{"id":92,"date":"2018-04-18T14:00:00","date_gmt":"2018-04-18T14:00:00","guid":{"rendered":"http:\/\/briebeau.com\/thoughty\/2018\/04\/18\/five-or-so-questions-on-the-sword-and-the-loves\/"},"modified":"2021-11-16T00:39:27","modified_gmt":"2021-11-16T05:39:27","slug":"five-or-so-questions-on-the-sword-and-the-loves","status":"publish","type":"post","link":"https:\/\/briebeau.com\/thoughty\/2018\/04\/five-or-so-questions-on-the-sword-and-the-loves\/","title":{"rendered":"Five or So Questions on The Sword and the Loves"},"content":{"rendered":"<div style=\"clear: both; text-align: left;\"><b>Hi all, today I&#8217;ve got an interview with Antonio Amato from <a href=\"https:\/\/mammutrpg.eu\/\" target=\"_blank\" rel=\"noopener\">Mammut RPG<\/a> on&nbsp;<i><a href=\"https:\/\/mammutrpg.eu\/games\/the-sword-and-the-loves\/\" target=\"_blank\" rel=\"noopener\">The Sword and the Loves<\/a><\/i>, an Arthurian legends inspired game using mechanics adjusted from Archipelago, one of my favorite games, to fit the themes. It&#8217;s a lovely read and I wanted to let you all learn more about it! Enjoy Antonio&#8217;s interview below.<\/b><\/div>\n<div style=\"clear: both; text-align: left;\"><b><br \/><\/b><\/div>\n<div style=\"clear: both; text-align: left;\"><i>Full disclosure: I edited the English translation of the text.<\/i><\/div>\n<p>&#8212;<b><br \/><\/b><\/p>\n<table align=\"center\" cellpadding=\"0\" cellspacing=\"0\" style=\"margin-left: auto; margin-right: auto; text-align: center;\">\n<tbody>\n<tr>\n<td><a href=\"https:\/\/i0.wp.com\/4.bp.blogspot.com\/-jU4dDzfGuio\/WtV5I2ie4xI\/AAAAAAAB1nM\/jEWeGixvj4sFVxG_3Xha3Kmul5eIq_8cACLcBGAs\/s1600\/cover%2Bmap%2Bcard.jpg?ssl=1\" style=\"margin-left: auto; margin-right: auto;\"><img data-recalc-dims=\"1\" decoding=\"async\" border=\"0\" data-original-height=\"1190\" data-original-width=\"1500\" height=\"316\" data-src=\"https:\/\/i0.wp.com\/4.bp.blogspot.com\/-jU4dDzfGuio\/WtV5I2ie4xI\/AAAAAAAB1nM\/jEWeGixvj4sFVxG_3Xha3Kmul5eIq_8cACLcBGAs\/s400\/cover%2Bmap%2Bcard.jpg?resize=400%2C316&#038;ssl=1\" width=\"400\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" class=\"lazyload\" style=\"--smush-placeholder-width: 400px; --smush-placeholder-aspect-ratio: 400\/316;\" \/><\/a><\/td>\n<\/tr>\n<tr>\n<td style=\"font-size: 12.8px;\">The cover and example of the Sword and the Loves cards and map, illustrated in black &amp; white.<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p><b>Tell me a little about The Sword and the Loves. What excites you about it?<\/b><\/p>\n<div style=\"clear: both;\">I think that \u201cThe Sword and the Loves\u201d is the game I wanted to play when I was a teenager and I discovered the Arthurian cycle and the stories of the knights of the Round Table. During the summer vacation, I read a book about King Arthur and his knights, and I instantly fell in love. Then a couple of years ago I discovered \u201cArchipelago\u201d and I immediately thought it would be the perfect game to tell those stories. I then started writing my Archipelago hack.<\/p>\n<p><b>\u200b\u200bWhat are the key aspects of the mechanical structure in \u200b\u200bThe Sword and the Loves that you think carry the emotional impact of the Arthurian legends?<\/b><\/p>\n<p>Undoubtedly, the hopefulness and the bleakness. These are typical themes of the Arthurian legends that serve as a starting point for players to make the story more dramatic and to emphasize the role of the protagonist. This is a mechanic that I borrowed in part from &#8220;Love in the time of Sei\u00f0&#8221;, a game that I always recommend to play.