5 Years

Content warning: alcohol abuse, binge drinking, discussion of risk of violation of consent and assault, underage drinking, social pressure, childhood trauma, anxiety, PTSD, coping, domestic abuse, suicide mention, self harm mention

I have been drinking since I was twelve years old. Alcohol, that is – water and I go way back. I grew up in a drinking heavy culture with easy access to alcohol and the understanding that booze makes you fun, in spite of my own traumatic experiences as a child showing me that drunk adults were not fun. Nonetheless, I jammed to that song and by the time I was legal to drink, I was seasoned, and it tipped over rapidly into a binge drinking habit that nearly ruined my life.

Content warning: alcohol abuse, binge drinking, discussion of risk of violation of consent and assault, underage drinking, social pressure, childhood trauma, anxiety, PTSD, coping, domestic abuse, suicide mention, self harm mention

I have been drinking since I was twelve years old. Alcohol, that is – water and I go way back. I grew up in a drinking heavy culture with easy access to alcohol and the understanding that booze makes you fun, in spite of my own traumatic experiences as a child showing me that drunk adults were not fun. Nonetheless, I jammed to that song and by the time I was legal to drink, I was seasoned, and it tipped over rapidly into a binge drinking habit that nearly ruined my life.

I have not been drunk since December of 2015. Let’s talk about it.

Why Was I Drinking?

Johnny Lee Miller as Sherlock on Elementary sighing.
Let’s do this.

Over five years of moderation – what I chose instead of abstinence sobriety, knowing my own reaction to abstinence and how often I would still be exposed to alcohol living in Pittsburgh, working in games. And games are part of how it got so bad. Corporate had a huge part in it too, but conventions were the tipping point.

To be clear, I still drink alcohol. But I went from, at worst, a full bottle of liquor a binge (binging over 8 drinks a night, multiple nights a week) to now at most, two small glasses of Manischewitz or mixed drink every couple weeks or so. Sometimes, I’ve gone whole months without even tasting alcohol beyond Listerine. But for me, sobriety is about not being drunk, not abstinence. Learning to control my intake, my exposure, and learning to not get drunk.

Surprisingly, with that came the significant limitation of what I drink – mostly it’s for special occasions or to try something special. To me, with a family history of alcoholism, during this pandemic, this has been a massive achievement. I am proud of how far I’ve come.

Detective Bell and Watson from Elementary at an interrogation table as Bell says "Let's cut the crap."
Let me get to the root of things.

I got there because of three very specific things:

  • Coping with trauma surrounding alcohol by becoming one of the drunk people, including PTSD and anxiety
  • Environments seeping with alcohol and drunkenness in my social and professional life, including people buying excessive alcohol for me
  • People telling me that I, a person with low self esteem, was “more fun” and “better to be around” when drunk

…all of these things combined made me into a monster of a drinker. One corporate networking event, I was given so many free drinks that I enthusiastically drank to hide my anxiety that I passed out in a Subway bathroom, broke my phone, missed work, and had to call my spouse to rescue me while I couldn’t find my car keys. My first Gen Con, I willingly drank an extreme amount of alcohol the first night, aided by many of my peers and people far older than me purchasing me multiple drinks and encouraging me, even when I was obviously drunk.

The drinking made the people around me include me more, talk to me more, say nice things to me – and it dulled my deep, untreated anxiety and PTSD from being around drunk & drinking people – plus everyone else was drinking, and seemed to be drinking a lot at these events, and so many people were drunk or had behaviors that triggered my PTSD about drunk people that I thought I wasn’t the only one. After that night at Gen Con, I woke up without a hangover after getting mad sick all night, and everyone else was wrecked. I thought it was normal. I thought it was okay, and that most people were like this, just like they were in corporate, where I’d watched coworkers and bosses drag in hungover for years. It was not normal, nor was it okay.

What Changed?

Sherlock on Elementary talking to a perpetrator who pulls a drawer out at his desk to reveal a gun. Sherlock says, "It's come to that, has it?"
I considered any degree of self harm, or hoping that someone would finally end me.

After an abusive relationship where my partner encouraged me to drink because I was “more fun” and “not annoying,” where they abused me less when I was drinking, I got to the point where my last Dreamation, 2015, took me over the edge. I was manic, in the midst of a traumatic episode post-abusive-breakup, and I don’t remember most of it. I am sure there are still people I should apologize to, but it took me two years to apologize to one of the people I hurt the most out of shame and self-isolation. I was destroyed after that weekend.

After that, I stopped drinking at all within a week. I tried to cut it out completely for a while, and then at the end of the year I was at a work event and got so trashed I had to be escorted home, got in a verbal fight with a coworker, and broke some items at home (not to mention the bruising from being sloppy). A coworker had said something triggering during the event and I just cruised down the hole, and after that, I realized abstinence and exposure needed some recalibration. My goal became to moderate, minimize, but also avoid environments where drinking was common, plus I made the goal don’t get drunk not don’t drink, and it helped.

I have had the edges of tipsy a few times, but I have even dumped out drinks to risk going further. I started promoting safer drinking spaces and sober spaces, like with the Soda Pop Social, at cons that I attended. I realized that my abusive relationship would have been shorter, my experience with assault may not have happened, and my childhood trauma may not have existed without drunkenness. I pursued therapy doggedly and I stopped attending a lot of events that bred the environment that triggered my bad behaviors, and stopped hanging out with people who did the same.

What Does This Have to Do With Games?

Johnny Lee Miller as Sherlock on Elementary speaking to Lucy Liu as Watson saying "As long as we're together, what does it matter?
We have to be more than together. We need to be committed to safety.

I’m talking about this in a gaming space because dear lordy, is it relevant.

Gaming spaces are flooded with alcohol, references to alcohol, and alcohol abuse, plus predators who take advantage of that. We have seen in the past years many people plied with alcohol, harmed, and then shamed for participating in a toxic and drenched culture of legacy game people, people with power and authority and charisma, and people who have been chosen as darlings of the industry using alcohol to do business, take advantage of people, and abuse the power that they have.

Drinking in moderation can be safe and fun, but when you apply power dynamics and people thinking it’s okay to do business (or pleasure) to an environment full of alcohol, surrounded by and surrounding alcohol, it is toxic and dangerous. The fact that the only drinks we really mention in games like D&D are alcohol is no coincidence to our alcohol focused culture. There was even a “get drunk and get interviewed to spill beans about the industry” interview series that was wildly popular on Kickstarter, and I spent months of anxiety disgusted and upset about it. Few people seemed to care, because hey, drinking’s just fun! Right?

