and strong, but also friendly to the other tribes, and has been known to initiate trade in the past.<\/span><br \/><span style=\"font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;\">Karluc \u2013 Gnome<\/span><br \/><span style=\"font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;\">Karluc is one of the greatest warriors known. She has slayed more beasts than any other, so the stories say, and she rides between the dermal plates of a spiketail. Her tribe travels through the savannah.<\/span><br \/><span style=\"font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;\">Naan \u2013 Human<\/span><br \/><span style=\"font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;\">Naan is the matriarch of the Human and Pixie nomads that travel the desert. Her tribe has traveled far, fought sand serpents and ragged-tooth giant lizards, and have developed a strong connection to the primal spirits of Gaia.<\/span><br \/><span style=\"font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;\">Shiy \u2013 Pixie<\/span><br \/><span style=\"font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;\">Shiy is a pixie shaman, the oldest and wisest man in his tribe. He is a close friend of Naan, but they have conflicting goals. Naan wants to continue traveling throughout the desert and find another oasis, but Shiy wants to settle closer to the mountains and rainforest, which risks infringing upon the borders of Oonuk\u2019s territory.<\/span><\/b><\/p>\n<h4 dir=\"ltr\"><b style=\"font-weight: normal;\"><span style=\"font-family: Arial; font-size: 16px; vertical-align: baseline; white-space: pre-wrap;\">-Locations<\/span><\/b><\/h4>\n<p><b style=\"font-weight: normal;\"><span style=\"font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;\">Oonuk\u2019s Oasis \u2013 A beautiful, lush oasis at the trailing hills of the mountains between the savannah and desert.<\/span><br \/><span style=\"font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;\">The Great Baobab \u2013 A massive tree in the savannah that is said to be a place of sanctuary \u2013 the dinosaurs never go near it, but it is not safe from other predators or combat between tribes.<\/span><br \/><span style=\"font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;\">Sand Caves \u2013 In the desert, there is a chasm with sand caves within, like a honeycomb. There may be some humanoids who live inside, or something more sinister.<\/span><\/p>\n<h4 dir=\"ltr\"><span style=\"font-family: Arial; font-size: 16px; vertical-align: baseline; white-space: pre-wrap;\">-Items<\/span><\/h4>\n<p><span style=\"font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;\">Karluc\u2019s Great Club<\/span><br \/><span style=\"font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;\">A magic stone of great power<\/span><br \/><span style=\"font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;\">A stone slab with strange symbols in the center of the rainforest.<\/span><\/p>\n<h4 dir=\"ltr\"><span style=\"font-family: Arial; font-size: 16px; vertical-align: baseline; white-space: pre-wrap;\">-Plot Hooks<\/span><\/h4>\n<p><span style=\"font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;\">Karluc falls \u2013 from illness or injury \u2013 and it looks like she may not heal. A miracle is needed.<\/span><br \/><span style=\"font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;\">The Gnome tribe travels to the sand caves and finds a startling discovery.<\/span><br \/><span style=\"font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;\">Someone translates the symbols on the stone slab and plucks at the threads of the universe.<\/span><\/p>\n<h4 dir=\"ltr\"><span style=\"font-family: Arial; font-size: 16px; vertical-align: baseline; white-space: pre-wrap;\">-Currency<\/span><\/h4>\n<p><span style=\"font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;\">The primary currency is based on barter and trade, so there is no set currency. For ease of notation, use the b symbol for the worth of bartered item. One resource point is worth 1b.<\/span><\/p>\n<h4 dir=\"ltr\"><span style=\"font-family: Arial; font-size: 16px; vertical-align: baseline; white-space: pre-wrap;\">-Power Descriptors<\/span><\/h4>\n<p><span style=\"font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;\">Martial \u2013 these powers are accomplished through intense training and physical skill or prowess. Martial powers include the ability to leap great chasms to escape pursuers, wrestle a huge dinosaur to the ground, or strike two foes with a single sling stone by skipping it between them.<\/span><\/b><br \/><b style=\"font-weight: normal;\"><span style=\"font-family: Arial;\"><span style=\"font-size: 15px; white-space: pre-wrap;\"><br \/><\/span><\/span><span style=\"font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;\">Primal \u2013 Primal powers allow characters to tap into the leftover forces of creation to create and channel immense energies. A master of Primal magic might strike down his enemies by freezing them solid or throw them off a cliff with a gust of wind.