{"id":96,"date":"2018-04-05T14:00:00","date_gmt":"2018-04-05T14:00:00","guid":{"rendered":"http:\/\/briebeau.com\/thoughty\/2018\/04\/05\/five-or-so-questions-on-good-dog-bad-zombie\/"},"modified":"2021-11-16T00:39:28","modified_gmt":"2021-11-16T05:39:28","slug":"five-or-so-questions-on-good-dog-bad-zombie","status":"publish","type":"post","link":"https:\/\/briebeau.com\/thoughty\/2018\/04\/five-or-so-questions-on-good-dog-bad-zombie\/","title":{"rendered":"Five or So Questions on Good Dog, Bad Zombie"},"content":{"rendered":"<p><b>Today I have an interview with Brian Van Slyke on his cooperative board game <i><a href=\"https:\/\/www.kickstarter.com\/projects\/hannahshaffer\/good-dog-bad-zombie-a-cooperative-board-game\/\" target=\"_blank\" rel=\"noopener\">Good Dog, Bad Zombie<\/a><\/i>, which sounds like a heckin&#8217; good time &#8211; and is <a href=\"https:\/\/www.kickstarter.com\/projects\/hannahshaffer\/good-dog-bad-zombie-a-cooperative-board-game\/\" target=\"_blank\" rel=\"noopener\">on Kickstarter for a few more days<\/a>! Check out what Brian has to say about his game below.&nbsp;<\/b><br \/><b><br \/><\/b><b>Brian shared some cute dog pictures, and I wanted to note that backer levels at $75 or more help with donations to One Tail at a Time, which is a no-kill all-breed dog rescue in Chicago area. Yay!<\/b><br \/><i><br \/><\/i><i>Note: There are more images of the game <a href=\"https:\/\/www.kickstarter.com\/projects\/hannahshaffer\/good-dog-bad-zombie-a-cooperative-board-game\/\" target=\"_blank\" rel=\"noopener\">on the Kickstarter page<\/a>, I just felt some of them didn&#8217;t read well here, so I used pictures of Lupin (Brian&#8217;s dog) instead.&nbsp;<\/i><\/p>\n<p>&#8212;<\/p>\n<div><\/div>\n<table align=\"center\" cellpadding=\"0\" cellspacing=\"0\" style=\"margin-left: auto; margin-right: auto; text-align: center;\">\n<tbody>\n<tr>\n<td style=\"text-align: center;\"><img data-recalc-dims=\"1\" decoding=\"async\" alt=\"Lupin\u00e2\u0080\u0099s \u00e2\u0080\u009cSnuggle\u00e2\u0080\u009d ability unleashes an energizing flurry of licking!\" height=\"185\" data-src=\"https:\/\/i0.wp.com\/ksr-ugc.imgix.net\/assets\/020\/508\/710\/d167859d8fb151127b064421a27bfd62_original.jpg?resize=400%2C185&#038;ssl=1\" style=\"--smush-placeholder-width: 400px; --smush-placeholder-aspect-ratio: 400\/185;margin-left: auto; margin-right: auto;\" width=\"400\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" class=\"lazyload\" \/><\/td>\n<\/tr>\n<tr>\n<td style=\"text-align: center;\">A Dog player sheets, with an illustration of a brown dog with a white chest, detailing the dog&#8217;s stats and abilities.<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<div><b>Tell me a little about <i>Good Dog, Bad Zombie<\/i>. What excites you about it?<\/b><\/p>\n<div><\/div>\n<div><i>Good Dog, Bad Zombie<\/i> [GDBZ] is a cooperative board game where players have to bark, lick, and sniff their way through the apocalypse to save the hoomans they love. Think <i>Homeward Bound<\/i> meets <i>The Walking Dead<\/i>.<\/p>\n<p>The game has been on-and-off development for three years, and I just love that it drips dogginess. My favorite thing that has ever been said about it (and any game I&#8217;ve ever made, really) comes from a preview from Everything Board Games: &#8220;GDBZ is an immersive dog-mind experience. Every single detail is saturated with flavor. It wouldn\u2019t really surprise me if it was designed by an actual dog, or maybe a kindly werewolf. I mean that in a good way.&#8221;<\/p>\n<p>Really, that&#8217;s what we wanted &#8211; to create a game that was wholesome and also a little terrifying all at once. I love how I&#8217;ll hear players shout, &#8220;I&#8217;m going to lick you!&#8221; and &#8220;I found a hooman!&#8221; and &#8220;Woof, woof!&#8221; totally normally. This game really gets people in the mind of a dog.