The Fear

Sherlock and Watson from Elementary standing together as Sherlock says "What's it to you?" to someone offscreen.
It is so important to me that things don’t worsen, and instead get better.

And now, we are in the pandemic. We are isolated. We are all broke. When the tide turns, if it does, and we return to events like game days, conventions, private house cons, I feel like the risk will be amplified. Predators will be in full force, and we’ll all want to celebrate, and to celebrate is to drink, according to a lot of cultural baggage we have. We also have a huge influx of people who are designing and gaming who have never been to these events, who may not know how to be safe, or who may be vulnerable to people and structures of power.

I want to see us avoid the pitfalls that will happen. So, the people who may be at risk mostly have been told what to do: be careful, don’t trust strangers, don’t drink at conventions or events, etc. I want to talk to people who don’t think they’re at risk of predation, addiction, or moreso, promoting dangerous behaviors.

  • Don’t offer people alcohol first. Offer soda, juice, food, etc., and only have alcohol as the next option if they opt towards it.
  • Eat meals or snacks with booze. This makes people less likely to get smashed.
  • Go to other areas of the event than the bar or go to restaurants without alcohol.
  • Check in with people if they have been drinking and ensure they are safe to go home/to their rooms without risks, including by finding them someone they feel safe with to escort them if they don’t feel safe with you (if they hesitate, etc.).
  • Bring things other than booze to hotel rooms, or if you do bring something special, limit sharing to one small drink for each person, and don’t serve intoxicated people.
  • Don’t serve drinks to or buy drinks for people who are intoxicated visibly.
  • Avoid using phrases like “I need a drink” or “you look like you need a drink” or referencing partying/drinking to relax or have fun.

For people running conventions, you have some responsibilities.

  • Don’t centralize events near or around the bar, and host actively dry events.
  • Consider offering drink tickets for of-age attendees limiting drinks to 2 alcoholic beverages, pre-purchased through the con and processed through the hotel or event location.
  • Do room checks for room parties to ensure people are being safe, including shutting down parties that are too heavy.
  • Discourage bar socializing by making spaces elsewhere to socialize that have access to water, soda, juice, snacks, etc. (helpful: avoid harsh lighting in these areas if possible, but don’t make them dark – think welcoming).
  • Don’t have alcohol themed events.
  • Have food available in some fashion, whether it’s providing local menus, snack bars, food related events, or helping to arrange food outings for smaller cons.
  • Don’t recommend bars or host major events at bars for cons, game days, or house cons.
  • Encourage events that would normally include alcohol like dances but instead bar alcohol or intoxication from the event.
  • Encourage vetted buddy systems, roommate check-ins, checking less-used areas, and checking with people going to their rooms that they’re with someone safe or that they have a safe escort.
  • Encourage digital check-ins on Discords, Slacks, or other private spaces when guests reach their rooms for the night or reach different at-risk events.
  • Vet staff and special guests rigorously for safety. Post staff & special guest lists in advance of events and allow people to give feedback, if possible.
  • Have a safety coordinator for your event!

This all sounds like a lot of work, but welcome to the modern era of conventions: where we try to give a shit.

For those of you who struggle with alcohol or addiction, I am always here to be your dry buddy. In fact, when I attend cons or events in the future, I am hoping to connect with other people attending who will be dry buddies – people who attend events with you and jointly agree to skip the alcoholic drinks and leave if things get rowdy, and escort each other safely away from events.

We can never guarantee someone is safe alone, or fully safe with any other person, but we can make an effort to vet people before events by getting some references before allowing them to have any access to vulnerable people. I will always try to keep you safe, but I am not perfect. We have to work together, be honest, and stick to what we promise together as a community.

Sherlock's father saying "Shall we attack it together?" to Johnny Lee Miller as Sherlock on Elementary.
Yes.

I want to see a safer community someday, but I fear the pandemic will increase our risk including when it passes. Be safe and be thoughtful. If you feel you are at risk for alcohol abuse, avoid at-risk spaces if possible, and check in regularly with a buddy regardless of where you are. Find help now, and know that your way of getting help doesn’t have to be the same as everyone else’s, so long as it works for you. We can get through this, all of us who struggle.


Official Statement on Perpetrators of Harm

I have puzzled for days on how to make this statement, so I hope this ends up being good enough. The Twitter statement was brief and to the point, but this needs to address some things more specifically. I do appreciate your patience.

Content Warning: Sexual assault, sexual harassment, harassment, grooming, threats, doxxing, rape, missing stairs, abuse of authority.

It starts out bad.

There was recently a statement released by Mandy Morbid and two others, Jennifer and Hannah, all ex-partners of Zak Smith (a.k.a Zak Sabbath, a.k.a. IHitItWithMyAxe, a.k.a. dndwithpornstars). The statement described domestic and sexual abuse by Zak towards the women in some detail (link here, content warning for domestic and sexual abuse, ableism). It was followed up by a statement by Vivka Grey reporting similar issues (link here, content warnings for domestic and sexual abuse, toxic objectification).

The internet in indie and OSR gaming erupted. It spilled elsewhere, too. Zak has been a troublesome member of our community for some time – people have been reporting his harassing, threatening behavior for around a decade, including many marginalized people who were pushed out of the community by the bad behavior or by backlash after reporting. Some people were pushing to excise him immediately, others wanted his story. Some of us got caught up in community in-fighting that served to muddy the waters, but I think it’s beginning to clear.

I will give full disclosure that, by my experiences, Zak has made my life more difficult. The actions of his supporters have done so, as well, including some people who will go on without ever apologizing or making up for it, I know that. I don’t trust a lot of people because of Zak. I think his actions have threatened my professional career and they have been part of the impetus for the clinical acute paranoia and trauma triggers I suffered that partially led to me having to leave my rather lucrative corporate job in 2015. Yes, I was vulnerable in the first place. That doesn’t mean that making it worse through ill behavior was a kind and loving thing to do.

That means it is easier for me to make a statement that I will not publish articles supporting his work, that I will not go to conventions that support his work. However, Zak is not the only missing stair in our community (link to blog post about what missing stairs are, content warning for sexual assault and rape). There are people I used to work for who have done harm too, and one of those has been public since around the Harassment in Indie Games series I did in 2017, but I didn’t make a public statement. I should have.

It gets worse.