<\/p><\/div>\n<div style=\"clear: both; text-align: center;\"><\/div>\n<table align=\"center\" cellpadding=\"0\" cellspacing=\"0\" style=\"margin-left: auto; margin-right: auto; text-align: center;\">\n<tbody>\n<tr>\n<td style=\"text-align: center;\"><a href=\"https:\/\/i0.wp.com\/2.bp.blogspot.com\/-BGI5sXfpJl4\/WtV5JKkOf4I\/AAAAAAAB1nU\/F0iy3-VZsbQ6bCPEL4J9LuPnBNYTPqXgACEwYBhgL\/s1600\/5.jpg?ssl=1\" style=\"margin-left: auto; margin-right: auto;\"><img data-recalc-dims=\"1\" decoding=\"async\" border=\"0\" data-original-height=\"1600\" data-original-width=\"1515\" height=\"400\" data-src=\"https:\/\/i0.wp.com\/2.bp.blogspot.com\/-BGI5sXfpJl4\/WtV5JKkOf4I\/AAAAAAAB1nU\/F0iy3-VZsbQ6bCPEL4J9LuPnBNYTPqXgACEwYBhgL\/s400\/5.jpg?resize=377%2C400&#038;ssl=1\" width=\"377\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" class=\"lazyload\" style=\"--smush-placeholder-width: 377px; --smush-placeholder-aspect-ratio: 377\/400;\" \/><\/a><\/td>\n<\/tr>\n<tr>\n<td style=\"text-align: center;\">A black and white illustration of a knight lying in bed, ill, while a femme person looks at them, dismayed.<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p><b>\u200b\u200bHow did you approach an era and themes that had complex perspectives regarding gender and agency?<\/b><\/p>\n<p>It was not easy, I have to admit it. Through hopefulness and bleakness,  I tried to give thickness to the archetypes (especially those most penalized by a vision of the women that was a product of its time). I also thought the game needs a change in perspective because I believe that embracing those stories (contextualising and renewing them) is a pure act of love. That&#8217;s why I decided to devote an archetype to a figure that owes much to Tolkien&#8217;s re-reading of the female figure: the wandering damsel.<\/p>\n<p><b>Do you think you could elaborate just a little to the last question to explain some of what the wandering damsel is? I think that would be useful.<\/b><\/p>\n<p>The wandering damsel is a homage to all those brave and free women we can read about on modern and contemporary novels. However, I didn&#8217;t want just to create a &#8220;female version&#8221; of the wandering knight, then I choose to develop a different type characterised by a strong connection to adventure, exploration, and freedom. While the wandering knight has a special relationship with his family, the \u201cpositive themes\u201d of the wandering damsel are the valour and the gravitas, two virtues particularly appreciated in leaders. The archetype is inspired by \u00c9owyn and Joan of Arc.<\/p>\n<div><\/div>\n<table align=\"center\" cellpadding=\"0\" cellspacing=\"0\" style=\"margin-left: auto; margin-right: auto; text-align: center;\">\n<tbody>\n<tr>\n<td style=\"text-align: center;\"><a href=\"https:\/\/i0.wp.com\/4.bp.blogspot.com\/-FaNvl24FG_Q\/WtV5I_vXiSI\/AAAAAAAB1nk\/30MADAYAeyQy8IjNf9aTGpkpsliwD4mwACEwYBhgL\/s1600\/cardsexample.jpg?ssl=1\" style=\"margin-left: auto; margin-right: auto;\"><img data-recalc-dims=\"1\" decoding=\"async\" border=\"0\" data-original-height=\"1600\" data-original-width=\"1600\" height=\"400\" data-src=\"https:\/\/i0.wp.com\/4.bp.blogspot.com\/-FaNvl24FG_Q\/WtV5I_vXiSI\/AAAAAAAB1nk\/30MADAYAeyQy8IjNf9aTGpkpsliwD4mwACEwYBhgL\/s400\/cardsexample.jpg?resize=400%2C400&#038;ssl=1\" width=\"400\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" class=\"lazyload\" style=\"--smush-placeholder-width: 400px; --smush-placeholder-aspect-ratio: 400\/400;\" \/><\/a><\/td>\n<\/tr>\n<tr>\n<td style=\"text-align: center;\">Illustrated cards representing the character archetypes, with the wandering damsel enlarged.