&nbsp;<\/p><\/div>\n<\/div>\n<div><b><br \/><\/b><\/div>\n<div><b><br \/><\/b><\/div>\n<div><b>So what do you know about dogs, and what do you know about zombies? How are they applied in GDBZ?&nbsp;<\/b><\/div>\n<div><\/div>\n<div>I know that I love dogs, and I know that dogs love us. Having a dog got me through one of the toughest times of my life.&nbsp;<\/div>\n<div>\n<div style=\"text-align: center;\"><img decoding=\"async\" height=\"178\" src=\"https:\/\/mail.google.com\/mail\/u\/2\/?ui=2&amp;ik=3560b31b7f&amp;view=fimg&amp;th=16293e0bd99d67ad&amp;attid=0.8&amp;disp=emb&amp;realattid=ii_jflywdvm8_16293dec43d44e80&amp;attbid=ANGjdJ-jZR_jYRL3bRdqlOnKnHDRxFQoLJiMGeggo9RFwpo4OmyneHXdfqA_Ihbt4KOc7G4V0IhgaArfEKxRRxqZEuhKAJV_z9uI2slOS4MsCs3u0CVoXw_ydR1rsZg&amp;sz=w1138-h634&amp;ats=1522904079201&amp;rm=16293e0bd99d67ad&amp;zw&amp;atsh=1\" width=\"320\" \/><\/div>\n<div style=\"text-align: center;\"><span style=\"font-size: x-small;\">Brian &amp; his dog Lupin. Lupin is reddish brown with floppy ears, Brian is bearded and wearing a flannel shirt.<\/span><\/div>\n<p>I\u2019d always had dogs growing up, but after I graduated college, my girlfriend (and now wife) was afraid of dogs. She\u2019d never had them growing up. Chalk it up to either annoyance or persistence, but after ten years of me begging for us to go look for a dog at a shelter, she finally she gave in. And after three days of living with us, she and our dog became best friends. In many ways, I became the third wheel in the relationship. But I\u2019m not complaining. <\/p>\n<p>I know it\u2019s a cliche to say that dogs are humanity\u2019s best friend, but I think it\u2019s really true. Dogs understand us on a fundamental level that I\u2019m not even sure we understand ourselves. In many ways, I think a lot of us prefer the company of many dogs than many humans for that reason. And that\u2019s why I wanted to make a game about dogs being amazing.&nbsp;<\/p><\/div>\n<div><\/div>\n<div>In terms of zombies, I\u2019ve always found zombie lore fascinating. I\u2019m a huge scaredy-cat (pun intended), and I can\u2019t deal with horror movies, but I\u2019ve always made an exception for zombie movies and shows. However, one thing that I learned from a friend of mine many years back, is that zombies are often a projection of our fear of an uprising of the working class. He\u2019s a professor that studies culture and has given lectures on zombies (cool job!). And that\u2019s the reason in GDBZ we made the zombies look super professional, wearing business suits and giving off vibes of riches and wealth. We thought it was a fun way to spin the traditional narrative.&nbsp;<\/div>\n<div><\/div>\n<div style=\"text-align: center;\"><img decoding=\"async\" height=\"320\" src=\"https:\/\/mail.google.com\/mail\/u\/2\/?ui=2&amp;ik=3560b31b7f&amp;view=fimg&amp;th=16293e0bd99d67ad&amp;attid=0.7&amp;disp=emb&amp;realattid=ii_jflywduy4_16293dec43d44e80&amp;attbid=ANGjdJ_F8FhyWts8fBnP6vzT1M6CRFSYzqZ3g6YR9JwGdMJCVhOOCNLFQSrERgMJ9g_pcm5s8Uj9Q4B-5P46zpKcnknxISQ6tvcvK7UdTVyM2TKTpJnSNY0YzRIf38E&amp;sz=w916-h1138&amp;ats=1522904079201&amp;rm=16293e0bd99d67ad&amp;zw&amp;atsh=1\" width=\"257\" \/><\/div>\n<div>\n<div style=\"text-align: center;\"><span style=\"font-size: x-small;\">Lupin lying on his back Lupin is reddish brown with floppy ears.<\/span><\/div>\n<div style=\"text-align: center;\"><\/div>\n<p><b>What kind of dogs can players play in GDBZ, and are various dogs different in any way?