Matthew McFarland, someone who I have interviewed for Thoughty and who I have worked for while doing the Demon: Interface project, is a serial predator. Cheyenne Grimes came out about this in 2018 to IGDN (link to Cheyenne’s recent post, content warning for sexual assault and trauma), and the investigation that occurred then is being re-investigated because at the time, Michelle Lyons-McFarland was IGDN president. When Matt was removed from RPG.net as mod, reportedly Michelle was still a mod and helped to prevent further survivors from speaking up. Some of those survivors like Luka Carroll have spoken up publicly (link here, updated link here, content warning for grooming and assault and specifically noting relation to trans individuals as targets.)

I am angry about this. I am bitter that this entire situation occurred, that Matt could keep doing harm, that it was covered up, that people were ever harmed at all. I am angry I ever promoted Matt, or considered him a friend. The thing is, Matt is not the only person I have had an experience like this with.

There is a situation some people find themselves in where they know secrets. These secrets are very important, and if they confessed them, maybe someone could be protected. But if they confess them, maybe someone could be hurt very badly. This is the peril of knowing about missing stairs in the community, and knowing on behalf of their survivors or yourself. I know about multiples of these and until I am authorized to do so by the survivors or those currently affected, I won’t release the information. I made that choice. It still feels absolutely vile. I am angry about it every single day.

In for a band aid, surgery later.

That’s part of why I have taken on some specific rules that I talked about on Twitter.

  • Understand forgiveness is hard and complicated.
  • Work toward it anyway.
  • Don’t harass, doxx, or threaten anyone for any reason ever.
  • Take care of yourself.
  • Take care of each other.
  • Remember that infighting is what bad actors want.
  • Center the survivors.
  • Try to love, if you can.

Sounds harder than anything right now, honestly. But, I’m trying. With these comes people making statements, and sometimes those statements are less than great. I’m not linking to the good ones or the bad ones. I don’t have that time.

What I do have time to do is give my statement. The official Thoughty word, as it were, here on the blog, not just on Twitter. This is what I can do right now. What I will do going forward, a bit, but it’s a now. How do we fix our fractured community? How do we build bridges between indie and OSR and trad when somehow they’ve all been blown up by this? How do we deal with the fact that there are missing stairs everywhere, and they mostly remain some charismatic fuckers? I can’t tell you that.

I can tell you to learn about DARVO, the way abusers behave when called out (link here, content warning for discussion of abuse and trauma), and when someone is an asshole, don’t blame it on the internet. I can tell you to practice apologizing well. I can tell you to check those rules I just shared and follow them. And I can tell you this:

I love you. Even if you fuck up, I will love you. All I ever ask of you is to try to be better. If you are doing bad things, stop doing them. Apologize. Try to make up for it. Don’t hurt the people any more than you already have. If you’re not doing anything bad, keep an eye out for the things that might make you slip up. We all fuck up. Thoughty isn’t a site only to promote and praise the perfect, but we had better do a damn good exercise in trying if we want to make the world stay alive for tomorrow. I expect you to be better. Every chance you get.

The Official Thoughty Statement

Thoughty supports survivors of abuse and harassment and believes them.

This platform is not a space for anyone who perpetrates acts of harassment, abuse, or violence, especially against marginalized individuals. Thoughty will not post to promote or endorse these perpetrators on the main site or on social media.

I will not attend or endorse conventions without an effective and enforced code of conduct, and if I know a known perpetrator is a guest, I will not attend or endorse.

Thoughty can and will refuse any and all submissions for interviews, features, reviews, or endorsement if there is a publicly or privately known allegation of abuse or harassment that I can in any way reference.* If I am made aware of an allegation after posting an article, I will assess whether it is safe to contact the accused to let them know they can appeal, and whether it is or not, I will take the post down or post a warning at the top of the post based on the perspective of the survivor if I am able to obtain it.

I reserve the right to take down posts or apply warnings at the top for any reason, even beyond this, because the safety of my readers is paramount.

If you are aware of a post I have up that supports a perpetrator of harm in our community, please notify me using my content form and I will assess it as appropriate. Please understand I am running the site on my own, so things may take time, but they will be resolved to the best of my ability.


Thank you for your time and attention on this big post! And thank you for taking this in, and moving forward for the better. Believe survivors!


*ETA 2/16/19 5:31pm – changed “confirm” to “reference.” The former is not what I meant. I just mean I need to know what the allegation is.

Harassment in Indie Games: Part 4 (Conclusion) – How

Content warning: sexual assault, sexual harassment, sexual violence, threats, online harassment, threats of violence, harassment and assault of minors, statutory rape, rape, mental illness, anxiety, social ostracizing

Harassment in Indie Games: Part 4 (Conclusion) – How

 

This is the fourth and final post (posts one, two, & three) in a series about sexual harassment and assault in indie RPGs, larps, and spaces. I put out a survey to ask people about their experiences. This post is going to cover How (how do we fix this).

 

Previous posts have said this has not been an easy task for me or, especially, for the people who shared their stories. It has certainly been that. This has been really hard, and exhausting, for me. I can’t imagine how hard it was for people to relive their own experiences and trust me, to some a stranger, to talk about them with respect. Whether they chose to be anonymous or to share their personal information, I think it takes a lot of fortitude to talk about our experiences.

 

This last post’s Patreon proceeds will go to RAINN (Rape, Abuse and Incest Network) and I ask you to join me in supporting RAINN to promote the safety and wellbeing of survivors and at-risk individuals as much as we can. Donate here. Thank you!

HOW

How do we fix this?

Change. We need to change, and we need to do it as soon as possible. A few suggestions from the respondents really are valuable in how we can look at this:

 

– I think the community needs to learn effective ways to self-police. Maybe it should be included in first sessions, but I know not every one of the men I encountered in my early years was a sexual predator but they were complicit and probably egged some of that behavior on without realizing. Creating an environment where those predators are afraid and terrified of the reaction should they behave that way is paramount and an active contract the community and the game runners should participate in.

 

– A clear consent/anti-harassment policy would have helped. The convention has that today, and they have panels on sexual harassment and how to identify and help stop it. People also need to feel stronger about calling out bad actors’ behavior.

 

– Making it clear that these spaces (and really any spaces) don’t work without consent, and the adults in a space need to make sure that if there are minors in a community older members aren’t making advances towards them.

 

– They should have listened and made it clear that this behavior was not acceptable and worked with [the bad actor] to adjust his behavior into something not deeply harmful to members of the community. If it came to it, I think people should have asked him to leave the space/community.