<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p><b>What about Archipelago and Love in the time of Sei\u00f0 fit with The Sword and the Loves so well mechanically and fictionally?<\/b><\/p>\n<p>Archipelago (as well as Love in the time of Sei\u00f0) is a story game in which the destiny of the characters is at the heart of the gaming experience. From the very first moment, I thought that The Sword and the Loves had to rely on such a structure. This allowed me to remain faithful to the literature of reference, while giving me sufficient freedom to change the game in the direction chosen by me. For example, the idea for the roles of guide and misleader come from Love in the time of Sei\u00f0, even if with some little modifications.<\/p>\n<div><\/p>\n<table align=\"center\" cellpadding=\"0\" cellspacing=\"0\" style=\"margin-left: auto; margin-right: auto; text-align: center;\">\n<tbody>\n<tr>\n<td style=\"text-align: center;\"><a href=\"https:\/\/i0.wp.com\/4.bp.blogspot.com\/-0C9kMiOk9cU\/WtV5J-ty8EI\/AAAAAAAB1nw\/eO9u5quqpFYiISY9yXAgmcF0U06Yj5lxgCEwYBhgL\/s1600\/enfantprodige.jpg?ssl=1\" style=\"margin-left: auto; margin-right: auto;\"><img data-recalc-dims=\"1\" decoding=\"async\" border=\"0\" data-original-height=\"1600\" data-original-width=\"1400\" height=\"400\" data-src=\"https:\/\/i0.wp.com\/4.bp.blogspot.com\/-0C9kMiOk9cU\/WtV5J-ty8EI\/AAAAAAAB1nw\/eO9u5quqpFYiISY9yXAgmcF0U06Yj5lxgCEwYBhgL\/s400\/enfantprodige.jpg?resize=350%2C400&#038;ssl=1\" width=\"350\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" class=\"lazyload\" style=\"--smush-placeholder-width: 350px; --smush-placeholder-aspect-ratio: 350\/400;\" \/><\/a><\/td>\n<\/tr>\n<tr>\n<td style=\"text-align: center;\">A detailed black and white illustration of someone pulling a sword from an anvil.<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<div><b>You spoke of the hopefulness and the bleakness. How did you come up with these for each archetype? What do you think they will contribute most to play?<\/b><\/p>\n<p>Hopefulness and bleakness are flags for players. You can use it to corroborate and consolidate the narration of other players or to play with the &#8220;dark side&#8221; of their characters. I based hopefulness and bleakness on the chivalric tradition related to the respective archetypes. So, for example, the hopefulness of the Wise Old Man is the tradition, while the bleakness is the hubris. I think that hopefulness and bleakness convey the right atmosphere among the players because they are seeds for the fiction.<\/p>\n<table align=\"center\" cellpadding=\"0\" cellspacing=\"0\" style=\"margin-left: auto; margin-right: auto; text-align: center;\">\n<tbody>\n<tr>\n<td style=\"text-align: center;\"><a href=\"https:\/\/i0.wp.com\/3.bp.blogspot.com\/-YliLkS_AvOQ\/WtV5Jesv-5I\/AAAAAAAB1ns\/1s0n-26L6-cLmRZ-rQSR3hOSsk8QQY1iwCEwYBhgL\/s1600\/cover.jpg?ssl=1\" style=\"margin-left: auto; margin-right: auto;\"><img data-recalc-dims=\"1\" decoding=\"async\" border=\"0\" data-original-height=\"1600\" data-original-width=\"1068\" height=\"400\" data-src=\"https:\/\/i0.wp.com\/3.bp.blogspot.com\/-YliLkS_AvOQ\/WtV5Jesv-5I\/AAAAAAAB1ns\/1s0n-26L6-cLmRZ-rQSR3hOSsk8QQY1iwCEwYBhgL\/s400\/cover.jpg?resize=266%2C400&#038;ssl=1\" width=\"266\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" class=\"lazyload\" style=\"--smush-placeholder-width: 266px; --smush-placeholder-aspect-ratio: 266\/400;\" \/><\/a><\/td>\n<\/tr>\n<tr>\n<td style=\"text-align: center;\">The cover of The Sword and the Loves, which features an illustration of a femme person wearing a crown and holding up a sword, in front of a detailed landscape background.