&nbsp;<\/b><\/div>\n<div><\/div>\n<div>When we first launched <i>Good Dog, Bad Zombie<\/i>, there were only a few dogs you could play as &#8211; Lupin (based off my dog) the boxer\/ridgeback mix, Waine the Alaskan mix, Captain Woofster the Great Dane, and Miss Fuzzy Ears. However, because of the success of the campaign, we\u2019ve unlocked four additional dogs: Angelica the Corgi, Willow the St. Bernard, Gizmo the Boston Terrier, and Bandit the Dalmatian. <\/p>\n<p>And yes, every dog is different! Both in real life as well as in <i>Good Dog, Bad Zombie<\/i>. In the game, each dog has the same basic set of abilities and actions. However, every dog has their own unique and powerful ability, which are triggered by playing \u201cGood Doggo\u201d cards. For instance, Lupin\u2019s \u201cSnuggle\u201d ability allows players to restock on Energy Cards. Captain Woofster\u2019s \u201cHunt\u201d ability allows him to remove extra zombies from the board. Willow\u2019s \u201cSniff the Air\u201d ability allows her to peek at upcoming scent cards and plan around them. <\/p>\n<p>We\u2019re super happy that each time you play <i>Good Dog, Bad Zombie<\/i>, you can take on a different mix of characters (and breeds) and tackle the game in new ways!<\/div>\n<div><\/div>\n<table align=\"center\" cellpadding=\"0\" cellspacing=\"0\" style=\"margin-left: auto; margin-right: auto; text-align: center;\">\n<tbody>\n<tr>\n<td style=\"text-align: center;\"><img decoding=\"async\" height=\"221\" src=\"https:\/\/mail.google.com\/mail\/u\/2\/?ui=2&amp;ik=3560b31b7f&amp;view=fimg&amp;th=16293e0bd99d67ad&amp;attid=0.5&amp;disp=emb&amp;realattid=ii_jflywdu81_16293dec43d44e80&amp;attbid=ANGjdJ-PBBPbQRfHei8GLS7uy_hgJfq1YwejsgO_8AdfC6mNdHbA2iWba2fCp8R5-h6OboG8AhUcq26r9RFPol50yQfz7vT9Y-M3UgDt_1LfBRpF_vysXWqTSDlNrnM&amp;sz=w1138-h786&amp;ats=1522904079200&amp;rm=16293e0bd99d67ad&amp;zw&amp;atsh=1\" style=\"margin-left: auto; margin-right: auto;\" width=\"320\" \/><\/td>\n<\/tr>\n<tr>\n<td style=\"text-align: center;\"><span style=\"text-align: start;\"><span style=\"font-size: x-small;\">Lupin with a blanket over his head. Lupin is reddish brown with floppy ears<\/span><\/span><i style=\"font-size: medium; text-align: start;\">.<\/i><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<div>\n<div style=\"text-align: left;\"><b><\/p>\n<div style=\"display: inline !important;\"><b>How do these doggie mechanics make such an accurate and immersive experience?<\/b><\/div>\n<p><\/b><\/div>\n<\/div>\n<div style=\"text-align: left;\"><\/div>\n<div>\n<div style=\"text-align: left;\">This was hugely important to us when we were designing GDBZ. We wanted the game to drip dogginess. Not just in its name, but in its spirit, its art, its mechanics, and even in terms of what people say while playing.&nbsp;<\/div>\n<div style=\"text-align: left;\"><\/div>\n<div style=\"text-align: left;\">So, for instance, you\u2019ll hear people shout \u201cI\u2019m going to lick myself!\u201d often through each game. Everything you do in <i>Good Dog, Bad Zombie<\/i> is based around and named after a dog-like action. This really gets players into the spirit and mood of being a dog pack. So, for instance, even though it\u2019s not a rule, you\u2019ll often hear players burst into random bouts of howling after they rescue a human.&nbsp;<\/div>\n<div style=\"text-align: left;\"><\/div>\n<div style=\"text-align: left;\">This game is all about being good dogs, and the love between humans and dogs. So in <i>Good Dog, Bad Zombie<\/i> &#8211; dogs don\u2019t inherently hate zombies. They\u2019ll often be trying to play with a zombie or chase it. It\u2019s not until the zombie threatens a live human that dogs become protective. That\u2019s something that we think makes GDBZ unique &#8211; it\u2019s fun and playful, with a dash of horror, all wrapped up into a zombie game.<\/div>\n<div style=\"text-align: center;\"><\/div>\n<table align=\"center\" cellpadding=\"0\" cellspacing=\"0\" style=\"margin-left: auto; margin-right: auto; text-align: center;\">\n<tbody>\n<tr>\n<td style=\"text-align: center;\"><img data-recalc-dims=\"1\" decoding=\"async\" alt=\"Somewhere out there, our hoomans are waiting!