 

All of the things we can do are such concrete, understandable actions. Most of them involve acknowledging the risks within our own communities. They also can often mean excluding people, sometimes even people we don’t know if we want to exclude. The reality is, some of the time we have to exclude people to include people. For every bad actor you include, you are excluding at least one other person or group, and that is a choice you should be conscious of every time, and you have to ask yourself whether the wellbeing of people at risk is less valuable than letting a well-known game designer speak on a panel at your convention.

 

Is it worth hurting people to be able to play with a GM who constantly runs over people’s consent? Is it worth losing the participation and contributions of tons of women to let the senior manager for D&D say women aren’t “real” developers? I ask anyone with power, with anxiety in my heart, with fear inside me: are we worth anything to you? Do you care? Will you read this and just turn away? If you decide we don’t matter now, I hope someday you change.

 

If instead you think it’s time to make a difference, my suggestions are here:

 

  • Create guidelines and standards for all levels of community (table, region, convention) whether it’s online or offline and ensure they meet the needs of all of the individuals in the community with consideration of their identities and their needs. (Examples at GeekFeminism Wiki and Big Big Bad Con.)
  • Educate people about consent and boundaries with the assumption that if we don’t teach them, no one will, so that we move forward with comprehensive information.
  • Learn signs of bad actors and their habits, like being unwilling to respect consent or not asking for it, lying about their behaviors, invading others’ space, suggesting content or actions that are inappropriate for the audience or that make people feel unsafe, and similar issues.
  • Call out bad actors when they do something wrong. Do it publicly or privately, but make sure it won’t hurt the survivors when you do it. Respect their safety and wishes, but don’t let people keep doing bad things when you witness them, when you’re made aware of them otherwise, or when you’ve been called upon to speak on behalf of those harmed.
  • Believe the people who speak up and support them. Don’t leave them hanging and alone when something bad happens. Support them through the whole process, and do what they ask (even if that means keeping quiet).
  • Remove repeat offenders from the community, even if it means banning them from conventions, events, and even your game table. Don’t let them continue to act badly in spaces you control or that you have influence over. If they apologize and demonstrate meaningful change, work with the survivors to see what is possible.
  • Protect minors and marginalized people from bad actors. Make spaces where those people can feel safe and where they can easily get assistance. If someone breaks the rules of consent and respect, get them away from underange and marginalized people as soon as possible.
  • Learn signs of abuse and harassment and find out if someone needs help if they seem in trouble.
  • Start using safety tools (link) and encouraging consent-based play in your games.

 

These don’t sound so hard, but they will take effort and time. If you want more complex efforts, hire a diversity consultant for your convention, for your project, and anything else you want to do. Ask people for their perspectives. Trust people who ask for help. This section is so brief because the reality is, the work isn’t complicated – it’s just going to be challenging. We need to change our culture and our ways of responding to the needs of survivors, and help protect people from being harmed in the first place.

 

Let’s start now.




US Sexual Assault Hotline: 1-800-656-4673
– Chat https://hotline.rainn.org/online/terms-of-service.jsp

 

US Domestic Abuse Hotline: 1-800-799-7233
– Worldwide chat: http://www.thehotline.org/about-us/contact/

 

US Suicide Hotline 1-800-273-8255
– Chat http://chat.suicidepreventionlifeline.org/GetHelp/LifelineChat.aspx

 

I apologize for not having non-US numbers at this time. The chats should be accessible for anyone, and if you still need help, please contact me directly via contactbriecs@gmail.com. I’m sending good vibes to you as well as I can. Thank you!

 


This post was supported by the community on patreon.com/briecs. Tell your friends!

To leave some cash in the tip jar, go to http://paypal.me/thoughty.

If you’d like to be interviewed for Thoughty, or have a project featured, email contactbriecs@gmail.com.

Harassment in Indie Games: Part 3 – Where and Why

Content warning: sexual assault, sexual harassment, sexual violence, threats, online harassment, threats of violence, harassment and assault of minors, statutory rape, rape, mental illness, anxiety, social ostracizing, perspective of offender

Harassment in Indie Games: Part 3 – Where and Why

This is the third post (posts one & two) in a series about sexual harassment and assault in indie RPGs, larps, and spaces. I put out a survey to ask people about their experiences. This post is going to cover Where (where the events are happening, where are people making efforts) and Why (why do people do these things, why is this happening right now, why is it happening in these spaces).
As I said before, this has not been an easy task for me or, especially, for the people who shared their stories. I am incredibly grateful to the people who responded. Whether they chose to be anonymous or to share their personal information, I think it takes a lot of fortitude to talk about our experiences.
 
Find the post after the cut.
 

WHERE

Where are these events happening?

The primary locations for these events are: conventions, game tables/larp spaces, and online or face-to-face communities (so either local gatherings/social groups offline or online social groups/gamer collective spaces).
 
— Content note for discussion of online harassment in detail —
 
In the responses and in my own general awareness, online harassment is a huge issue. One example:
 
– I responded to someone discussing abuse from [an individual] with “Oh yeah, are people not all aware of that guy yet?” and had porn and hate speech sent to me by 200 or so disposable twitter accounts.
 
Harassment online – including rape and death threats – is extensive. I’ve experienced it personally, though not nearly to the extent of some respondents or those who are well-known who have experienced it. Online harassment is no blip. It can be targeted to force people out of work, or even just to get them out of the hobby. It is known and acknowledged that many people in indie games have left indie games entirely because of the harassment and extensive verbal assault, as well as doxxing and spamming.
 
— End content note for discussion of online harassment in detail —
 
My last note here is that online harassment has left some respondents in therapy, with panic attacks and PTSD, from the extent of this trauma. It is painful and terrifying to not know whether you will be safe from online harassers because they could and often do take the time to find your personal information and use it to harm you. We can’t forget that online harassment is significant, and that it is extensive. Respondents even reported the trauma from this being worse than their face-to-face experiences with harassment and assault.
 
I want to place a huge emphasis on the fact that a large number of the responses for all genders involved at-table (or in-larp) behavior that was disrespectful, violating, and/or simply inappropriate. People getting overtly hit on, people having their characters raped or assaulted, physically forcing people to touch each other or share space, etc. A lot of people talked about how no one seemed to try to stop things, or how they felt helpless. This isn’t how game experiences should be.
 
Some things, such as domestic violence, primarily happen in private, but the associated behaviors to domestic violence often spill over into public social interactions. This is the same with people who harass others in private – their behaviors aren’t exclusive to behind-closed-doors. Additionally, some people harm others in public – and as noted in previous posts, with no regard for others, and at times with no one stopping or condemning them.
 