&nbsp;<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>&#8212;<br \/><b><br \/><\/b><b>Thank you so much to Antonio for the interview! I hope you all enjoyed learning about <i><a href=\"https:\/\/mammutrpg.eu\/games\/the-sword-and-the-loves\/\" target=\"_blank\" rel=\"noopener\">The Sword and the Loves<\/a><\/i>&nbsp;and that you&#8217;ll <a href=\"https:\/\/mammutrpg.eu\/games\/the-sword-and-the-loves\/\" target=\"_blank\" rel=\"noopener\">check it out soon<\/a>!<\/b><\/p>\n<hr \/>\n<p>This post was supported by the community on <a href=\"http:\/\/patreon.com\/briecs\">patreon.com\/briecs<\/a>. Tell your friends! <\/p>\n<p>To leave some cash in the tip jar, go to <a href=\"http:\/\/paypal.me\/thoughty\">http:\/\/paypal.me\/thoughty<\/a>.<\/p>\n<p>If you&#8217;d like to be interviewed for Thoughty, or have a project featured, email <a href=\"mailto:contactbriecs@gmail.com?Subject=Thoughty%20Blog\" target=\"_top\" rel=\"noopener\">contactbriecs@gmail.com<\/a>.<\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Hi all, today I&#8217;ve got an interview with Antonio Amato from Mammut RPG on&nbsp;The Sword and the Loves, an Arthurian legends inspired game using mechanics adjusted from Archipelago, one of my favorite games, to fit the themes. It&#8217;s a lovely read and I wanted to let you all learn more about it! Enjoy Antonio&#8217;s interview &hellip; <a href=\"https:\/\/briebeau.com\/thoughty\/2018\/04\/five-or-so-questions-on-the-sword-and-the-loves\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Five or So Questions on The Sword and the Loves&#8221;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"nf_dc_page":"","om_disable_all_campaigns":false,"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[390],"tags":[104,20,10,25,8,15,12,26,18],"class_list":["post-92","post","type-post","status-publish","format-standard","hentry","category-archive","tag-fiction","tag-five-or-so","tag-game-design","tag-interviews","tag-roleplaying-games","tag-rpg","tag-rpgs","tag-story-games","tag-tabletop-rpgs"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/paHOcG-1u","jetpack-related-posts":[{"id":80,"url":"https:\/\/briebeau.com\/thoughty\/2018\/06\/five-or-so-questions-on-champions-now\/","url_meta":{"origin":92,"position":0},"title":"Five or So Questions on Champions Now","author":"Beau J\u00e1gr Sheldon","date":"June 2, 2018","format":false,"excerpt":"Hi all!I did an interview with Ron Edwards on his Kickstarter project, Champions Now! Ron prepared our audio recordings and edited everything into a video, so you get to hear the interview on the following video. I hope you enjoy it and that you'll check out Champions Now on Kickstarter\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":127,"url":"https:\/\/briebeau.com\/thoughty\/2017\/12\/12-rpgs-for-the-12th-month-day-1\/","url_meta":{"origin":92,"position":1},"title":"12 RPGs for the 12th Month &#8211; Day 1","author":"Beau J\u00e1gr Sheldon","date":"December 1, 2017","format":false,"excerpt":"(Image includes a list of\u00a0 questions for 12 RPGs for the 12th Month)These questions set up by Paul Mitchener (sourced from a private post) are pretty cool and I'm hoping I can keep up with them over the next few weeks.The first question