\" height=\"224\" data-src=\"https:\/\/i0.wp.com\/ksr-ugc.imgix.net\/assets\/020\/510\/676\/2b9e4d26529c907d9902fba4f95e02a7_original.jpg?resize=400%2C224&#038;ssl=1\" style=\"--smush-placeholder-width: 400px; --smush-placeholder-aspect-ratio: 400\/224;margin-left: auto; margin-right: auto;\" width=\"400\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" class=\"lazyload\" \/><\/td>\n<\/tr>\n<tr>\n<td style=\"text-align: center;\">An image of the game board showing &#8220;Central Bark&#8221; and some tokens.<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<div style=\"text-align: left;\"><b>What&#8217;s your favorite part of the gameplay and fictional structure of GDBZ?<\/b><\/div>\n<div style=\"text-align: left;\"><\/div>\n<p><\/p>\n<div style=\"text-align: left;\">My favorite part of the gameplay of GDBZ is the cooperative aspect! As we say in the Kickstarter page, there\u2019s no room for the lone wolf in GDBZ. Players really have to help each other and strategize together to rescue the humans and protect their pack. If a player is too low on Energy cards and a zombie startles them, you might have to move the Feral Track up (and that\u2019s how you lose the game!). Often it takes two dogs working together to get a human home safely to Central Bark without being eaten by a zombie. This is really a game where it requires everyone to win together.&nbsp;<\/div>\n<div style=\"text-align: left;\"><\/div>\n<div style=\"text-align: left;\">My favorite part of the fictional structure of GDBZ is how we were able to slightly tweak traditional zombie lore. So, for instance, in this game, the only thing that zombies are afraid of are dog barks. So whenever your dog barks, it\u2019ll send a zombie running away from you &#8211; often off of a cliff! Also, in GDBZ, humans are helpless and kind of dumb &#8211; and they won\u2019t survive the apocalypse without the aid of the brave, smart, loving doggos. I feel like we were able to take territory that\u2019s been well-tread, but put a new, fun, funny, doggy spin on it.<\/div>\n<p><\/p>\n<div style=\"text-align: center;\"><\/div>\n<table align=\"center\" cellpadding=\"0\" cellspacing=\"0\" style=\"margin-left: auto; margin-right: auto; text-align: center;\">\n<tbody>\n<tr>\n<td style=\"text-align: center;\"><img decoding=\"async\" height=\"320\" src=\"https:\/\/mail.google.com\/mail\/u\/2\/?ui=2&amp;ik=3560b31b7f&amp;view=fimg&amp;th=16293e0bd99d67ad&amp;attid=0.9&amp;disp=emb&amp;realattid=ii_jflywdui2_16293dec43d44e80&amp;attbid=ANGjdJ8UKlmD-fhTHLJsKWCb2JXV5Fm26aS98qI0JeknVC1cLp5ZGWqpeoUCptqwU6An5jcPC44GzeciZHmm6WjjwukTqunkrYJ59jvQ5ceZgXf5bjYIWjufzyIn1i8&amp;sz=w912-h1138&amp;ats=1522904079201&amp;rm=16293e0bd99d67ad&amp;zw&amp;atsh=1\" style=\"margin-left: auto; margin-right: auto; text-align: start;\" width=\"256\" \/><\/td>\n<\/tr>\n<tr>\n<td style=\"text-align: center;\"><span style=\"text-align: start;\"><span style=\"font-size: x-small;\">Lupin with a big bone. Lupin is reddish brown with floppy ears.<\/span><\/span><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<div style=\"text-align: left;\">&#8212;<\/div>\n<div style=\"text-align: left;\"><\/div>\n<div style=\"text-align: left;\"><b>Thanks so much to Brian for the interview! I hope you all enjoyed the interview and that you&#8217;ll <a href=\"https:\/\/www.kickstarter.com\/projects\/hannahshaffer\/good-dog-bad-zombie-a-cooperative-board-game\/\" target=\"_blank\" rel=\"noopener\">check out <i>Good Dog, Bad Zombie<\/i> on Kickstarter today<\/a>! I&#8217;m personally super excited to play Captain Woofter!<\/b><\/div>\n<div style=\"text-align: left;\"><\/div>\n<hr style=\"text-align: center;\" \/>\n<div style=\"text-align: center;\">This post was supported by the community on <a href=\"http:\/\/patreon.com\/briecs\">patreon.com\/briecs<\/a>. Tell your friends! <\/div>\n<div style=\"text-align: center;\"><\/div>\n<div style=\"text-align: center;\">To leave some cash in the tip jar, go to <a href=\"http:\/\/paypal.me\/thoughty\">http:\/\/paypal.me\/thoughty<\/a>.