Some of the locations mentioned were:
 
  • Convention rooms
  • Online (Twitter, G+, Tumblr, etc.)
  • Convention floors
  • Game tables
  • Larp spaces
  • Parties at cons
  • Private emails
  • Con events
That is a hell of a lot of places to feel afraid in, or afraid of going into. It makes me wonder how many people have left games because someone groped them, assaulted them, harassed them, and one of the most frustrating to me, used the social group’s culture and their social or political influence to make sure that the person had to suffer through long-term harassment or leave. That was in at least ⅓ of my responses. A third. When people mock safe spaces, I don’t think they realize how unsafe the world is.

Where are efforts being made?

There are some people making efforts, and they should be commended. Of the conventions I’ve attended, all of the conventions run by Double Exposure (www.dexposure.com) have comprehensive harassment policies, and Big Bad con has a great one as well. Both cons encourage the use of safety tools at tables (like Script Change, the X-Card, Lines and Veils, etc., which I’ve seen Big Bad Con includes in their program and on their site). A number of other cons, including smaller cons, seem to be taking action in this regard, too, which is great! This should be across the board, not just by a few cons.
 
There are also a fair number of people are including or building safety mechanics into their roleplaying games (Kids on Bikes by John Gilmore and Doug Levandowski; The Hour Between Dog and Wolf by Matt Gwinn; Lovecraftesque by Becky Annison and Josh Fox; Bluebeard’s Bride by Sarah Richardson, Marissa Kelly, and Whitney “Strix” Beltrán & others) and speaking about content and consent in them. This is awesome, but it doesn’t solve everything. Table culture is something that we all need to work towards improving, and looking for methods of change are being done mostly by those who have already been hurt or those most at risk. We’re working hard, and we need more people to work hard alongside us.

WHY

Why do people do these things?

The respondents didn’t provide much in this regard because I didn’t want to put them in the place of having to interpret the actions of someone who hurt them. However, a lot of the thread of the responses were things like social power, lack of respect of people’s consent or autonomy, promoting the “fun” of GMs or other players over the safety and comfort of the harmed players, and environments contributing to people having control over others.

While it’s impossible, I think, to know the whole of the mentality behind someone deciding they’re going to hurt someone else or the reasons why someone would be careless enough to do so accidentally, I want to offer a perspective.

— Content warning for descriptions of groping & predatory behavior including motivations from the perspective of an offender —

I have, twice that I know of, harmed someone in a sexual context. During the times I was in a manic fugue, I don’t know if I did then. It’s obviously not something I’m proud of and I have changed since then (the ones I remember were a long time ago). I’ve made steady efforts to not be that person anymore, but I know the things I was thinking.
 
[Note: I am not sharing these stories to make anyone feel bad for me, or to focus on the bad actors so much, I am just offering perspective of the bad reasoning for bad acts. I am sharing this so that those who are unfamiliar with or ignorant of sexual harassment and assault can see that people who they know can be bad actors and so they can realize how shitty this is.]

The two situations I recall were both while I was intoxicated, so my memories are blurry. However, the first time I was kissing someone and just took it too far because I was excited and thought they were into it. Eventually I realized they were uncomfortable, but it was too late. I groped them and it was awful that I did. This was me being selfish and ignorant and it was wrong. I wasn’t thinking anything except about what I wanted, and assuming they would be into it, without seeking consent.

In the other instance I grabbed someone’s ass (a stranger) while I was drunk. That might sound mild to someone, but it was wrong and harmful. I didn’t have their consent, and I was just trying to prove that I could do what I want. It was about power.

— End content warning for mild descriptions of groping & predatory behavior from the perspective of an offender —

Two reasons: ignoring someone’s consent (or lack thereof) because of selfishness, and power. These are pretty common. The second is more common than the first. The second needs to be fought constantly with education and by removing people from the situations where they can be harmed, and by condemning their actions. They need to know they can’t do it and that it won’t be tolerated, and that they need to change and never do those things again.

While there are people who are ignorant, drunk idiots, they are often that way because our culture encourages it and teaches it, and those people should be educated. We are responsible for that, and by “we” I mean “all humans, especially those who have social or political influence.” There needs to be active movement to discourage this kind of ignorance, and we should create spaces safe from the drunken behavior of people who don’t understand or respect consent.

If you have sexually assaulted or harassed someone and want to know how to move forward and make it right if you can, check out this link. It is unfortunately extremely biased towards men being the perpetrators, but aside from that, pretty useful.

Why is this happening right now?

It’s not new, for one. It’s just becoming more well-reported because of the access to communication and media that is allowed by modern technology, even though some of the problem is that technology can make it easier (harassment via IM or email or phone, doxxing, etc.).

However, there are a hell of a lot of reasons why our culture overall is allowing this, most of which involve power. You can look at the US President and see that sexual harassment and assault is accepted at the highest levels of our society, and the recent outings of many, many men who have assaulted people are overwhelming. You hear regularly about police abusing the people they arrest, or those they are just using, and many police are domestic abusers, too. Sexual harassment and assault is a regular part of our lives, and the current climate – one where so many bad actors are in power, in our government, many people have defended a pedophile. Either people want power or they just don’t give a shit about anyone else.

Members of government and various “elites” (rich people, celebrities, etc.) constantly abuse the power they already have, while people who feel they don’t have power – many geeks, those who are insecure, and so on – can hurt people in search of power. Our culture allows for people to more easily hurt women (trans and cis), queer people, and even men because we don’t criticize bad behavior even when we’re considering who among us should be a just enough person to police us, to be in respected, or to be considered a leader.

Why is it happening in these spaces?

Because we don’t do those things, for one. Many conventions lack harassment policies or behavior policies, though some are improving on that. The majority of game tables lack use of safety tools and many avoid the discussion of acceptable behavior in general, and this spills into small gaming communities.

People don’t call out behavior. We don’t stop hiring people when we find out they’re hurting people. We excuse people because of their social, political, or professional roles. We allow community members to continually be predatory towards underage players. We disrespect the autonomy and identities of marginalized community members.

The reality is that we don’t have established boundaries, and we don’t have rules. I imagine a lot of this is in the core of gamer/geekdom – we’re trying to break away from societal rules, we want to have our own worlds, it’s about escapism, etc. and so on. And I get it, right? Doing what you want is fun! Having control of your life and having fun is great. But this kind of culture, the acceptance of ignoring rules that protect people and the use of fiction to abuse people? Not cool, y’all.