<\/span><\/b><br \/><b style=\"font-weight: normal;\"><span style=\"font-family: Arial;\"><span style=\"font-size: 15px; white-space: pre-wrap;\"><br \/><\/span><\/span><span style=\"font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;\">Shamanic \u2013 Shamanic powers draw from the character\u2019s relationship to powerful spirits and ancestors. Shamanic powers might give the character the ability to communicate with animals, pass unharmed through a thicket of poisonous thorns, or harden his skin like the armor of an ankylosaur.<\/span><\/b><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I&#8217;ve decided to put up a trailing backlog of my posts. From now on, after one-two months of my posts being hosted on Gaming as Women, they will be posted here on BravoCharlieSierra. I still suggest directing any comments to the main site, and recommend visiting Gaming as Women to read the articles by other &hellip; <a href=\"https:\/\/briebeau.com\/thoughty\/2013\/01\/gaming-as-women-how-to-create-a-micro-setting\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Gaming as Women &#8211; How to Create a Micro-Setting&#8221;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"nf_dc_page":"","om_disable_all_campaigns":false,"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[390],"tags":[28,17,150,15],"class_list":["post-472","post","type-post","status-publish","format-standard","hentry","category-archive","tag-briecs-on-design","tag-gaming","tag-gaming-as-women","tag-rpg"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/paHOcG-7C","jetpack-related-posts":[{"id":475,"url":"https:\/\/briebeau.com\/thoughty\/2013\/01\/gaming-as-women-saying-no\/","url_meta":{"origin":472,"position":0},"title":"Gaming as Women &#8211; Saying No","author":"Beau J\u00e1gr Sheldon","date":"January 20, 2013","format":false,"excerpt":"I've decided to put up a trailing backlog of my posts. From now on, after one-two months of my posts being hosted on Gaming as Women, they will be posted here on BravoCharlieSierra. I still suggest directing any comments to the main site, and recommend visiting Gaming as Women to\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":483,"url":"https:\/\/briebeau.com\/thoughty\/2012\/10\/follow-my-posts-at-gaming-as-women\/","url_meta":{"origin":472,"position":1},"title":"Follow my posts at Gaming as Women","author":"Beau J\u00e1gr Sheldon","date":"October 21, 2012","format":false,"excerpt":"Check out my most recent blog posts over at Gaming as Women!Paizo Publishing and Pathfinder - Half Orc OriginsSaying \"No\"Gamerati Game Day in Jamestown PATHOUGHTY LOGO \u00a9 JOHN W. SHELDON 2010. USED WITH PERMISSION. UNAUTHORIZED REPRODUCTION STRICTLY PROHIBITED. ALL CONTENT WITHIN THIS BLOG AND ANY OF THE ALTERNATE SITES LINKED\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":470,"url":"https:\/\/briebeau.com\/thoughty\/2013\/01\/gaming-as-women-finding-my-o-with-the-x-card\/","url_meta":{"origin":472,"position":2},"title":"Gaming as Women &#8211; Finding My O with the X-Card","author":"Beau J\u00e1gr Sheldon","date":"January 20, 2013","format":false,"excerpt":"I've decided to put up a trailing backlog of my posts. From now on, after one-two months of my posts being hosted on Gaming as Women, they will be posted here on BravoCharlieSierra. I still suggest directing any comments to the main site, and recommend visiting Gaming as Women to\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":473,"url":"https:\/\/briebeau.com\/thoughty\/2013\/01\/gaming-as-women-evolution-of-the-gaming-group-from-no-kids-to-parenthood-or-not\/","url_meta":{"origin":472,"position":3},"title":"Gaming as Women &#8211; Evolution of the Gaming Group &#8211; From No Kids to Parenthood&#8230; or Not","author":"Beau J\u00e1gr Sheldon","date":"January 20, 2013","format":false,"excerpt":"I've decided to put up a trailing backlog of my posts. From now on, after one-two months of my posts being hosted on Gaming as Women, they will be posted here on BravoCharlieSierra. I still suggest directing any comments to the main site, and recommend visiting Gaming as Women to\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":471,"url":"https:\/\/briebeau.com\/thoughty\/2013\/01\/gaming-as-women-paizo-publishing-pathfinder-interview-with-judy-bauer\/","url_meta":{"origin":472,"position":4},"title":"Gaming as Women &#8211; Paizo Publishing &#038; Pathfinder &#8211; Interview with Judy Bauer","author":"Beau J\u00e1gr Sheldon","date":"January 20, 2013","format":false,"excerpt":"I've decided to put up a trailing backlog of my posts. From now on, after one-two months of my posts being hosted on Gaming as Women, they will be posted here on BravoCharlieSierra. I still suggest directing any comments to the main site, and recommend visiting Gaming as Women to\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":213,"url":"https:\/\/briebeau.com\/thoughty\/2017\/01\/playing-with-identity-x-posted-imaginary-funerals\/","url_meta":{"origin":472,"position":5},"title":"Playing with Identity (x-posted Imaginary Funerals)","author":"Beau J\u00e1gr Sheldon","date":"January 17, 2017","format":false,"excerpt":"This post has been crossposted from the Imaginary Funerals blog that has since been discontinued. 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