<\/div>\n<div style=\"text-align: center;\"><\/div>\n<div style=\"text-align: center;\">If you&#8217;d like to be interviewed for Thoughty, or have a project featured, email <a href=\"mailto:contactbriecs@gmail.com?Subject=Thoughty%20Blog\" target=\"_top\" rel=\"noopener\">contactbriecs@gmail.com<\/a>.<\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Today I have an interview with Brian Van Slyke on his cooperative board game Good Dog, Bad Zombie, which sounds like a heckin&#8217; good time &#8211; and is on Kickstarter for a few more days! Check out what Brian has to say about his game below.&nbsp;Brian shared some cute dog pictures, and I wanted to &hellip; <a href=\"https:\/\/briebeau.com\/thoughty\/2018\/04\/five-or-so-questions-on-good-dog-bad-zombie\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Five or So Questions on Good Dog, Bad Zombie&#8221;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"nf_dc_page":"","om_disable_all_campaigns":false,"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[390],"tags":[53,91,86,20,10,4,17,43,25,23],"class_list":["post-96","post","type-post","status-publish","format-standard","hentry","category-archive","tag-board-games","tag-co-op","tag-dogs","tag-five-or-so","tag-game-design","tag-games","tag-gaming","tag-horror","tag-interviews","tag-tabletop-games"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/paHOcG-1y","jetpack-related-posts":[{"id":143,"url":"https:\/\/briebeau.com\/thoughty\/2017\/09\/five-or-so-questions-with-quintin-smith-on-the-metagame\/","url_meta":{"origin":96,"position":0},"title":"Five or So Questions with Quintin Smith on The Metagame!","author":"Beau J\u00e1gr Sheldon","date":"September 22, 2017","format":false,"excerpt":"Hey all, I know it's been a while, sorry. 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I had never heard of The Metagame until this Kickstarter came out,\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/3.bp.blogspot.com\/-W8JkTm0PkcI\/WcVXwkQXmlI\/AAAAAAABako\/0Lt-NVC4oG0slgBL_uKaLY1F6z2tzPJngCLcBGAs\/s320\/metagame_whatthewhat.jpg?resize=350%2C200&ssl=1","width":350,"height":200},"classes":[]},{"id":328,"url":"https:\/\/briebeau.com\/thoughty\/2016\/02\/five-or-so-questions-with-eddy-webb-on-pugmire\/","url_meta":{"origin":96,"position":1},"title":"Five or So Questions with Eddy Webb on Pugmire","author":"Beau J\u00e1gr Sheldon","date":"February 9, 2016","format":false,"excerpt":"I was excited to have the chance to chat with Eddy Webb about his new game Pugmire, which is currently on Kickstarter. It sounds like such a cool and unique game. I hope you enjoy hearing about it, and check out the Kickstarter if you get the chance!Tell me a\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":1055,"url":"https:\/\/briebeau.com\/thoughty\/2019\/03\/five-or-so-questions-on-vs-kickstarter\/","url_meta":{"origin":96,"position":2},"title":"Five or So Questions on vs. KICKSTARTER","author":"Beau J\u00e1gr Sheldon","date":"March 22, 2019","format":false,"excerpt":"Today I have five-or-so questions with Thomas Deeny on the vs. KICKSTARTER, a collection of three games that's currently on Kickstarter! Check out what Thomas had to say below. -- Tell me a little about vs. KICKSTARTER. What excites you about it? vs. KICKSTARTER began as three small roleplaying games\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/briebeau.com\/thoughty\/wp-content\/uploads\/2019\/03\/vs-system.png?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/briebeau.com\/thoughty\/wp-content\/uploads\/2019\/03\/vs-system.png?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/briebeau.com\/thoughty\/wp-content\/uploads\/2019\/03\/vs-system.png?resize=525%2C300&ssl=1 1.5x"},"classes":[]},{"id":22,"url":"https:\/\/briebeau.com\/thoughty\/2018\/11\/behold-products-taco-ninja-adventure\/","url_meta":{"origin":96,"position":3},"title":"Behold, Products! Taco Ninja Adventure","author":"Beau J\u00e1gr Sheldon","date":"November 25, 2018","format":false,"excerpt":"Today I'm highlighting a product that's currently on Kickstarter called Taco Ninja Adventure!