This issue is not exclusive to gaming spaces, or even geek spaces. It’s everywhere. But it’s not that this behavior is common that is the issue. It’s that it keeps happening and far too often, no one says a word, even when someone asks for help. We turn away when people are in need because “they’re harmless,” or “they’re socially awkward,” or “they can’t be bad, they’re such a good [designer, gamer, friend, etc.],” or “we can’t kick them out, they’ve always been here.”

We need to step up.

 

US Sexual Assault Hotline: 1-800-656-4673
– Chat https://hotline.rainn.org/online/terms-of-service.jsp

US Domestic Abuse Hotline: 1-800-799-7233
– Worldwide chat: http://www.thehotline.org/about-us/contact/

US Suicide Hotline 1-800-273-8255
– Chat http://chat.suicidepreventionlifeline.org/GetHelp/LifelineChat.aspx

I apologize for not having non-US numbers at this time. The chats should be accessible for anyone, and if you still need help, please contact me directly via contactbriecs@gmail.com. I’m sending good vibes to you as well as I can. Thank you!

This post was supported by the community on ko-fi.com/thoughty. Tell your friends!

To leave some cash in the tip jar, go to http://paypal.me/thoughty.

If you’d like to be interviewed for Thoughty, or have a project featured, email contactbriecs@gmail.com.

Harassment in Indie Games: Part 2 – What

Content warning: sexual assault, sexual harassment, sexual violence, threats, online harassment, threats of violence, harassment and assault of minors, statutory rape, rape, mental illness, anxiety, social ostracizing

Harassment in Indie Games: Part 2 – What

This is the second post (post one) in a series about sexual harassment and assault in indie RPGs, larps, and spaces. I put out a survey to ask people about their experiences. This post is going to cover What (what is being done as a harmful act, what the result of the harm is, and what we are doing right now).

As I said before, this has not been an easy task for me or, especially, for the people who shared their stories. I am incredibly grateful to the people who responded. Whether they chose to be anonymous or to share their personal information, I think it takes a lot of fortitude to talk about our experiences.
Follow the cut for the post.

WHAT

What is being done to harm people?

There are actually a ton of things that are happening. Sometimes, reading through these was really hard because of the things people have done. To protect the emotional safety of my readers, I’m going to be vague with some of these things, and other things may be paraphrased to protect the respondents. Others I may have to discuss in more detail, so I will try to provide adequate warnings.

It is important to note that some of the responses features things that were done to players’ characters either by someone exercising power, trying to break the in-character/out-of-character boundary and violate the responding player, or out of general disregard for agency and autonomy. Even in more casual games, our characters can be an avatar for us, and insisting that our characters are raped, sexually objectified, violated, or otherwise often appears to be just a way to mimic doing that to us as players. Responses included people openly hitting on them, pursuing relationships after they were turned down, and so on, even beyond fictional scenarios.

One respondent spoke about an experience in a group of queer women,

I played in a group limited to queer women, because they claimed men were toxic and dangerous, and it ended up being the worst experience of my life. One player was forced against her wishes to roleplay naked mud wrestling. Tons of sexual comments were made in and out of game, despite me making it clear that I was uncomfortable, especially because I am a sex-averse asexual. We had a female character who slept with anything that moved and had a bra of holding… exactly the sort of character the DM claimed was offensive when men played it, but somehow it was ok for a woman?

People being inappropriate at the table is a pretty common issue, and players, even from marginalized groups, ignoring intersectional identities while pursuing their own enjoyment isn’t acceptable or okay.

Most of the responses for both fictional and real life interaction included some variety of verbal violation. Some of this was unwanted flirting, some of it was derogatory language or categorical dismissal (women aren’t “real developers” language by Mike Mearls on Twitter, regarding a panel at Gen Con 2016 – reported by two of my survey respondents), or threats of rape or violence through verbal means. Beyond these verbal violations, others went farther into groping and physical threats.

— Content warning for sexual harassment and assault —

A respondent spoke about going on a radio show that was held at a con while wearing a dress. When they went in, they said “…the DJ groped my breast and laughed about it on the air. … There were several people, mostly men, in the room. They laughed, especially when I got upset and left. They should not have laughed.

— End content warning for sexual harassment and assault —

A respondent talked about how a man they knew offered a comfortable space in a hotel room at a con, knowing the respondent had back problems.

— Content warning for physical threat but not rape or invasive assault —

The issue was, however:

What I didn’t find out until I got there was that the bed that was available was his bed. A double sofa bed. I should have left, but felt too awkward. From there, things escalated way past what I was comfortable with. He didn’t rape me, but I don’t know how many hours I spent trapped with his arm wrapped around me while he spooned me from behind and I prayed that nothing more would happen.

— End content warning for physical threat but not rape or invasive assault —

Physical threats like these are a serious issue, and this is not the only instance of deception for unwanted physical intimacy I saw. This is about control in so many ways, and one of the ways it appears is in where these things happen. I will note that I also received response outside of the survey (for greater privacy) about instances of domestic violence, and how it impacted the individual’s ability to participate in the gaming community. One thing abusers can do is try to groom others into being their victim, and as someone who was a target for this in the gaming community, I can tell you that domestic abuse doesn’t stop with their partner.

What is the result of this harm?

The immediate harm done in these situations is enough reason to make changes. However, it goes even further than that. It is rare that harm from sexual harassment and assault ends with the initial incident, something I am aware of as a survivor who has to be treated for PTSD from sexual assault piled onto childhood trauma. Below are some of the responses to the question of what has happened as a result of the harm.

— Content warning for discussion of results of trauma after sexual assault and harassment. —

– I had to have a year of therapy to stop having panic attacks, and even now I don’t fucking trust men who are too nice to me at cons.

– I fear my career in this industry may suddenly end without warning if it hasn’t already due to the level of influence this small abusive group has within the industry. [referring to coordinated online harassment]

– I never again felt safe at a con, and as soon as I could, I made sure I never went to one again.

– …I have been diagnosed with panic disorder. I cannot see a [person who resembles the bad actor] without becoming hyper vigilant. I cannot see the type of car he drove or smell coffee (something he brewed all the time at his house) without getting anxious. I have managed to only be able visit conventions he might be at twice in the past 10+ years and both times I rushed around and never felt comfortable.

