Hi all! Today I have an interview with Thomassie Mangiok on Nunami, which Thomassie describes as “the first Inuit designed board game where a player can win by leading a balanced cohabitation with another player.” Nunami is currently on Kickstarter and I’d love you all to check it out, so here’s what Thomassie had to say!
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Here is an example of board layout. |
Tell me a little about Nunami. What excites you about it?
What excites me about the game is introduction of its concept and gameplay, it is most likely unique and new within a huge library of existing games.
I grew up having a difficult relationship with probabilities because as much as I loved it, it isn’t possible to master it since there are always factors while trying to set a path.
Our culture evolved with small groups of people, so we grew up with open and supportive practices. These are slowly being replaced with what consumerism and capitalism demand, but they are important and should continue to be practiced so we can at least moderate our capitalistic characteristics.
Star Trek series set goals and dreams for me, I just imagine how we can be in the future. So I mean to do my small part towards the future in which I’d like to live in.
The designs on the game pieces are so cute! |
Has the inspiration from Star Trek influenced what players do in Nunami, and if so, how?
I like the simplicity of the design and how it isn’t quite like anything I’ve personally interacted with. |
Awesome! Thanks so much to Thomassie for the interview! I hope you all enjoyed the interview and that you’ll check out Nunami on Kickstarter today!
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