\u00a0Taco Ninja Adventure is a card & dice game for 2-6 players, and it's team based! It works for ages 10 and up, and has a bunch of fun art of various Taco Ninjas.When I asked the creators\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"Ninjas with tacos for heads in the middle of a fight, with the words Taco Ninja Adventure!","src":"https:\/\/i0.wp.com\/3.bp.blogspot.com\/-FE5cliZgJ_4\/W_r3kMYkXyI\/AAAAAAAAAuE\/Hyhqt8JkieI_lPGA-o_abCZNZxZheCZpgCEwYBhgL\/s640\/Youtube%2BThumbnail%2B2mb.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/3.bp.blogspot.com\/-FE5cliZgJ_4\/W_r3kMYkXyI\/AAAAAAAAAuE\/Hyhqt8JkieI_lPGA-o_abCZNZxZheCZpgCEwYBhgL\/s640\/Youtube%2BThumbnail%2B2mb.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/3.bp.blogspot.com\/-FE5cliZgJ_4\/W_r3kMYkXyI\/AAAAAAAAAuE\/Hyhqt8JkieI_lPGA-o_abCZNZxZheCZpgCEwYBhgL\/s640\/Youtube%2BThumbnail%2B2mb.jpg?resize=525%2C300&ssl=1 1.5x"},"classes":[]},{"id":83,"url":"https:\/\/briebeau.com\/thoughty\/2018\/05\/five-or-so-questions-on-bff\/","url_meta":{"origin":96,"position":4},"title":"Five or So Questions on BFF!","author":"Beau J\u00e1gr Sheldon","date":"May 23, 2018","format":false,"excerpt":"Hi all, today I have an interview with Terri Cohlene and her son, Ross Cowman, designers of BFF! BFF! is currently on Kickstarter and is a game about girlhood, friendship, and adventure - it looks like such a fantastic time, and I hope you love hearing what Terri and Ross\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"A board game box and board, along with stand up character tokens, \"charm\" tokens, some cards, and character cards.","src":"https:\/\/i0.wp.com\/4.bp.blogspot.com\/-hReK1BMJxkk\/WwTj9Lkl67I\/AAAAAAAB6so\/lDPCMFzif4kBazCagPpGZDG2iWAeK38hgCLcBGAs\/s640\/prototype.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/4.bp.blogspot.com\/-hReK1BMJxkk\/WwTj9Lkl67I\/AAAAAAAB6so\/lDPCMFzif4kBazCagPpGZDG2iWAeK38hgCLcBGAs\/s640\/prototype.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/4.bp.blogspot.com\/-hReK1BMJxkk\/WwTj9Lkl67I\/AAAAAAAB6so\/lDPCMFzif4kBazCagPpGZDG2iWAeK38hgCLcBGAs\/s640\/prototype.jpg?resize=525%2C300&ssl=1 1.5x"},"classes":[]},{"id":102,"url":"https:\/\/briebeau.com\/thoughty\/2018\/03\/five-or-so-questions-on-cartel\/","url_meta":{"origin":96,"position":5},"title":"Five or So Questions on Cartel","author":"Beau J\u00e1gr Sheldon","date":"March 20, 2018","format":false,"excerpt":"Portrait of Mark Diaz Truman.Note: Mexican gamers have messaged me to say that this game is offensive and glorifies murder and the drug trade. I'm following up on it and apologize\u00a0for not researching better - I'm sorry. The interview is staying up for now, but with this disclaimer.\u00a0Today's interview is\u2026","rel":"","context":"In &quot;Archive&quot;","block_context":{"text":"Archive","link":"https:\/\/briebeau.com\/thoughty\/category\/archive\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/3.bp.blogspot.com\/-9g4wueb9hfw\/Wq8rLRvP5rI\/AAAAAAABwvA\/WXptBFS2SdUU7ez247YivSeiIEq8UhEpACEwYBhgL\/s200\/2017_Mark.jpg?resize=350%2C200&ssl=1","width":350,"height":200},"classes":[]}],"jetpack_likes_enabled":true,"_links":{"self":[{"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/posts\/96","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/comments?post=96"}],"version-history":[{"count":0,"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/posts\/96\/revisions"}],"wp:attachment":[{"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/media?parent=96"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/categories?post=96"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/briebeau.com\/thoughty\/wp-json\/wp\/v2\/tags?post=96"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}