– This happened very early on after I came out, it had a very serious impact on how I perceived my body and my sexuality at the time. The fact that he was never questioned on this made it feel like maybe I was wrong for not feeling fine with this, that I should have been fine with this kind of attention. The fact that he was very clear about his sexuality also caused a lot of trauma for me about people only being able to see me as a man in sexual situations which I am still having trouble with 2 years after this all happened. [The respondent here is a trans woman talking about an openly gay man who harassed her in and out of character. Transmisogyny is a significant issue!]

– …For me, personally, it made me less trusting of a community that I thought was better. It made me not able to participate in a live-action game the next day, because I was hyper sensitive to people swinging boffer swords near me. It solidified my feeling that I would never be able to participate in boffer combat, an opinion I have formed due to many such incidents in the gaming community. It distanced me, once again, from a community that I feel I could contribute positively to. [referencing threats of real-life violence related to participation in a boffer larp, including the bad actor negging the respondent.]

– I’m more cautious about where I go at parties in general, but especially at cons. I don’t leave younger friends to wander around on their own– I look out for them, whether it’s at a convention or a work event.

— Content warning for discussion of results of trauma after sexual assault and harassment. —

A number of respondents explained that the events they experienced made them uncomfortable attending events, playing games, or being around people who were involved in this community. Many, as these quotes show, have experienced panic, anxiety, fear, and the mental and physical impacts of those experiences. It is clear that these traumatic experiences are significantly impacting people in games.

What are we doing right now?

Frankly, in a lot of cases we’re doing shit diddly. By which I mean: many people responded with statements that no one helped them. When I asked “What did those involved do to help with the situation or protect you, as a victim?” I heard a lot of variations on that theme:

Not a damn thing. [from two different respondents! One was in regard to online harassment, which is a significant trend – the lack of action for online harassment was well-noted as at times being worse than face-to-face.]

– The groper in question was with other people helping him. I was too shocked to do anything at the time. Afterwards I didn’t bother. It was Gencon. Gencon doesn’t give a shit.

One respondent explained that they were told the offender was “mostly harmless” when the respondent asked for someone to be removed from a group for repeatedly pursuing underaged people. The responses continue:

– My attacker tried to come to dinner with me and some friends. I panicked and told a second make friend he had to tell my attacker he couldn’t come. A third male friend showed me pictures of his kid and chatted about inconsequential shit while I cried while second male friend talked to attacker to tell him to fuck off. We went to dinner and I pretended to be normal and failed. At some point I told second male friend what happened, and he told me what happened was sexual and not okay, which I hadn’t realized before that.

– I questioned this at the time and was ignored. [in response to a GM allowing players to “roll for sex” after declaring a player’s cleric PC was part of a faith that practiced “ritual prostitution.”]

– Nothing. They blamed me for being a girl, saying I shouldn’t have acted/dressed/been that way if I didn’t want the attention. I stopped turning them in after a while because it brought up all of my shame from earlier assaults. [when the respondent raised questions over adult men pressuring younger women (including the respondent) for nudes and oral sex.]

— Content note for mention of statutory rape –

– …No one cared that a 25 year old was sleeping with a 15 year old. The two people I told he had forced me (I told them I had been uncomfortable with continuing to do stuff) within a week or so of it happening (two members of the gaming group we were in) did not care.
— End content note for mention of statutory rape –

– The other people in this community didn’t really do anything, a few times one person was like “Oh he seems to be going a little far” but never did anything about it. [in response to an adult gay man harassing an underage trans girl.]

– Nothing. I was seated with a large group of people, of mixed gender. But they were the employees of the person harassing me. He is an indie game publisher. I’m sure they felt pressure to assume that nothing was wrong, or, if they could see what was happening, to ignore it. Although I know some of them casually (online), none of them has ever said anything to me about this incident afterwards.

Finally,

– Absolutely nothing.

US Sexual Assault Hotline: 1-800-656-4673
– Chat https://hotline.rainn.org/online/terms-of-service.jsp

US Domestic Abuse Hotline: 1-800-799-7233
– Worldwide chat: http://www.thehotline.org/about-us/contact/

US Suicide Hotline 1-800-273-8255
– Chat http://chat.suicidepreventionlifeline.org/GetHelp/LifelineChat.aspx

 

I apologize for not having non-US numbers at this time. The chats should be accessible for anyone, and if you still need help, please contact me directly via contactbriecs@gmail.com. I’m sending good vibes to you as well as I can. Thank you!

 


This post was supported by the community on patreon.com/briecs. Tell your friends!

To leave some cash in the tip jar, go to http://paypal.me/thoughty.

If you’d like to be interviewed for Thoughty, or have a project featured, email contactbriecs@gmail.com.

Harassment in Indie Games: Who, What, Where, Why, and HOW Part 1

Harassment in Indie Games: Who, What, Where, Why, and HOW
Content warning: sexual assault, sexual harassment, sexual violence, threats, online harassment, threats of violence, harassment and assault of minors, statutory rape, rape, mental illness, anxiety, social ostracizing

Part 2, Part 3, and Part 4.

Part 1 – Introduction, and Who

Recently I put out a survey to ask people about their experiences with harassment and assault in indie rpgs and larps, as well as spaces around them like conventions. I wanted to gain some context to talk about it.

The purpose of this blog series is to talk about:

  • Who: who is being impacted, who is taking harmful action,
  • What: what is being done as a harmful act, what the result of the harm is, and what we are doing right now,
  • Where: where the events are happening,
  • Why: why is this happening right now, why do people do this, why it’s happening where it is, and,
  • How: How we can respond to it, how to avoid it in the future.

This has not been an easy task for me or, especially, for the people who shared their stories. I am incredibly grateful to the people who responded. Whether they chose to be anonymous or to share their personal information, I think it takes a lot of fortitude to talk about our experiences.

The first thing about this, which I knew beforehand would happen, is that I didn’t receive piles of responses. While people are fine with speaking about their experiences in closed spaces, or in places where they could easily delete their posts, etc. I am not sharing the exact numbers of people publicly because I don’t want to increase any risk to people who have shared. I also want to point out that what I’m sharing here is pieces of the responses. I had to select carefully because it was, even with the responses I got, a ton of dense and very important information.

Edit for definition: I was asked to give a definition to indie games by a reader. The definition I offer here is just mine and what I used.

I allowed respondents to define it by their own awareness since it is a flexible term, but what I was looking for is primarily independent and small publishers (so as small as a single person, but not really bigger than Margaret Weis Productions) focused on tabletop RPGs and larp, and the spaces where those games are played and promoted (even within larger events, like Gen Con and Origins).