is:\"You're running an RPG to introduce new\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/2.bp.blogspot.com\/-jobzK83RjHs\/WiGWVo-CiNI\/AAAAAAABiHM\/rtc5pBea-JQ09TyakHhiCu5glZXAqg4WQCLcBGAs\/s640\/12RPG.jpg?resize=350%2C200&ssl=1","width":350,"height":200},"classes":[]},{"id":1860,"url":"https:\/\/briebeau.com\/thoughty\/2020\/04\/behold-products-ultimate-micro-rpg-book-pre-orders\/","url_meta":{"origin":92,"position":2},"title":"Behold, Products! Ultimate Micro-RPG Book Pre-Orders!","author":"Beau J\u00e1gr Sheldon","date":"April 2, 2020","format":false,"excerpt":"Hello all! I've been honored to be a part of the Ultimate Micro-RPG Book, edited by James D'Amato, which is currently on PREORDER! Preorders are a great way to support the product and the idea if you like it, because it lets big box stores know that there's demand, so\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":330,"url":"https:\/\/briebeau.com\/thoughty\/2016\/02\/upcoming-tavern-tales-interview\/","url_meta":{"origin":92,"position":3},"title":"Upcoming Tavern Tales Interview!","author":"Beau J\u00e1gr Sheldon","date":"February 6, 2016","format":false,"excerpt":"Hey everyone!Monday morning I'll have a blog post coming out about Tavern Tales, which is currently on Kickstarter!Tavern Tales is the game that I played that brought about Stories Here in Maelstrom Paramour (my G+ collection), and it is a really fun, customizable system. Dabney Bailey, the creator, is really\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/1.bp.blogspot.com\/-ASAFSGjHMGQ\/VrZRklYnz7I\/AAAAAAAAWjA\/GnteDYgE76g\/s400\/Alchemy.jpg?resize=350%2C200&ssl=1","width":350,"height":200},"classes":[]},{"id":84,"url":"https:\/\/briebeau.com\/thoughty\/2018\/05\/five-or-so-questions-on-yarnia\/","url_meta":{"origin":92,"position":4},"title":"Five or So Questions on Yarnia","author":"Beau J\u00e1gr Sheldon","date":"May 21, 2018","format":false,"excerpt":"Hi all! Today I have an interview with Tania Richter about Yarnia - A Yarn Quest Knitting RPG, Tania's roleplaying game using knitting that's currently on Kickstarter!--A lovely dragonfly patterned shawl.Tell me a little about Yarnia. What excites you about it? Yarnia is a quiet little land that has a\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"a person facing a snow covered scene, spreading their arms out to show a green and black shawl patterned like a dragonfly.","src":"https:\/\/i0.wp.com\/3.bp.blogspot.com\/-zyK-IKa8nLU\/WwIxUoQAX9I\/AAAAAAAB6gE\/ULSR_DSKiAEpteEeUfzfcIzuC3kzgpbMgCLcBGAs\/s400\/Dragonfly1.jpg?resize=350%2C200&ssl=1","width":350,"height":200},"classes":[]},{"id":382,"url":"https:\/\/briebeau.com\/thoughty\/2014\/07\/hangout-with-brie-and-pulse-creators\/","url_meta":{"origin":92,"position":5},"title":"Hangout with Brie and PULSE Creators","author":"Beau J\u00e1gr Sheldon","date":"July 30, 2014","format":false,"excerpt":"","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]}],"jetpack_likes_enabled":true,"_links":{"self":[{"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/posts\/92","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/comments?post=92"}],"version-history":[{"count":0,"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/posts\/92\/revisions"}],"wp:attachment":[{"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/media?parent=92"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/categories?post=92"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/tags?post=92"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}