The Points Don’t Matter

The Points Don’t Matter

A performative/participative game inspired by Whose Line is it Anyway?

(This might already have been done, but I felt like writing it.)

You’ll need:

~30 minutes (~10 setup/takedown, ~20 play)
8-10 players
Up to 5 audience members
Paper and pencil/pen or typed as described
Random tokens (at least 10, not more than 25)
Props if you like them – anything appropriate to an office or holiday party

Before the game, take ten folded pieces of paper (small enough to hold in hand) and on the outside write a basic description of a normal person who would attend an office or holiday party (name, profession, hobby). On the inside of half of the papers, write a description of a ridiculous character (see examples). You’ll want to mix up, add, and remove some of these every time you play.

At the start of the game, tell everyone that they must play all of the characters they are given. The character on the outside is their regular character. The character inside the card is their secret identity, and they need to act it out as well. They can do this by physical movement, vocalizing, and other behaviors, but can’t explain who or what they are. For those without an identity, they play their outside characters as though they are completely normal, and their job is to keep a straight face.

Set a timer for around 20 minutes. During this time, the players will play their parts, starting out as though they’ve just arrived and settled in at an office party. The scene proceeds as improvised, including people playing one or both character parts.

The audience will be seated near the area where the party is going on. Each audience member needs at least 2 tokens. Tokens count as points. When an audience member particularly enjoys one of the player parts and how they’re acting as a part of it, they can go into the party in a role of waitstaff or family dropping off a beverage or snack by passing a token to the player they want to reward. They can give these awards at any time during the game, but the rule is that they do not interrupt play, and the players do not acknowledge them aside from accepting the token.

At the end of the 20 minutes, play ends, and the players reveal their secret identities, if they have them. There is a round of applause, and the game ends.

Normal Person Examples:

Bill, who works in accounting. He enjoys golf.

Jenna, a manager. She rock-climbs on the weekends.

Ashton, a programmer. They do cake decorating.

Ridiculous Character Examples:

A giraffe with too short of a neck.

Someone who has just eaten multiple ghost peppers.

Ten tall men put into a small sized suit.


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