I was made very aware of my own circle of influence during this project, and I know that I actually ended up having to play the dodging game with people who I know have done harmful things.

Full Disclosure

Three of these posts are paid posts on my Patreon (Patreon.com/briecs), and I’m accepting support and donations through PayPal (PayPal.me/briecs) as I normally do. The final post proceeds will go to RAINN (Rape, Abuse and Incest Network).
 
Additionally, I want to give full disclosure for my perspective. I have been:

— Content warning for list of traumatic experiences related to sexual violence —

  • assaulted,
  • drugged and assaulted (to what degree, I actually am not sure…because I was drugged),
  • harassed, stalked, groped, and negged*,
  • recipient of erotic fanfiction about myself and the person in my inbox without permission and also when I was too afraid to say no because the person might kill themselves,
  • hit on and solicited by men at least 5 years my senior up to 40 years even when I was underage, from known ages,
  • recipient of rape (including explicit description) and death threats (of the “raped-to-death” variety) by strangers and by people I knew,
  • emotionally manipulated into sex, and,
  • body shamed in the context of a sexual relationship.

[*Negging is when someone insults you to lower your self esteem so they can give compliments and influence the individual towards them. It is popular with pick-up artists and it’s bullshit.]

— End content warning for list of traumatic experiences related to sexual violence —

A fair amount of this stuff occurred in game communities, others in adjacent geek communities. I have been sexualized by older people since I was at least 5 (yes, I’m sure of that), online and face-to-face active verbal and physical harassment started in my teens, and so on. I also know personally of two domestic abusers in the community, a few men who have harassed or assaulted people, and multiple people who I wouldn’t want to be alone with because of their behavior, and not all of these identities are known or public.

This context is so people understand, yes, I am biased. I am biased against people doing bad acts. I don’t think bad acts only happen to women or that only men commit it, or anything like that, and I do fully believe that in most cases people can change and stop doing bad things, and try to do better things. That takes work, though, so with no apologies and no change, people remain in a bad spot with me.

I also believe victims. If it turns out someone has been falsifying things, that’s pretty shitty, yes. Most of the time, though, victims are more likely to keep the secret forever than risk the stigma and vilification that most victims experience. Victims are not treated with respect in most situations, and it can be downright dangerous to speak out against people who hurt them.

SO, with that in mind, let’s get started. Follow the cut!

Note: Quotes from the survey may be cropped or have sections excluded to remove names of individuals involved in the situation or to reduce the length of the post – I am doing everything I can to maintain the voice of the respondents and this post is reviewed by the respondents for their approval.

WHO

Who is being impacted?


The survey was open to basically any gender, and I received a majority of responses from cis women (less than 50%, but the whole of theirs was larger than any other category), but also from trans women, nonbinary people, genderfluid people, and men. It is pretty well known that cis women are often recipients of sexual harassment and violence, but it is important to me to note that people were being impacted across the gender spectrum. This is not only a “[cis] women’s issue” – it’s an everyone issue.

Keeping in mind that cis men, trans men, and masc people overall are even more unlikely to report their abuse because of the stigma that comes with it, I’m not surprised that I received few reports from those individuals – less than ⅕ of the responses were from them, in part because a couple who responded are being counted as responses from women because some men reported on behalf of their partners. Still, it’s important to note that men did respond – in part because of a comment I got that stuck out to me.

When I asked what could be done to support victims, they responded “I have no idea. Criminalize men?”

Men are significantly noted as the bad actors here, but cis and trans men are impacted by harassment from women as well as others, and this kind of commentary discourages them from being able to acknowledge the harm done to them (by any gender, including other men). I want to make sure we don’t ignore other individuals who are causing harm (including women against women, and so on), and ensure we’re listening to all survivors.

I didn’t ask for participant ages, which I may change if I revisit this, but about a third of the people who responded talked directly about underage people (themselves or others) being harmed by sexually-charged behaviors, whether it was sexual assault or harassment, or manipulation and controlling behavior. Emotional abuse is a factor here across the board, and it really impacts younger people.

One person who responded said that they received a lot more harassment when they were younger, but now nearing age 50, they receive less – but it hasn’t stopped.

I did not include race or disability on the survey, which may be considered if I ever pursue a future survey. I left those out to ease people’s entry into responding and reduce the risk of identification by outsiders who read my article. I hope that’s understandable!

Who is causing harm?

It is unfortunate here that many of the respondents did note that the person who harmed them was a man. However, not everyone mentioned the gender of the person (I didn’t ask in case people wanted to share multiple experiences, which they did), and there were women reported as being the bad actor. People of all genders were noted as bystanders, as well, which was disappointing.

The bad actors skewed adult – almost all of the responses were grown adults, but teenagers were mentioned as some of the offenders, as well. This is important to note because of the age power differential, as well as the spaces where these things happen.

Importantly, not all of these were heterosexual interactions, or done by straight people. One instance has a confluence of issues:

I had a game master/member of a community that I was a part of harass me multiple times over the 2 years I was around in said community. The individual was a cis man who identified as gay, even though I am a woman and was identifying as a lesbian at that time he would constantly make sexual jokes about me. He pretty constantly made these jokes and also would offhandedly talk about wanting to have sex with me/wanting to see me nude even though I identify as a woman AND I was underage at this point (He was in his late 20s). [from a trans woman]

This includes the underage issue, the gender issue, tacks on transmisogyny, and also frames this as within a community. More on spaces soon, but in the next post, I want to talk about what’s being done.


US Sexual Assault Hotline: 1-800-656-4673
– Chat https://hotline.rainn.org/online/terms-of-service.jsp

US Domestic Abuse Hotline: 1-800-799-7233
– Worldwide chat: http://www.thehotline.org/about-us/contact/

US Suicide Hotline 1-800-273-8255
– Chat http://chat.suicidepreventionlifeline.org/GetHelp/LifelineChat.aspx

I apologize for not having non-US numbers at this time. The chats should be accessible for anyone, and if you still need help, please contact me directly via contactbriecs@gmail.com. I’m sending good vibes to you as well as I can. Thank you!

edited 12/1/2017 correcting language re: cis women/women/trans women in paragraph after figure, ditto for cis men/men/trans men. Sorry for the errors!


This post was supported by the community on patreon.com/briecs. Tell your friends!

To leave some cash in the tip jar, go to http://paypal.me/thoughty.

If you’d like to be interviewed for Thoughty, or have a project featured, email contactbriecs@gmail.com.